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Activity-based learning helps students to learn through participation. A virtual codeathon activity, as part of this learning scheme, was conducted for 180 undergraduate students to focus on analysis and design of solutions to crucial…

Computers and Society · Computer Science 2021-07-23 Preetha S , Rajeshwari K , Anitha C , Kausthub Narayan

In 2004 Denmark introduced a compulsory integrated science course the most popular upper secondary study program. One of the nation-wide course aims are for students to "achieve knowledge about some of the central scientific issues and…

Physics Education · Physics 2017-08-07 Jesper Bruun , Ida Viola Andersen

Software Engineering as an industry is highly diverse in terms of development methods and practices. Practitioners employ a myriad of methods and tend to further tailor them by e.g. omitting some practices or rules. This diversity in…

Software Engineering · Computer Science 2018-09-25 Kai-Kristian Kemell , Anh Nguyen-Duc , Xiaofeng Wang , Juhanki Risku , Pekka Abrahamsson

The rapid emergence of generative AI tools is transforming the way software is developed. Consequently, software engineering education must adapt to ensure that students not only learn traditional development methods but also understand how…

Software Engineering · Computer Science 2025-12-08 Uwe M. Borghoff , Mark Minas , Jannis Schopp

Teamwork is critical in many industrial sectors. When creating complex software solutions, most companies and public institutions organize work in cross-functional teams and follow the principles of agile development. This approach to…

Software Engineering · Computer Science 2022-07-06 Torgeir Dingsøyr , Diane Strode , Yngve Lindsjørn

The ActiveAI project addresses key challenges in AI education for grades 7-9 students by providing an engaging AI literacy learning experience based on the AI4K12 knowledge framework. Utilizing learning science mechanisms such as goal-based…

Computers and Society · Computer Science 2023-09-25 Ying Jui Tseng , Gautam Yadav

In recent years, the data science community has pursued excellence and made significant research efforts to develop advanced analytics, focusing on solving technical problems at the expense of organizational and socio-technical challenges.…

Databases · Computer Science 2022-01-19 Iñigo Martinez , Elisabeth Viles , Igor G. Olaizola

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

We present how to integrate Design Sprints and project-based learning into introductory visualization courses. A design sprint is a unique process based on rapid prototyping and user testing to define goals and validate ideas before…

Human-Computer Interaction · Computer Science 2021-10-01 Johanna Beyer , Yalong Yang , Hanspeter Pfister

Creating a study program for optimal academic completion is a complex assignment. Especially programs in the science, technology, engineering, and mathematics field are known for extended completion time as well as high drop-out rates…

Computers and Society · Computer Science 2021-10-26 Marcel Dröscher , Alpar Gür , Nicolas Rehbach

This paper reflects on a AI research project carried out by a team of high-school and early-undergraduate students under the mentorship of graduate researchers and ably assisted by AI tools. We share our experience in not only on the…

Machine Learning · Computer Science 2026-05-07 Freyaa Chawla , Ahan Chawla , Rishi Singh , Joe Germino , Grigorii Khvatskii

The current tendency of human learning and teaching is targeted to development and integration of digital technologies (like cloud solutions, mobile technology, learning analytics, big data, augmented reality, natural interaction…

Computers and Society · Computer Science 2019-07-23 Yuri Gordienko , Serhii Stirenko , Olexandr Gatsenko , Lev Bekenov

This report documents the program and the outcomes of Dagstuhl Seminar 23031 ``Frontiers of Information Access Experimentation for Research and Education'', which brought together 37 participants from 12 countries. The seminar addressed…

Information Retrieval · Computer Science 2023-09-26 Christine Bauer , Ben Carterette , Nicola Ferro , Norbert Fuhr

Agile processes are now widely practiced by software engineering (SE) teams, and the agile manifesto claims that agile methods support responding to changes well. However, no study appears to have researched whether this is accurate in…

Software Engineering · Computer Science 2020-12-08 Kashumi Madampe , Rashina Hoda , John Grundy

Significant research work has been undertaken related to the game-based learning approach over the last years. However, a closer look at this work reveals that further research is needed to examine some types of game-based learning…

Computers and Society · Computer Science 2024-07-02 Aldo Gordillo , Daniel López-Fernández , Jesús Mayor

We describe a solution to the student-project allocation problem using simulated annealing. The problem involves assigning students to projects, where each student has ranked a fixed number of projects in order of preference. Each project…

Artificial Intelligence · Computer Science 2018-10-29 Abigail H. Chown , Christopher J. Cook , Nigel B. Wilding

Due to the empirical success of reinforcement learning, an increasing number of students study the subject. However, from our practical teaching experience, we see students entering the field (bachelor, master and early PhD) often struggle.…

[Context & motivation] Driven by the need for faster time-to-market and reduced development lead-time, large-scale systems engineering companies are adopting agile methods in their organizations. This agile transformation is challenging and…

Software Engineering · Computer Science 2021-06-22 Rashidah Kasauli , Eric Knauss , Joyce Nakatumba-Nabende , Benjamin Kanagwa

Objective This study is part of a series of initiatives at a UK university designed to cultivate a deep understanding of students' perspectives on analytics that resonate with their unique learning needs. It explores collaborative data…

Computers and Society · Computer Science 2025-02-18 Raghda Zahran , Jianfei Xu , Huizhi Liang , Matthew Forshaw

The integration of artificial intelligence (AI) into science education is transforming the design and function of learning materials, offering new affordances for personalization, authenticity, and accessibility. This chapter examines how…

Computers and Society · Computer Science 2026-02-25 Xiaoming Zhai , Kent Crippen
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