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We present practical approaches of using deep learning to create and enhance level maps and textures for video games -- desktop, mobile, and web. We aim to present new possibilities for game developers and level artists. The task of…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Piotr Migdał , Bartłomiej Olechno , Błażej Podgórski

In most scenarios, conditional image generation can be thought of as an inversion of the image understanding process. Since generic image understanding involves solving multiple tasks, it is natural to aim at generating images via…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Ritika Chakraborty , Nikola Popovic , Danda Pani Paudel , Thomas Probst , Luc Van Gool

The style of an image plays a significant role in how it is viewed, but style has received little attention in computer vision research. We describe an approach to predicting style of images, and perform a thorough evaluation of different…

Computer Vision and Pattern Recognition · Computer Science 2021-05-28 Sergey Karayev , Matthew Trentacoste , Helen Han , Aseem Agarwala , Trevor Darrell , Aaron Hertzmann , Holger Winnemoeller

Recent facial texture generation methods prefer to use deep networks to synthesize image content and then fill in the UV map, thus generating a compelling full texture from a single image. Nevertheless, the synthesized texture UV map…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Chengyang Li , Baoping Cheng , Yao Cheng , Haocheng Zhang , Renshuai Liu , Yinglin Zheng , Jing Liao , Xuan Cheng

Images of scenes have various objects as well as abundant attributes, and diverse levels of visual categorization are possible. A natural image could be assigned with fine-grained labels that describe major components, coarse-grained labels…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Hexiang Hu , Guang-Tong Zhou , Zhiwei Deng , Zicheng Liao , Greg Mori

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Muhammad Waleed Gondal , Bernhard Schölkopf , Michael Hirsch

The entertainment industry relies on 3D visual content to create immersive experiences, but traditional methods for creating textured 3D models can be time-consuming and subjective. Generative networks such as StyleGAN have advanced image…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Yi-Ting Pan , Chai-Rong Lee , Shu-Ho Fan , Jheng-Wei Su , Jia-Bin Huang , Yung-Yu Chuang , Hung-Kuo Chu

Mathematical modeling of visual textures traces back to Julesz's intuition that texture perception in humans is based on local correlations between image features. An influential approach for texture analysis and generation generalizes this…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Ludovica de Paolis , Fabio Anselmi , Alessio Ansuini , Eugenio Piasini

Deep learning has brought an unprecedented progress in computer vision and significant advances have been made in predicting subjective properties inherent to visual data (e.g., memorability, aesthetic quality, evoked emotions, etc.).…

Machine Learning · Statistics 2018-12-04 Aliaksandr Siarohin , Gloria Zen , Nicu Sebe , Elisa Ricci

Novel multimodal imaging methods are capable of generating extensive, super high resolution datasets for preclinical research. Yet, a massive lack of annotations prevents the broad use of deep learning to analyze such data. So far, existing…

Image and Video Processing · Electrical Eng. & Systems 2021-04-26 Izabela Horvath , Johannes C. Paetzold , Oliver Schoppe , Rami Al-Maskari , Ivan Ezhov , Suprosanna Shit , Hongwei Li , Ali Ertuerk , Bjoern H. Menze

Authoring realistic haptic textures typically requires low-level parameter tuning and repeated trial-and-error, limiting speed, transparency, and creative reach. We present a language-driven authoring system that turns natural-language…

Human-Computer Interaction · Computer Science 2026-04-09 Wanli Qian , Aiden Chang , Shihan Lu , Michael Gu , Heather Culbertson

Existing unconditional generative models mainly focus on modeling general objects, such as faces and indoor scenes. Fashion textures, another important type of visual elements around us, have not been extensively studied. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Wu Shi , Tak-Wai Hui , Ziwei Liu , Dahua Lin , Chen Change Loy

Convolutional neural networks (CNNs) have proven highly effective at image synthesis and style transfer. For most users, however, using them as tools can be a challenging task due to their unpredictable behavior that goes against common…

Computer Vision and Pattern Recognition · Computer Science 2016-03-08 Alex J. Champandard

Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…

Computer Vision and Pattern Recognition · Computer Science 2016-03-11 Dmitry Ulyanov , Vadim Lebedev , Andrea Vedaldi , Victor Lempitsky

Transferring artistic styles onto everyday photographs has become an extremely popular task in both academia and industry. Recently, offline training has replaced on-line iterative optimization, enabling nearly real-time stylization. When…

Computer Vision and Pattern Recognition · Computer Science 2017-12-01 Xin Wang , Geoffrey Oxholm , Da Zhang , Yuan-Fang Wang

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

In many scenarios in computer vision, machine learning, and computer graphics, there is a requirement to learn the mapping from an image of one domain to an image of another domain, called Image-to-image translation. For example, style…

Image and Video Processing · Electrical Eng. & Systems 2020-03-09 Mohammad Akif Beg , Jia Yuan Yu

We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…

Graphics · Computer Science 2019-04-30 Anna Frühstück , Ibraheem Alhashim , Peter Wonka

We provide a new model for texture synthesis based on a multiscale, multilayer feature extractor. Within the model, textures are represented by a set of statistics computed from ReLU wavelet coefficients at different layers, scales and…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Jieqian He , Matthew Hirn