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Fixed-point iterations are at the heart of numerical computing and are often a computational bottleneck in real-time applications that typically need a fast solution of moderate accuracy. We present neural fixed-point acceleration which…

Machine Learning · Computer Science 2021-07-26 Shobha Venkataraman , Brandon Amos

We describe an asynchronous parallel stochastic proximal coordinate descent algorithm for minimizing a composite objective function, which consists of a smooth convex function plus a separable convex function. In contrast to previous…

Optimization and Control · Mathematics 2015-12-14 Ji Liu , Stephen J. Wright

Modern analog computers are ideally suited to solving large systems of ordinary differential equations at high speed with low energy consumtion and limited accuracy. In this article, we survey N-body physics, applied to a simple water model…

Computational Physics · Physics 2023-09-12 Sven Köppel , Alexandra Krause , Bernd Ulmann

This paper first proposes an N-block PCPM algorithm to solve N-block convex optimization problems with both linear and nonlinear constraints, with global convergence established. A linear convergence rate under the strong second-order…

Optimization and Control · Mathematics 2021-03-26 Run Chen , Andrew L. Liu

The conservation of energy, linear momentum and angular momentum are important drivers for our physical understanding of the evolution of the Universe. These quantities are also conserved in Newton's laws of motion under gravity…

Instrumentation and Methods for Astrophysics · Physics 2015-06-18 Simon Portegies Zwart , Tjarda Boekholt

The NVIDIA Volta GPU microarchitecture introduces a specialized unit, called "Tensor Core" that performs one matrix-multiply-and-accumulate on 4x4 matrices per clock cycle. The NVIDIA Tesla V100 accelerator, featuring the Volta…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-18 Stefano Markidis , Steven Wei Der Chien , Erwin Laure , Ivy Bo Peng , Jeffrey S. Vetter

We present Sapporo, a library for performing high-precision gravitational N-body simulations on NVIDIA Graphical Processing Units (GPUs). Our library mimics the GRAPE-6 library, and N-body codes currently running on GRAPE-6 can switch to…

Instrumentation and Methods for Astrophysics · Physics 2015-05-13 Evghenii Gaburov , Stefan Harfst , Simon Portegies Zwart

Efficiently solving large-scale linear systems is a critical challenge in electromagnetic simulations, particularly when using the Crank-Nicolson Finite-Difference Time-Domain (CN-FDTD) method. Existing iterative solvers are commonly…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-24 Haoyuan Zhang , Yaqian Gao , Xinxin Zhang , Jialin Li , Runfeng Jin , Yidong Chen , Feng Zhang , Wu Yuan , Wenpeng Ma , Shan Liang , Jian Zhang , Zhonghua Lu

In a previous paper we introduced a new method for simulating collisional gravitational $N$-body systems with linear time scaling on $N$, based on the Multi-Particle Collision (MPC) approach. This allows us to simulate globular clusters…

Astrophysics of Galaxies · Physics 2022-03-04 Pierfrancesco Di Cintio , Mario Pasquato , Alicia Simon-Petit , Suk-Jin Yoon

High-performance computing, together with a neural network model trained from data generated with first-principles methods, has greatly boosted applications of \textit{ab initio} molecular dynamics in terms of spatial and temporal scales on…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-01-06 Zhuoqiang Guo , Denghui Lu , Yujin Yan , Siyu Hu , Rongrong Liu , Guangming Tan , Ninghui Sun , Wanrun Jiang , Lijun Liu , Yixiao Chen , Linfeng Zhang , Mohan Chen , Han Wang , Weile Jia

The general consensus in the N-body community is that statistical results of an ensemble of collisional N-body simulations are accurate, even though individual simulations are not. A way to test this hypothesis is to make a direct…

Instrumentation and Methods for Astrophysics · Physics 2014-11-26 Tjarda Boekholt , Simon Portegies Zwart

We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the method of orthogonal recursive bisection to subdivide the N-body system into independent rectangular volumes each of which is mapped to a…

Astrophysics · Physics 2009-10-28 John Dubinski

Multiplication is a core operation in modern neural network (NN) computations, contributing significantly to energy consumption. The linear-complexity multiplication (L-Mul) algorithm is specifically proposed as an approximate…

Hardware Architecture · Computer Science 2024-12-30 Ruiqi Chen , Yangxintong Lyu , Han Bao , Bruno da Silva

We present a GPU implementation of LAMMPS, a widely-used parallel molecular dynamics (MD) software package, and show 5x to 13x single node speedups versus the CPU-only version of LAMMPS. This new CUDA package for LAMMPS also enables…

Materials Science · Physics 2011-03-08 Christian R. Trott , Lars Winterfeld , Paul S. Crozier

Over the past decade there has been a growing interest in the development of parallel hardware systems for simulating large-scale networks of spiking neurons. Compared to other highly-parallel systems, GPU-accelerated solutions have the…

Neurons and Cognition · Quantitative Biology 2021-02-22 Bruno Golosio , Gianmarco Tiddia , Chiara De Luca , Elena Pastorelli , Francesco Simula , Pier Stanislao Paolucci

This paper presents CUBEP3M, a publicly-available high performance cosmological N-body code and describes many utilities and extensions that have been added to the standard package. These include a memory-light runtime SO halo finder, a…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-11 Joachim Harnois-Deraps , Ue-Li Pen , Ilian T. Iliev , Hugh Merz , J. D. Emberson , Vincent Desjacques

We describe the basic ideas of MPI parallelization of the N-body Adaptive Refinement Tree (ART) code. The code uses self-adaptive domain decomposition where boundaries of the domains (parallelepipeds) constantly move -- with many degrees of…

Astrophysics · Physics 2008-04-01 Stefan Gottloeber , Anatoly Klypin

We present a new time-stepping criterion for N-body simulations that is based on the true dynamical time of a particle. This allows us to follow the orbits of particles correctly in all environments since it has better adaptivity than…

Astrophysics · Physics 2009-10-12 Marcel Zemp , Joachim Stadel , Ben Moore , C. Marcella Carollo

The One Sided Crossing Minimization (OSCM) problem is an optimization problem in graph drawing that aims to minimize the number of edge crossings in bipartite graph layouts. It has practical applications in areas such as network…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-30 Bogdan-Ioan Popa , Adrian-Marius Dumitran , Livia Magureanu

We introduce a practical real-time neural video codec (NVC) designed to deliver high compression ratio, low latency and broad versatility. In practice, the coding speed of NVCs depends on 1) computational costs, and 2) non-computational…

Image and Video Processing · Electrical Eng. & Systems 2025-03-19 Zhaoyang Jia , Bin Li , Jiahao Li , Wenxuan Xie , Linfeng Qi , Houqiang Li , Yan Lu