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In a self-organizing particle system, an abstraction of programmable matter, simple computational elements called particles with limited memory and communication self-organize to solve system-wide problems of movement, coordination, and…
Computing a shortest path between two nodes in an undirected unweighted graph is among the most basic algorithmic tasks. Breadth first search solves this problem in linear time, which is clearly also a lower bound in the worst case.…
It is known that maximal entropy random walks and partition functions that count long paths on graphs tend to become localized near nodes with a high degree. Here, we revisit the simplest toy model of such a localization: a regular tree of…
The aspect ratio of a (positively) weighted graph $G$ is the ratio of its maximum edge weight to its minimum edge weight. Aspect ratio commonly arises as a complexity measure in graph algorithms, especially related to the computation of…
We study two popular ways to sketch the shortest path distances of an input graph. The first is distance preservers, which are sparse subgraphs that agree with the distances of the original graph on a given set of demand pairs. Prior work…
For an $n$-vertex graph $G$, let $z(G;k)$ denote the number of zero forcing sets of size $k$. A conjecture of Boyer et al. asserts that the path $P_n$ maximizes these numbers coefficientwise among all $n$-vertex graphs; equivalently, the…
Shortest path search is a core operation in graph-based applications, yet existing methods face important limitations. Classical algorithms such as Dijkstra's and A* become inefficient as graphs grow more complex, while index-based…
The approximate single-source shortest-path problem is as follows: given a graph with nonnegative edge weights and a designated source vertex $s$, return estimates of the distances from~$s$ to each other vertex such that the estimate falls…
The degree centrality of a node, defined as the number of nodes adjacent to it, is often used as a measure of importance of a node to the structure of a network. This metric can be extended to paths in a network, where the degree centrality…
Designing optimal structure favorable to diffusion and effectively controlling the trapping process are crucial in the study of trapping problem---random walks with a single trap. In this paper, we study the trapping problem occurring on…
We study reachability and shortest paths problems in dynamic directed graphs. Whereas algebraic dynamic data structures supporting edge updates and reachability/distance queries have been known for quite a long time, they do not, in…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this…
A signed tree model of a graph $G$ is a compact binary structure consisting of a rooted binary tree whose leaves are bijectively mapped to the vertices of $G$, together with 2-colored edges $xy$, called transversal pairs, interpreted as…
Recent breakthroughs in Artificial Intelligence have shown that the combination of tree-based planning with deep learning can lead to superior performance. We present Adaptive Entropy Tree Search (ANTS) - a novel algorithm combining…
In this paper, we consider the problem of reconstructing a directed graph using path queries. In this query model of learning, a graph is hidden from the learner, and the learner can access information about it with path queries. For a…
Given a directed graph, G=(V,E), a path query, path(u,v), returns whether there is a directed path from u to v in G, for u,v vertices in V. Given only V, exactly learning all the edges in G using path queries is often impossible, since path…
We study the classical Node-Disjoint Paths (NDP) problem: given an undirected $n$-vertex graph G, together with a set {(s_1,t_1),...,(s_k,t_k)} of pairs of its vertices, called source-destination, or demand pairs, find a maximum-cardinality…
We present improved learning-augmented algorithms for finding an approximate minimum spanning tree (MST) for points in an arbitrary metric space. Our work follows a recent framework called metric forest completion (MFC), where the learned…
The algorithms-with-predictions framework has been used extensively to develop online algorithms with improved beyond-worst-case competitive ratios. Recently, there is growing interest in leveraging predictions for designing data structures…
We consider the problem of computing all pairs shortest paths (APSP) and shortest paths for k sources in a weighted graph in the distributed CONGEST model. For graphs with non-negative integer edge weights (including zero weights) we build…