English
Related papers

Related papers: Resurrect3D: An Open and Customizable Platform for…

200 papers

This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the…

Human-Computer Interaction · Computer Science 2024-12-13 Laurence Cliffe , James Mansell , Joanne Cormac , Chris Greenhalgh , Adrian Hazzard

3D printers enable end-users to design and fabricate unique physical artifacts but maintain an increased entry barrier and friction. End users must design tangible artifacts through intangible media away from the main problem space…

Human-Computer Interaction · Computer Science 2023-10-06 Evgeny Stemasov , Jessica Hohn , Maurice Cordts , Anja Schikorr , Enrico Rukzio , Jan Gugenheimer

The growing interest in archaeology has enabled the discovery of an immense number of cultural heritage assets and historical sites. Hence, preservation of CH through digitalisation is becoming a primordial requirement for many countries as…

Multimedia · Computer Science 2018-10-10 Taha Alfaqheri , Seif Allah El Mesloul Nasri , Abdul Hamid Sadka

Ethnic clothing is a vital carrier of cultural identity, yet its digital preservation often results in static displays that fail to convey deep cultural meaning or foster user engagement. Existing practices lack a systematic design…

Human-Computer Interaction · Computer Science 2025-11-10 Ma Xiaofan , Yan Lirong , Zhao Weijia , Zeng Weiping , Wu Huiyue

Cultural heritage, a testament to human history and civilization, has gained increasing recognition for its significance in preservation and dissemination. The integration of immersive technologies has transformed how cultural heritage is…

Computers and Society · Computer Science 2025-02-18 Hanbing Wang , Junyan Du , Yue Li , Lie Zhang , Xiang Li

We introduce ReStyle3D, a novel framework for scene-level appearance transfer from a single style image to a real-world scene represented by multiple views. The method combines explicit semantic correspondences with multi-view consistency…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Liyuan Zhu , Shengqu Cai , Shengyu Huang , Gordon Wetzstein , Naji Khosravan , Iro Armeni

This paper presents a semi-automated framework for transforming two-dimensional miniatures from medieval manuscripts into three-dimensional digital models suitable for extended reality (XR), tactile 3D~printing, and web-based visualization.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Riccardo Pallotto , Pierluigi Feliciati , Tiberio Uricchio

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

The emerging trend of AR/VR places great demands on 3D content. However, most existing software requires expertise and is difficult for novice users to use. In this paper, we aim to create sketch-based modeling tools for user-friendly 3D…

Human-Computer Interaction · Computer Science 2023-10-30 Tianrun Chen , Chaotao Ding , Lanyun Zhu , Ying Zang , Yiyi Liao , Zejian Li , Lingyun Sun

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

Articulated 3D objects play a vital role in realistic simulation and embodied robotics, yet manually constructing such assets remains costly and difficult to scale. In this paper, we present UniArt, a diffusion-based framework that directly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Bu Jin , Weize Li , Songen Gu , Yupeng Zheng , Yuhang Zheng , Zhengyi Zhou , Yao Yao

Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods primarily focus on surface geometry and texture, neglecting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Ruijie Lu , Yu Liu , Jiaxiang Tang , Junfeng Ni , Yuxiang Wang , Diwen Wan , Gang Zeng , Yixin Chen , Siyuan Huang

"Cultural Windows" is a research initiative designed to enrich cross-cultural understanding through immersive extended reality (XR) experiences. This project proposes a workflow for deploying AR and VR platforms, allowing users to explore…

Human-Computer Interaction · Computer Science 2024-08-22 Hessam Djavaherpour , Pierre Dragicevic , Yvonne Jansen

Ancient artifacts are an important medium for cultural preservation and restoration. However, many physical copies of artifacts are either damaged or lost, leaving a blank space in archaeological and historical studies that calls for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Shengguang Wu , Zhenglun Chen , Qi Su

This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhi He , Rui Wang , Wei Hua , Yuchi Huo

3-dimensional (3D) reconstruction is an emerging field in image processing and computer vision that aims to create 3D visualizations/ models of objects/ scenes from image sets. However, its commercial applications and benefits are yet to be…

Human-Computer Interaction · Computer Science 2012-02-06 Uma Murthy , David Boardman , Chirag Garg

Narrated instructional videos often show and describe manipulations of similar objects, e.g., repairing a particular model of a car or laptop. In this work we aim to reconstruct such objects and to localize associated narrations in 3D.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Dimitri Zhukov , Ignacio Rocco , Ivan Laptev , Josef Sivic , Johannes L. Schönberger , Bugra Tekin , Marc Pollefeys

One way illustrators engage in disciplined drawing - the process of drawing to improve technical skills - is through studying and replicating reference images. However, for many novice and intermediate digital artists, knowing how to…

Human-Computer Interaction · Computer Science 2025-09-23 Jiaju Ma , Chau Vu , Asya Lyubavina , Catherine Liu , Jingyi Li

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani