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Digital technologies and tools have transformed the way we can study cultural heritage and the way we can recreate it digitally. Techniques such as laser scanning, photogrammetry, and a variety of Mixed Reality solutions have enabled…

Human-Computer Interaction · Computer Science 2025-07-28 Wieslaw Kopeć , Anna Jaskulska , Władysław Fuchs , Wiktor Stawski , Stanisław Knapiński , Barbara Karpowicz , Rafał Masłyk

Beyond simplistic 3D visualisations, archaeologists, as well as cultural heritage experts and practitioners, need applications with advanced functionalities. Such as the annotation and attachment of metadata onto particular regions of the…

In this work, we address the issue of a virtual representation of objects of cultural heritage for haptic interaction. Our main focus is to provide haptic access to artistic objects of any physical scale to the differently-abled people.…

Multimedia · Computer Science 2020-10-08 Sreeni K. G , Priyadarshini K , Praseedha A. K , Subhasis Chaudhuri

This paper presents an innovative augmented reality pipeline tailored for museum environments, aimed at recognizing artworks and generating accurate 3D models from single images. By integrating two complementary pre-trained depth estimation…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Daniele Pannone , Alessia Castronovo , Maurizio Mancini , Gian Luca Foresti , Claudio Piciarelli , Rossana Gabrieli , Muhammad Yasir Bilal , Danilo Avola

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

Human-Computer Interaction · Computer Science 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

Archaeologists, as well as specialists and practitioners in cultural heritage, require applications with additional functions, such as the annotation and attachment of metadata to specific regions of the 3D digital artifacts, to go beyond…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Dimitrios Karamatskos , Vasileios Arampatzakis , Vasileios Sevetlidis , Stavros Nousias , Athanasios Kalogeras , Christos Koulamas , Aris Lalos , George Pavlidis

In this work, a new and innovative way of spatial computing that appeared recently in the bibliography called True Augmented Reality (AR), is employed in cultural heritage preservation. This innovation could be adapted by the Virtual…

Digital capturing of memorable personal items is a key way to archive personal memories. Although current digitization methods (e.g., photos, videos, 3D scanning) can replicate the physical appearance of an item, they often cannot preserve…

Human-Computer Interaction · Computer Science 2025-02-17 Zisu Li , Jiawei Li , Zeyu Xiong , Shumeng Zhang , Faraz Faruqi , Stefanie Mueller , Chen Liang , Xiaojuan Ma , Mingming Fan

In this work, we develop a multi-modal rendering framework comprising of hapto-visual and auditory data. The prime focus is to haptically render point cloud data representing virtual 3-D models of cultural significance and also to handle…

While three-dimensional visualization has become a common tool in various cultural heritage applications, the emphasis has been on high fidelity representation, essentially the generation of digital twins or digital reconstructions.…

Social and Information Networks · Computer Science 2025-10-23 Dirk HR Spennemann , Sharnie Hurford

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

Estimating the 3D shape of an object using a single image is a difficult problem. Modern approaches achieve good results for general objects, based on real photographs, but worse results on less expressive representations such as historic…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Thomas Pöllabauer , Julius Kühn , Jiayi Li , Arjan Kuijper

The development of powerful 3D scanning hardware and reconstruction algorithms has strongly promoted the generation of 3D surface reconstructions in different domains. An area of special interest for such 3D reconstructions is the cultural…

Computer Vision and Pattern Recognition · Computer Science 2017-05-31 Georg Poier , Markus Seidl , Matthias Zeppelzauer , Christian Reinbacher , Martin Schaich , Giovanna Bellandi , Alberto Marretta , Horst Bischof

Art is a variety of human activities that include the production of visual, auditory, or performing objects that express the creativity, creative concepts, or technological abilities of the artist, intended primarily for their beauty or…

Computers and Society · Computer Science 2021-05-17 Amogh G. Warkhandkar , Omkar B. Bhambure

This paper analyses the application of artificial intelligence techniques to various areas of archaeology and more specifically: a) The use of software tools as a creative stimulus for the organization of exhibitions; the use of humanoid…

Artificial Intelligence · Computer Science 2020-09-29 Lorenzo Mantovan , Loris Nanni

It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…

Human-Computer Interaction · Computer Science 2021-10-05 Bernice Rogowitz , Laura J. Perovich , Yuke Li , Bjorn Kierulf , Dietmar Offenhuber

In recent years, supervised learning has become the dominant paradigm for training deep-learning based methods for 3D object detection. Lately, the academic community has studied 3D object detection in the context of autonomous vehicles…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Wesley Chen , Andrew Edgley , Raunak Hota , Joshua Liu , Ezra Schwartz , Aminah Yizar , Neehar Peri , James Purtilo

We present HOReeNet, which tackles the novel task of manipulating images involving hands, objects, and their interactions. Especially, we are interested in transferring objects of source images to target images and manipulating 3D hand…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Changhwa Lee , Junuk Cha , Hansol Lee , Seongyeong Lee , Donguk Kim , Seungryul Baek

This paper describes a system to support the visual exploration of Open Data. During his/her interactive experience with the graphics, the user can easily store the current complete state of the visualization application (called a…

Human-Computer Interaction · Computer Science 2012-05-14 Benoît Otjacques , Mickaël Stefas , Maël Cornil , Fernand Feltz

Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes from pre-collected images. However, existing active…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Tianling Xu , Shengzhe Gan , Leslie Gu , Yuelei Li , Fangneng Zhan , Hanspeter Pfister
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