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Traditional stereo algorithms have focused their efforts on reconstruction quality and have largely avoided prioritizing for run time performance. Robots, on the other hand, require quick maneuverability and effective computation to observe…
Autonomous tree pruning with unmanned aerial vehicles (UAVs) is a safety-critical real-world task: the onboard perception system must estimate the metric distance from a cutting tool to thin tree branches in real time so that the UAV can…
Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…
In this paper, we propose a low error rate and real-time stereo vision system on GPU. Many stereo vision systems on GPU have been proposed to date. In those systems, the error rates and the processing speed are in trade-off relationship. We…
Shortening acquisition time and reducing motion artifacts are the most critical challenges in magnetic resonance imaging (MRI). Deep learning-based image restoration has emerged as a promising solution capable of generating high-resolution…
Embedded vision systems need efficient and robust image processing algorithms to perform real-time, with resource-constrained hardware. This research investigates image processing algorithms, specifically edge detection, corner detection,…
We present a real-time, non-learning depth estimation method that fuses Light Detection and Ranging (LiDAR) data with stereo camera input. Our approach comprises three key techniques: Semi-Global Matching (SGM) stereo with Discrete…
This paper presents FeatSense, a feature-based GPU-accelerated SLAM system for high resolution LiDARs, combined with a map generation algorithm for real-time generation of large Truncated Signed Distance Fields (TSDFs) on embedded hardware.…
Recent years have witnessed impressive progress in super-resolution (SR) processing. However, its real-time inference requirement sets a challenge not only for the model design but also for the on-chip implementation. In this paper, we…
Depth sensing is a critical function for robotic tasks such as localization, mapping and obstacle detection. There has been a significant and growing interest in depth estimation from a single RGB image, due to the relatively low cost and…
Stereo matching is a fundamental task for 3D scene reconstruction. Recently, deep learning based methods have proven effective on some benchmark datasets, such as KITTI and Scene Flow. UAVs (Unmanned Aerial Vehicles) are commonly utilized…
Real-time tracking of small unmanned aerial vehicles (UAVs) on edge devices faces a fundamental resolution-speed conflict. Downsampling high-resolution imagery to standard detector input sizes causes small target features to collapse below…
Implementing AI algorithms on event-based embedded devices enables real-time processing of data, minimizes latency, and enhances power efficiency in edge computing. This research explores the deployment of a spiking recurrent neural network…
Real-time acquisition of accurate scene depth is essential for automated robotic minimally invasive surgery. Stereo matching with binocular endoscopy can provide this depth information. However, existing stereo matching methods, designed…
The escalating challenges of managing vast sensor-generated data, particularly in audio applications, necessitate innovative solutions. Current systems face significant computational and storage demands, especially in real-time applications…
3D reconstruction from videos has become increasingly popular for various applications, including navigation for autonomous driving of robots and drones, augmented reality (AR), and 3D modeling. This task often combines traditional…
3D Gaussian Splatting (3DGS) based Simultaneous Localization and Mapping (SLAM) systems can largely benefit from 3DGS's state-of-the-art rendering efficiency and accuracy, but have not yet been adopted in resource-constrained edge devices…
It is highly predicted that the roads and parking areas will be extremely congested with vehicles to the point that searching for a novel solution will not be an optional choice for conserving the sustainability rate of the overall…
We present a flexible FPGA stereo vision implementation that is capable of processing up to 100 frames per second or image resolutions up to 3.4 megapixels, while consuming only 8 W of power. The implementation uses a variation of the…
This paper presents a real-time, energy-efficient embedded system implementing an array of Cascade of Asymmetric Resonators with Fast-Acting Compression (CARFAC) cochlea models for underwater sound analysis. Built on the AMD Kria KV260…