Related papers: CRASH: Raw Audio Score-based Generative Modeling f…
Generative audio requires fine-grained controllable outputs, yet most existing methods require model retraining on specific controls or inference-time controls (\textit{e.g.}, guidance) that can also be computationally demanding. By…
We introduce ACE-Step, a novel open-source foundation model for music generation that overcomes key limitations of existing approaches and achieves state-of-the-art performance through a holistic architectural design. Current methods face…
Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…
Generative models are successfully used for image synthesis in the recent years. But when it comes to other modalities like audio, text etc little progress has been made. Recent works focus on generating audio from a generative model in an…
With the development of audio playback devices and fast data transmission, the demand for high sound quality is rising for both entertainment and communications. In this quest for better sound quality, challenges emerge from distortions and…
Radio map (RM) is a promising technology that can obtain pathloss based on only location, which is significant for 6G network applications to reduce the communication costs for pathloss estimation. However, the construction of RM in…
Conditional generative models typically demand large annotated training sets to achieve high-quality synthesis. As a result, there has been significant interest in designing models that perform plug-and-play generation, i.e., to use a…
The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…
We propose DiffSpEx, a generative target speaker extraction method based on score-based generative modelling through stochastic differential equations. DiffSpEx deploys a continuous-time stochastic diffusion process in the complex…
We study the problem of symbolic music generation (e.g., generating piano rolls), with a technical focus on non-differentiable rule guidance. Musical rules are often expressed in symbolic form on note characteristics, such as note density…
This paper proposes a new unsupervised audio-visual speech enhancement (AVSE) approach that combines a diffusion-based audio-visual speech generative model with a non-negative matrix factorization (NMF) noise model. First, the diffusion…
Binaural audio plays a significant role in constructing immersive augmented and virtual realities. As it is expensive to record binaural audio from the real world, synthesizing them from mono audio has attracted increasing attention. This…
Removing background noise from speech audio has been the subject of considerable effort, especially in recent years due to the rise of virtual communication and amateur recordings. Yet background noise is not the only unpleasant disturbance…
Conditional waveform synthesis models learn a distribution of audio waveforms given conditioning such as text, mel-spectrograms, or MIDI. These systems employ deep generative models that model the waveform via either sequential…
We propose Noise Conditional Variational Score Distillation (NCVSD), a novel method for distilling pretrained diffusion models into generative denoisers. We achieve this by revealing that the unconditional score function implicitly…
This study presents a novel method for generating music visualisers using diffusion models, combining audio input with user-selected artwork. The process involves two main stages: image generation and video creation. First, music captioning…
Diffusion models have achieved remarkable progress across various visual generation tasks. However, their performance significantly declines when generating content at resolutions higher than those used during training. Although numerous…
This paper introduces WaveGrad, a conditional model for waveform generation which estimates gradients of the data density. The model is built on prior work on score matching and diffusion probabilistic models. It starts from a Gaussian…
In this paper we propose a novel generative approach, DiffRoll, to tackle automatic music transcription (AMT). Instead of treating AMT as a discriminative task in which the model is trained to convert spectrograms into piano rolls, we think…
We propose DiffSep, a new single channel source separation method based on score-matching of a stochastic differential equation (SDE). We craft a tailored continuous time diffusion-mixing process starting from the separated sources and…