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Related papers: A New Formalism, Method and Open Issues for Zero-S…

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In many real-world problems, a team of agents need to collaborate to maximize the common reward. Although existing works formulate this problem into a centralized learning with decentralized execution framework, which avoids the…

Multiagent Systems · Computer Science 2019-11-21 Liheng Chen , Hongyi Guo , Yali Du , Fei Fang , Haifeng Zhang , Yaoming Zhu , Ming Zhou , Weinan Zhang , Qing Wang , Yong Yu

Zero-shot text classification (0Shot-TC) is a challenging NLU problem to which little attention has been paid by the research community. 0Shot-TC aims to associate an appropriate label with a piece of text, irrespective of the text domain…

Computation and Language · Computer Science 2019-09-04 Wenpeng Yin , Jamaal Hay , Dan Roth

In this paper, we study a linear-quadratic partially observed Stackelberg stochastic differential game problem in which a single leader and multiple followers are involved. We consider more practical formulation for partial information that…

Optimization and Control · Mathematics 2026-05-14 Yichun Li , Yaozhong Hu , Jingtao Shi , Yueyang Zheng

Concurrent stochastic games are an important formalism for the rational verification of probabilistic multi-agent systems, which involves verifying whether a temporal logic property is satisfied in some or all game-theoretic equilibria of…

Computer Science and Game Theory · Computer Science 2023-11-29 Daniel Stan , Muhammad Najib , Anthony Widjaja Lin , Parosh Aziz Abdulla

This paper presents a method of zero-shot learning (ZSL) which poses ZSL as the missing data problem, rather than the missing label problem. Specifically, most existing ZSL methods focus on learning mapping functions from the image feature…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Bo Zhao , Botong Wu , Tianfu Wu , Yizhou Wang

Zero-shot coordination problem in multi-agent reinforcement learning (MARL), which requires agents to adapt to unseen agents, has attracted increasing attention. Traditional approaches often rely on the Self-Play (SP) framework to generate…

Multiagent Systems · Computer Science 2024-11-05 Weifan Long , Wen Wen , Peng Zhai , Lihua Zhang

Zero-sum games have long guided artificial intelligence research, since they possess both a rich strategy space of best-responses and a clear evaluation metric. What's more, competition is a vital mechanism in many real-world multi-agent…

Computer Science and Game Theory · Computer Science 2020-03-03 Edward Hughes , Thomas W. Anthony , Tom Eccles , Joel Z. Leibo , David Balduzzi , Yoram Bachrach

Zero-Shot learning has been shown to be an efficient strategy for domain adaptation. In this context, this paper builds on the recent work of Bucher et al. [1], which proposed an approach to solve Zero-Shot classification problems (ZSC) by…

Machine Learning · Computer Science 2016-08-29 Maxime Bucher , Stéphane Herbin , Frédéric Jurie

We discuss the problem of decentralized multi-agent reinforcement learning (MARL) in this work. In our setting, the global state, action, and reward are assumed to be fully observable, while the local policy is protected as privacy by each…

Multiagent Systems · Computer Science 2021-11-02 Kuo Li , Qing-Shan Jia

Multi-agent football poses an unsolved challenge in AI research. Existing work has focused on tackling simplified scenarios of the game, or else leveraging expert demonstrations. In this paper, we develop a multi-agent system to play the…

Artificial Intelligence · Computer Science 2023-02-22 Fanqi Lin , Shiyu Huang , Tim Pearce , Wenze Chen , Wei-Wei Tu

We study the problem of achieving decentralized coordination by a group of strategic decision makers choosing to engage or not in a task in a stochastic setting. First, we define a class of symmetric utility games that encompass a broad…

Systems and Control · Electrical Eng. & Systems 2023-04-05 Marcos M. Vasconcelos , Behrouz Touri

There is a recent trend of applying multi-agent reinforcement learning (MARL) to train an agent that can cooperate with humans in a zero-shot fashion without using any human data. The typical workflow is to first repeatedly run self-play…

Artificial Intelligence · Computer Science 2023-02-06 Chao Yu , Jiaxuan Gao , Weilin Liu , Botian Xu , Hao Tang , Jiaqi Yang , Yu Wang , Yi Wu

Zero-shot learning (ZSL) is one of the most extreme forms of learning from scarce labeled data. It enables predicting that images belong to classes for which no labeled training instances are available. In this paper, we present a new ZSL…

Computer Vision and Pattern Recognition · Computer Science 2019-02-15 Colin Samplawski , Heesung Kwon , Erik Learned-Miller , Benjamin M. Marlin

Zero-shot coordination (ZSC) remains a major challenge in the cooperative AI field, which aims to learn an agent to cooperate with an unseen partner in training environments or even novel environments. In recent years, a popular ZSC…

Artificial Intelligence · Computer Science 2024-08-09 Yin Gu , Qi Liu , Zhi Li , Kai Zhang

An inherent assumption of perfect tracking in iterative learning control (ILC) is that there exists an ILC input such that the generated output can track the desired trajectory reference. This assumption may fail in practice, which gives…

Systems and Control · Electrical Eng. & Systems 2026-04-21 Zhihe Zhuang , Rodrigo A. González , Hongfeng Tao , Wojciech Paszke , Tom Oomen

Effective coordination is crucial to solve multi-agent collaborative (MAC) problems. While centralized reinforcement learning methods can optimally solve small MAC instances, they do not scale to large problems and they fail to generalize…

Machine Learning · Computer Science 2019-10-22 Nicolas Carion , Gabriel Synnaeve , Alessandro Lazaric , Nicolas Usunier

Self-play, a learning paradigm where agents iteratively refine their policies by interacting with historical or concurrent versions of themselves or other evolving agents, has shown remarkable success in solving complex non-cooperative…

Artificial Intelligence · Computer Science 2025-10-21 Ruize Zhang , Zelai Xu , Chengdong Ma , Chao Yu , Wei-Wei Tu , Wenhao Tang , Shiyu Huang , Deheng Ye , Wenbo Ding , Yaodong Yang , Yu Wang

Mean-Field Control (MFC) is a powerful tool to solve Multi-Agent Reinforcement Learning (MARL) problems. Recent studies have shown that MFC can well-approximate MARL when the population size is large and the agents are exchangeable.…

Machine Learning · Computer Science 2022-06-02 Washim Uddin Mondal , Vaneet Aggarwal , Satish V. Ukkusuri

Exploiting label hierarchies has become a promising approach to tackling the zero-shot multi-label text classification (ZS-MTC) problem. Conventional methods aim to learn a matching model between text and labels, using a graph encoder to…

Computation and Language · Computer Science 2021-04-06 Hui Liu , Danqing Zhang , Bing Yin , Xiaodan Zhu

While in-context learning with large language models (LLMs) has shown impressive performance, we have discovered a unique miscalibration behavior where both correct and incorrect predictions are assigned the same level of confidence. We…

Computation and Language · Computer Science 2024-10-04 Wei Cheng , Tianlu Wang , Yanmin Ji , Fan Yang , Keren Tan , Yiyu Zheng