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Self-imitating feedback is an effective and learner-friendly method for non-native learners in Computer-Assisted Pronunciation Training. Acoustic characteristics in native utterances are extracted and transplanted onto learner's own speech…

Computation and Language · Computer Science 2019-04-23 Seung Hee Yang , Minhwa Chung

Music generation models can produce high-fidelity coherent accompaniment given complete audio input, but are limited to editing and loop-based workflows. We study real-time audio-to-audio accompaniment: as a model hears an input audio…

Sampling, the practice of reusing recorded music or sounds from another source in a new work, is common in popular music genres like hip-hop and rap. Numerous services have emerged that allow users to identify connections between samples…

Sound · Computer Science 2025-02-11 Huw Cheston , Jan Van Balen , Simon Durand

We present Sketch2Sound, a generative audio model capable of creating high-quality sounds from a set of interpretable time-varying control signals: loudness, brightness, and pitch, as well as text prompts. Sketch2Sound can synthesize…

Sound · Computer Science 2025-04-15 Hugo Flores García , Oriol Nieto , Justin Salamon , Bryan Pardo , Prem Seetharaman

Nowadays vast amounts of speech data are recorded from low-quality recorder devices such as smartphones, tablets, laptops, and medium-quality microphones. The objective of this research was to study the automatic generation of high-quality…

In this work, we propose WaveFlow, a small-footprint generative flow for raw audio, which is directly trained with maximum likelihood. It handles the long-range structure of 1-D waveform with a dilated 2-D convolutional architecture, while…

Sound · Computer Science 2020-06-26 Wei Ping , Kainan Peng , Kexin Zhao , Zhao Song

Realistic music generation is a challenging task. When building generative models of music that are learnt from data, typically high-level representations such as scores or MIDI are used that abstract away the idiosyncrasies of a particular…

Sound · Computer Science 2018-06-28 Sander Dieleman , Aäron van den Oord , Karen Simonyan

Training audio-to-image generative models requires an abundance of diverse audio-visual pairs that are semantically aligned. Such data is almost always curated from in-the-wild videos, given the cross-modal semantic correspondence that is…

Sound · Computer Science 2025-01-10 Darius Petermann , Mahdi M. Kalayeh

This paper adapts a StyleGAN model for speech generation with minimal or no conditioning on text. StyleGAN is a multi-scale convolutional GAN capable of hierarchically capturing data structure and latent variation on multiple spatial (or…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-17 Kasperi Palkama , Lauri Juvela , Alexander Ilin

Music therapy has been shown in recent years to provide multiple health benefits related to emotional wellness. In turn, maintaining a healthy emotional state has proven to be effective for patients undergoing treatment, such as Parkinson's…

Children efficiently acquire language not just by listening, but by interacting with others in their social environment. Conversely, large language models are typically trained with next-word prediction on massive amounts of text. Motivated…

Computation and Language · Computer Science 2025-09-22 Jonas Mayer Martins , Ali Hamza Bashir , Muhammad Rehan Khalid , Lisa Beinborn

Obtaining large-scale human-labeled datasets to train acoustic representation models is a very challenging task. On the contrary, we can easily collect data with machine-generated labels. In this work, we propose to exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-01-03 Shaoyong Jia , Xin Shu , Yang Yang , Dawei Liang , Qiyue Liu , Junhui Liu

We propose a novel method for generating high-resolution videos of talking-heads from speech audio and a single 'identity' image. Our method is based on a convolutional neural network model that incorporates a pre-trained StyleGAN…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Mohammed M. Alghamdi , He Wang , Andrew J. Bulpitt , David C. Hogg

Audio captioning aims at generating natural language descriptions for audio clips automatically. Existing audio captioning models have shown promising improvement in recent years. However, these models are mostly trained via maximum…

Audio and Speech Processing · Electrical Eng. & Systems 2022-03-30 Xinhao Mei , Xubo Liu , Jianyuan Sun , Mark D. Plumbley , Wenwu Wang

While recent generative models can produce engaging music, their utility is limited. The variation in the music is often left to chance, resulting in compositions that lack structure. Pieces extending beyond a minute can become incoherent…

Sound · Computer Science 2023-11-01 Lilac Atassi

We introduce SRC-gAudio, a novel audio generation model designed to facilitate text-to-audio generation across a wide range of sampling rates within a single model architecture. SRC-gAudio incorporates the sampling rate as part of the…

Sound · Computer Science 2024-10-10 Chenxing Li , Manjie Xu , Dong Yu

Fast and user-controllable music generation could enable novel ways of composing or performing music. However, state-of-the-art music generation systems require large amounts of data and computational resources for training, and are slow at…

Sound · Computer Science 2022-08-19 Marco Pasini , Jan Schlüter

We consider the challenging problem of audio to animated video generation. We propose a novel method OneShotAu2AV to generate an animated video of arbitrary length using an audio clip and a single unseen image of a person as an input. The…

Computer Vision and Pattern Recognition · Computer Science 2021-02-22 Neeraj Kumar , Srishti Goel , Ankur Narang , Brejesh Lall , Mujtaba Hasan , Pranshu Agarwal , Dipankar Sarkar

This paper proposes a framework for modeling sound change that combines deep learning and iterative learning. Acquisition and transmission of speech is modeled by training generations of Generative Adversarial Networks (GANs) on unannotated…

Computation and Language · Computer Science 2021-09-23 Gašper Beguš

This article presents a review of typical techniques used in three distinct aspects of deep learning model development for audio generation. In the first part of the article, we provide an explanation of audio representations, beginning…

Sound · Computer Science 2024-06-04 Matej Božić , Marko Horvat