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When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

Multiagent Systems · Computer Science 2021-01-29 David O'Callaghan , Patrick Mannion

A long-standing challenge in Reinforcement Learning is enabling agents to learn a model of their environment which can be transferred to solve other problems in a world with the same underlying rules. One reason this is difficult is the…

Machine Learning · Computer Science 2019-05-16 Kai Olav Ellefsen , Jim Torresen

Advances in Deep Reinforcement Learning have led to agents that perform well across a variety of sensory-motor domains. In this work, we study the setting in which an agent must learn to generate programs for diverse scenes conditioned on a…

Machine Learning · Computer Science 2018-12-04 Aishwarya Agrawal , Mateusz Malinowski , Felix Hill , Ali Eslami , Oriol Vinyals , Tejas Kulkarni

We study representation learning for efficient imitation learning over linear systems. In particular, we consider a setting where learning is split into two phases: (a) a pre-training step where a shared $k$-dimensional representation is…

Machine Learning · Computer Science 2023-11-13 Thomas T. Zhang , Katie Kang , Bruce D. Lee , Claire Tomlin , Sergey Levine , Stephen Tu , Nikolai Matni

While advances in multi-agent learning have enabled the training of increasingly complex agents, most existing techniques produce a final policy that is not designed to adapt to a new partner's strategy. However, we would like our AI agents…

Machine Learning · Computer Science 2022-01-06 Andy Shih , Stefano Ermon , Dorsa Sadigh

We consider the problem of generalization in reinforcement learning where visual aspects of the observations might differ, e.g. when there are different backgrounds or change in contrast, brightness, etc. We assume that our agent has access…

Machine Learning · Computer Science 2021-02-16 Bonnie Li , Vincent François-Lavet , Thang Doan , Joelle Pineau

As we deploy autonomous agents in safety-critical domains, it becomes important to develop an understanding of their internal mechanisms and representations. We outline an approach to imitation learning for reverse-engineering black box…

Artificial Intelligence · Computer Science 2020-06-23 Tom Bewley , Jonathan Lawry , Arthur Richards

Multi-agent systems are prevalent in a wide range of domains including power systems, vehicular networks, and robotics. Two important problems to solve in these types of systems are how the intentions of non-coordinating agents can be…

Multiagent Systems · Computer Science 2025-09-30 Benjamin Alcorn , Eman Hammad

We are interested in learning models of non-stationary environments, which can be framed as a multi-task learning problem. Model-free reinforcement learning algorithms can achieve good asymptotic performance in multi-task learning at a cost…

Machine Learning · Computer Science 2020-11-24 Elahe Aghapour , Nora Ayanian

A key element in transfer learning is representation learning; if representations can be developed that expose the relevant factors underlying the data, then new tasks and domains can be learned readily based on mappings of these salient…

Machine Learning · Computer Science 2014-12-18 Yujia Li , Kevin Swersky , Richard Zemel

Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based…

Machine Learning · Computer Science 2019-06-12 Shagun Sodhani , Anirudh Goyal , Tristan Deleu , Yoshua Bengio , Sergey Levine , Jian Tang

In imitation learning, an agent learns how to behave in an environment with an unknown cost function by mimicking expert demonstrations. Existing imitation learning algorithms typically involve solving a sequence of planning or…

Machine Learning · Computer Science 2016-06-17 Jonathan Ho , Jayesh K. Gupta , Stefano Ermon

We study the problem of learning a good set of policies, so that when combined together, they can solve a wide variety of unseen reinforcement learning tasks with no or very little new data. Specifically, we consider the framework of…

Machine Learning · Computer Science 2022-03-16 Safa Alver , Doina Precup

Understanding the agent's learning process, particularly the factors that contribute to its success or failure post-training, is crucial for comprehending the rationale behind the agent's decision-making process. Prior methods clarify the…

Artificial Intelligence · Computer Science 2024-10-15 Shuang Ao , Simon Khan , Haris Aziz , Flora D. Salim

Reinforcement learning generates policies based on reward functions and hyperparameters. Slight changes in these can significantly affect results. The lack of documentation and reproducibility in Reinforcement learning research makes it…

Artificial Intelligence · Computer Science 2023-10-10 Haider Kamal , Muaz A. Niazi , Hammad Afzal

We consider the localization problem between agents while they run a formation control algorithm. These algorithms typically demand from the agents the information about their relative positions with respect to their neighbors. We assume…

Systems and Control · Electrical Eng. & Systems 2019-09-20 Leonardo Colombo , Hector Garcia de Marina , María Barbero Liñán , David Martín de Diego

Assessing the systemic effects of uncertainty that arises from agents' partial observation of the true states of the world is critical for understanding a wide range of scenarios. Yet, previous modeling work on agent learning and…

Adaptation and Self-Organizing Systems · Physics 2022-04-15 Wolfram Barfuss , Richard P. Mann

This paper investigates generalisation in multi-agent games, where the generality of the agent can be evaluated by playing against opponents it hasn't seen during training. We propose two new games with concealed information and complex,…

Machine Learning · Computer Science 2020-07-13 Alexander Sasha Vezhnevets , Yuhuai Wu , Remi Leblond , Joel Z. Leibo

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

Machine Learning · Computer Science 2025-12-12 Atahan Cilan , Atay Özgövde

Traditional methods plan feasible paths for multiple agents in the stochastic environment. However, the methods' iterations with the changes in the environment result in computation complexities, especially for the decentralized agents…

Robotics · Computer Science 2024-10-28 Qizhen Wu , Kexin Liu , Lei Chen , Jinhu Lü
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