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In the four major North American professional sports (baseball, basketball, football, and hockey), the primary purpose of the regular season is to determine which teams most deserve to advance to the playoffs. Interestingly, while the…

Applications · Statistics 2015-01-29 Julian Wolfson , Joseph S. Koopmeiners

It is widely believed that one's peers influence product adoption behaviors. This relationship has been linked to the number of signals a decision-maker receives in a social network. But it is unclear if these same principles hold when the…

Social and Information Networks · Computer Science 2020-09-09 Soumajyoti Sarkar , Ashkan Aleali , Paulo Shakarian , Mika Armenta , Danielle Sanchez , Kiran Lakkaraju

This paper presents a data-driven statistical framework to quantify the role of skill in games, addressing the long-standing question of whether success in a game is predominantly driven by skill or chance. We analyze player level data from…

Computer Science and Game Theory · Computer Science 2025-05-28 Tathagata Banerjee , Anushka De , Subhamoy Maitra , Diganta Mukherjee

Humans are routinely asked to evaluate the performance of other individuals, separating success from failure and affecting outcomes from science to education and sports. Yet, in many contexts, the metrics driving the human evaluation…

Physics and Society · Physics 2017-12-07 Luca Pappalardo , Paolo Cintia , Dino Pedreschi , Fosca Giannotti , Albert-Laszlo Barabasi

We present an extensive statistical analysis of the results of all sports competitions in five major sports leagues in England and the United States. We characterize the parity among teams by the variance in the winning fraction from…

Data Analysis, Statistics and Probability · Physics 2007-05-23 E. Ben-Naim , F. Vazquez , S. Redner

In the inference attacks studied in Quantitative Information Flow (QIF), the adversary typically tries to interfere with the system in the attempt to increase its leakage of secret information. The defender, on the other hand, typically…

Cryptography and Security · Computer Science 2023-07-19 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi

In all competitions where results are based upon an individual's performance the question of whether the outcome is a consequence of skill or luck arises. We explore this question through an analysis of a large dataset of approximately one…

Physics and Society · Physics 2021-06-09 Joseph D. O'Brien , James P. Gleeson , David J. P. O'Sullivan

We examine how the randomness of behavior and the flow of information between agents affect the formation of opinions. Our main research involves the process of opinion evolution, opinion clusters formation and studying the probability of…

Theoretical Economics · Economics 2021-01-11 Agnieszka Kowalska-Styczeń , Krzysztof Malarz

Recently, the market size of online game has been increasing astonishingly fast, and so does the importance of good game design. In online games, usually a human user competes with others, so the fairness of the game system to all users is…

Applications · Statistics 2011-05-05 Hyokun Yun

This paper presents a study on the prediction of outcomes in matches of the electronic game League of Legends (LoL) using machine learning techniques. With the aim of exploring the ability to predict real-time results, considering different…

Machine Learning · Computer Science 2026-05-01 Jailson B. S. Junior , Claudio E. C. Campelo

Forecasting sporting events encapsulate a compelling intellectual endeavor, underscored by the substantial financial activity of an estimated $80 billion wagered in global sports betting during 2022, a trend that grows yearly. Motivated by…

HTTP Adaptive Streaming (HAS) has become a cost-effective means for multimedia delivery nowadays. However, how the quality of experience (QoE) is jointly affected by 1) varying perceptual quality and 2) interruptions is not well-understood.…

Multimedia · Computer Science 2020-06-24 Huyen T. T. Tran , Nam Pham Ngoc , Truong Cong Thang

In this paper, we examine the statistical soundness of comparative assessments within the field of recommender systems in terms of reliability and human uncertainty. From a controlled experiment, we get the insight that users provide…

Human-Computer Interaction · Computer Science 2017-06-28 Kevin Jasberg , Sergej Sizov

Given a sequence of random variables ${\bf X}=X_1,X_2,\ldots$ suppose the aim is to maximize one's return by picking a `favorable' $X_i$. Obviously, the expected payoff crucially depends on the information at hand. An optimally informed…

Statistics Theory · Mathematics 2017-10-02 Uwe Saint-Mont

We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…

General Finance · Quantitative Finance 2009-02-09 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

Machine Learning · Computer Science 2007-05-23 Philippe Jehiel , Dov Samet

Esports has gained global popularity in recent years and several companies have started offering live streaming videos of esports games and events. This creates opportunities to develop large scale video understanding systems for new…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Yale Song

Quantitative information flow (QIF) is concerned with measuring how much of a secret is leaked to an adversary who observes the result of a computation that uses it. Prior work has shown that QIF techniques based on abstract interpretation…

Programming Languages · Computer Science 2018-02-23 Ian Sweet , Jose Manuel Calderon Trilla , Chad Scherrer , Michael Hicks , Stephen Magill

Quantitative information flow analyses measure how much information on secrets is leaked by publicly observable outputs. One area of interest is to quantify and estimate the information leakage of composed systems. Prior work has focused on…

Cryptography and Security · Computer Science 2015-09-30 Yusuke Kawamoto , Thomas Given-Wilson

Ranking athletes by their performance in competitions and tournaments is common in every popular sport and has significant benefits that contribute to both the organization and strategic aspects of competitions. Although rankings are…

Physics and Society · Physics 2025-08-28 Bogdán Asztalos , Boldizsár Balázs , Gergely Palla , Tamás Vicsek