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Mobile gaming apps are woven into children's daily lives. Given their ongoing cognitive and emotional development, children are especially vulnerable and depend on designs that safeguard their well-being. When apps feature manipulative…

The quality of social interaction is crucial for psychological and physiological health. Previous research shows that smartphones can negatively impact face-to-face social interactions. Many HCI studies have addressed this by limiting…

Human-Computer Interaction · Computer Science 2024-05-24 Hüseyin Uğur Genç

The global mental health crisis is a pressing concern, with college students particularly vulnerable to rising mental health disorders. The widespread use of smartphones among young adults, while offering numerous benefits, has also been…

Computers and Society · Computer Science 2025-05-30 Wei Xuan , Meghna Roy Chowdhury , Yi Ding , Yixue Zhao

Problematic smartphone use negatively affects physical and mental health. Despite the wide range of prior research, existing persuasive techniques are not flexible enough to provide dynamic persuasion content based on users' physical…

Computation and Language · Computer Science 2024-02-29 Ruolan Wu , Chun Yu , Xiaole Pan , Yujia Liu , Ningning Zhang , Yue Fu , Yuhan Wang , Zhi Zheng , Li Chen , Qiaolei Jiang , Xuhai Xu , Yuanchun Shi

Mobile user interfaces abundantly feature so-called 'dark patterns'. These deceptive design practices manipulate users' decision making to profit online service providers. While past research on dark patterns mainly focus on visual design,…

Human-Computer Interaction · Computer Science 2025-04-14 Chenge Tang , Karthikeya Puttur Venkatraj , Hongbo Liu , Christina Schneegass , Gijs Huisman , Abdallah El Ali

Smartphone users often regret aspects of their phone use, especially social media use. However, pinpointing specific ways in which the design of an interface contributes to regrettable use can be challenging due to the complexity of social…

Human-Computer Interaction · Computer Science 2025-03-06 Longjie Guo , Yue Fu , Xiran Lin , Xuhai "Orson" Xu , Yung-Ju Chang , Alexis Hiniker

This study explores how different modes of digital interaction -- namely, computers versus smartphones -- affect attention, frustration, and creative performance in adolescents. Using a combination of digital task logs, webcam-based gaze…

Human-Computer Interaction · Computer Science 2026-02-03 Kanan Eldarov

Excessive use of smartphones is a worldwide known issue. In this study, we proposed a notification-based intervention approach to reduce smartphone overuse without making the user feel any annoyance or irritation. Most of the work in this…

Human-Computer Interaction · Computer Science 2025-07-22 Partha Sarker , Dipto Dey , Marium-E-Jannat

Among the general population, students are especially sensitive to social media and smartphones because of their pervasiveness. Several studies have shown that there is a negative correlation between social media and academic performance…

Computers and Society · Computer Science 2020-06-29 Fausto Giunchiglia , Mattia Zeni , Elisa Gobbi , Enrico Bignotti , Ivano Bison

Teens are using mobile devices for an increasing number of activities. Smartphones and a variety of mobile apps for communication, entertainment, and productivity have become an integral part of their lives. This mobile phone use has…

Human-Computer Interaction · Computer Science 2015-10-22 Frank Bentley , Karen Church , Beverly Harrison , Kent Lyons , Matthew Rafalow

Designing for sufficiency is one of many approaches that could foster more moderate and sustainable digital practices. Based on the Sustainable Information and Communication Technologies (ICT) and Human-Computer Interaction (HCI)…

Human-Computer Interaction · Computer Science 2025-08-20 Thomas Thibault , Léa Mosesso , Camille Adam , Aurélien Tabard , Anaëlle Beignon , Nolwenn Maudet

In the last decade, the effects of interruptions through mobile notifications have been extensively researched in the field of Human-Computer Interaction. Breakpoints in tasks and activities, cognitive load, and personality traits have all…

Human-Computer Interaction · Computer Science 2019-07-11 Christoph Anderson , Judith Simone Heinisch , Sandra Ohly , Klaus David , Veljko Pejovic

Smartphones, the ubiquitous mobile screens now normal parts of everyday social situations, have created a kind of ongoing natural experiment for social scientists. According to Garfinkel's ethnomethodology social action gets its meaning not…

Human-Computer Interaction · Computer Science 2019-10-28 Eerik Mantere

Employees face decisions every day - in the absence of supervision. The outcome of these decisions can be influenced by digital workplace design through the power of persuasive technology. This paper provides a structured literature review…

Human-Computer Interaction · Computer Science 2022-08-15 Kilian Wenker

Explosion of number of smartphone apps and their diversity has created a fertile ground to study behaviour of smartphone users. Patterns of app usage, specifically types of apps and their duration are influenced by the state of the user and…

Computers and Society · Computer Science 2018-03-13 Raihana Ferdous , Venet Osmani , Oscar Mayora

Not all smartphone owners use their device in the same way. In this work, we uncover broad, latent patterns of mobile phone use behavior. We conducted a study where, via a dedicated logging app, we collected daily mobile phone activity data…

Human-Computer Interaction · Computer Science 2018-07-09 Kleomenis Katevas , Ioannis Arapakis , Martin Pielot

The rapid spread of digital technologies has produced data-driven feedback loops, wearable devices, social media networks, and mobile applications that shape user behavior, motivation, and mental well-being. While these systems encourage…

Computers and Society · Computer Science 2024-11-18 Anthonette Adanyin

During the transition from high school to on-campus college life, a student leaves home and starts facing enormous life changes, including meeting new people, more responsibilities, being away from family, and academic challenges. These…

Human-Computer Interaction · Computer Science 2020-11-13 Yugyeong Kim , Sudip Vhaduri , Christian Poellabauer

The frequency with which people interact with technology means that users may develop interface habits, i.e. fast, automatic responses to stable interface cues. Design guidelines often assume that interface habits are beneficial. However,…

Human-Computer Interaction · Computer Science 2020-05-15 Diego Garaialde , Christopher P. Bowers , Charlie Pinder , Priyal Shah , Shashwat Parashar , Leigh Clark , Benjamin R. Cowan

Online services pervasively employ manipulative designs (i.e., dark patterns) to influence users to purchase goods and subscriptions, spend more time on-site, or mindlessly accept the harvesting of their personal data. To protect users from…

Human-Computer Interaction · Computer Science 2021-06-02 Kerstin Bongard-Blanchy , Arianna Rossi , Salvador Rivas , Sophie Doublet , Vincent Koenig , Gabriele Lenzini
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