Related papers: A note on the network coloring game: A randomized …
Distributed graph coloring is one of the most extensively studied problems in distributed computing. There is a canonical family of distributed graph coloring algorithms known as the locally-iterative coloring algorithms, first formalized…
Graph coloring is fundamental to distributed computing. We give the first sub-logarithmic distributed algorithm for coloring cluster graphs. These graphs are obtained from the underlying communication network by contracting nodes and edges,…
Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In…
Recent breakthroughs in graph streaming have led to the design of single-pass semi-streaming algorithms for various graph coloring problems such as $(\Delta+1)$-coloring, degeneracy-coloring, coloring triangle-free graphs, and others. These…
We consider the distributed complexity of the (degree+1)-list coloring problem, in which each node $u$ of degree $d(u)$ is assigned a palette of $d(u)+1$ colors, and the goal is to find a proper coloring using these color palettes. The…
The distributed coloring problem is at the core of the area of distributed graph algorithms and it is a problem that has seen tremendous progress over the last few years. Much of the remarkable recent progress on deterministic distributed…
We present a randomized algorithm that, given a constant $\epsilon > 0$, outputs a proper $(1+\epsilon)\Delta$-edge-coloring of an $m$-edge simple graph $G$ of maximum degree $\Delta \geq 1/\epsilon$ in $O(m)$ time with high probability.…
Given a graph $G$ and color set $\{1, \ldots, k\}$, a $\textit{proper coloring}$ is an assignment of a color to each vertex of $G$ such that no two vertices connected by an edge are given the same color. The problem of drawing a proper…
The online list coloring game is a two-player graph-coloring game played on a graph $G$ as follows. On each turn, a Lister reveals a new color $c$ at some subset $S \subseteq V(G)$ of uncolored vertices, and then a Painter chooses an…
In this paper, we give list coloring variants of simple iterative defective coloring algorithms. Formally, in a list defective coloring instance, each node $v$ of a graph is given a list $L_v$ of colors and a list of allowed defects…
Vertex coloring is one of the classic symmetry breaking problems studied in distributed computing. In this paper we present a new algorithm for $(\Delta+1)$-list coloring in the randomized ${\sf LOCAL}$ model running in…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Graph coloring is a fundamental problem in combinatorics with many applications in practice. In this problem, the vertices in a given graph must be colored by using the least number of colors in such a way that a vertex has a different…
Graph coloring is one of the most famous computational problems with applications in a wide range of areas such as planning and scheduling, resource allocation, and pattern matching. So far coloring problems are mostly studied on static…
The degree splitting problem requires coloring the edges of a graph red or blue such that each node has almost the same number of edges in each color, up to a small additive discrepancy. The directed variant of the problem requires…
Graph coloring is fundamental to distributed computing. We give the first general treatment of the coloring of virtual graphs, where the graph $H$ to be colored is locally embedded within the communication graph $G$. Besides generalizing…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
Nearly three decades ago, Bar-Noy, Motwani and Naor showed that no online edge-coloring algorithm can edge color a graph optimally. Indeed, their work, titled "the greedy algorithm is optimal for on-line edge coloring", shows that the…
We study a variation of the graph colouring problem on random graphs of finite average connectivity. Given the number of colours, we aim to maximise the number of different colours at neighbouring vertices (i.e. one edge distance) of any…
A new algorithm for exactly sampling from the set of proper colorings of a graph is presented. This is the first such algorithm that has an expected running time that is guaranteed to be linear in the size of a graph with maximum degree \(…