Related papers: Efficient Folding Algorithms for Regular Polyhedra
We study the problem of partitioning a given simple polygon $P$ into a minimum number of connected polygonal pieces, each of bounded size. We describe a general technique for constructing such partitions that works for several notions of…
We revisit the classical problem of determining the largest copy of a simple polygon $P$ that can be placed into a simple polygon $Q$. Despite significant effort, known algorithms require high polynomial running times. (Barequet and…
We prove that, for any two polyhedral manifolds $\mathcal P,\mathcal Q$, there is a polyhedral manifold $\mathcal I$ such that $\mathcal P,\mathcal I$ share a common unfolding and $\mathcal I,\mathcal Q$ share a common unfolding. In other…
We prove that, for any two polyhedral manifolds $\mathcal P, \mathcal Q$, there is a polyhedral manifold $\mathcal I$ such that $\mathcal P, \mathcal I$ share a common unfolding and $\mathcal I,\mathcal Q$ share a common unfolding. In other…
Acceleration of algorithms is becoming a crucial problem, if larger data sets are to be processed. Evaluation of algorithms is mostly done by using computational geometry approach and evaluation of computational complexity. However in…
We present two algorithms for unfolding the surface of any polyhedron, all of whose faces are triangles, to a nonoverlapping, connected planar layout. The surface is cut only along polyhedron edges. The layout is connected, but it may have…
In this article we review some problems in physics, chemistry and mathematics that lead naturally to a class of polyhedra which include the Platonic solids. Examples include the study of electrons on a sphere, cages of carbon atoms, central…
Folding is emerging as a promising manufacturing process to transform flat materials into functional structures, offering efficiency by reducing the need for welding, gluing, and molding, while minimizing waste and enabling automation.…
During the last few years several new results on packing problems were obtained using a blend of tools from semidefinite optimization, polynomial optimization, and harmonic analysis. We survey some of these results and the techniques…
We extend the notion of a star unfolding to be based on a simple quasigeodesic loop Q rather than on a point. This gives a new general method to unfold the surface of any convex polyhedron P to a simple, planar polygon: shortest paths from…
Certain problems in quadratic minimization can be reduced to finding the point $x$ of a polyhedron ${ P}$ that minimizes the distance $\|x-p\|$ for some $p\notin { P}$. This amounts to a search for the appropriate face $F$ of ${ P}$ for…
We show that packing axis-aligned unit squares into a simple polygon $P$ is NP-hard, even when $P$ is an orthogonal and orthogonally convex polygon with half-integer coordinates. It has been known since the early 80s that packing unit…
First, we calculate the Ehrhart polynomial associated to an arbitrary cube with integer coordinates for its vertices. Then, we use this result to derive relationships between the Ehrhart polynomials for regular lattice tetrahedrons and…
We present a polynomial-time quantum algorithm for the Hidden Subgroup Problem over $\mathbb{D}_{2^n}$. The usual approach to the Hidden Subgroup Problem relies on harmonic analysis in the domain of the problem, and the best known algorithm…
A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a $O(n\log^2{n})$-time algorithm for deciding if a…
We study oriented connected closed polyhedral surfaces with non-degenerate triangular faces in three-dimensional Euclidean space, calling them polyhedra for short. A polyhedron is called flexible if its spatial shape can be changed…
We show that there is a straightforward algorithm to determine if the polyhedron guaranteed to exist by Alexandrov's gluing theorem is a degenerate flat polyhedron, and to reconstruct it from the gluing instructions. The algorithm runs in…
This paper studies the straight skeleton of polyhedra in three dimensions. We first address voxel-based polyhedra (polycubes), formed as the union of a collection of cubical (axis-aligned) voxels. We analyze the ways in which the skeleton…
There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…
We complete the complexity classification by degree of minimizing a polynomial over the integer points in a polyhedron in $\mathbb{R}^2$. Previous work shows that optimizing a quadratic polynomial over the integer points in a polyhedral…