Related papers: POD: A Smartphone That Flies
Internet of Things (IoT) has accelerated the deployment of millions of sensors at the edge of the network, through Smart City infrastructure and lifestyle devices. Cloud computing platforms are often tasked with handling these large volumes…
Due to the current COVID-19 virus, which has already been declared a pandemic by the World Health Organization (WHO), we are witnessing the greatest pandemic of the decade. Millions of people are being infected, resulting in thousands of…
Recent years have witnessed the increasing popularity of mobile devices (such as iphone) due to the convenience that it brings to human lives. On one hand, rich user profiling and behavior data (including per-app level, app-interaction…
We propose and explore a new paradigm called Code Drones in which every software artifact such as a class is an intelligent and socially active entity. In this paradigm, humanized artifacts take the lead and choreograph (socially, in…
The main motivation of this work is to propose a simulation approach for a specific task within the Unmanned Aerial Vehicle (UAV) field, i.e., the visual detection and tracking of arbitrary moving objects. In particular, it is described…
Recent breakthroughs in deep learning and artificial intelligence technologies have enabled numerous mobile applications. While traditional computation paradigms rely on mobile sensing and cloud computing, deep learning implemented on…
In recent years, Artificial Intelligence (AI) and Computer Vision (CV) have become the pinnacle of technology with new developments seemingly every day. This technology along with more powerful drone technology have made autonomous…
We show that the new hover (floating touch) technology, available in a number of today's smartphone models, can be abused by any Android application running with a common SYSTEM_ALERT_WINDOW permission to record all touchscreen input into…
There is a growing need for low latency for many devices and users. The traditional cloud computing paradigm can not meet this requirement, legitimizing the need for a new paradigm. Edge computing proposes to move computing capacities to…
This paper will try to delineate the making of a Humanoid prototype intended to assist people with disability (PWD). The assistance that this prototype will offer is rather rudimentary. However, our key focus is to make the prototype…
Described is an experiment in which a smartphone was caused to move at steady state in a vertical plane, on a path that was nearly circular. During a time interval of data acquisition that encompassed multiple orbits, the acceleration of…
The mammoth growth in the information technology sector in terms of both quantity and pervasiveness has opened up a Pandora's Box of issues which are relevant in technical and social aspects. This paper attempts to address one of the…
Mobility is an important attribute in todays computing world. Mobile devices,smartphone and tablet PC are becoming an integral part of human life because they are most effective and convenient communication tools. This paper proposes a…
In this paper, we present the design, simulation and experimental validation of a control architecture for a flying hand, i.e., a system made of an unmanned aerial vehicle, a robotic manipulator and a gripper, which is grasping an object…
This article explores the possibilities of reusing obsolete smartphones and tablets to build new interactive systems. Taking the case of a musical instrument, I present my research into the design of a controller made from various of these…
The Internet of Drones (IoD) recently gained momentum due to its high adaptability to a wide variety of complex scenarios. Indeed, Unmanned Aerial Vehicles (UAVs) can successfully be employed in different applications, thanks to some…
We propose a set of techniques leveraging mobile devices as lenses to explore, interact and annotate n-dimensional data visualizations. The democratization of mobile devices, with their arrays of integrated sensors, opens up opportunities…
3D photography is a new medium that allows viewers to more fully experience a captured moment. In this work, we refer to a 3D photo as one that displays parallax induced by moving the viewpoint (as opposed to a stereo pair with a fixed…
Autonomous flight of flapping-wing robots is a major challenge for robot perception. Most of the previous sense-and-avoid works have studied the problem of obstacle avoidance for flapping-wing robots considering only static obstacles. This…
Researchers are currently speculating about what the role of beyond fifth-generation (B5G) or sixth generation (6G) wireless systems will be. Several use cases and applications are proposed, ranging from enhanced mobile broadband…