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Traditional wall-sized displays mostly only support side-by-side co-located collaboration, while transparent displays naturally support face-to-face interaction. Many previous works assume transparent displays support collaboration. Yet it…
Interactive communication (IC), i.e., the reciprocal exchange of information between two or more interactive partners, is a fundamental part of human nature. As such, it has been studied across multiple scientific disciplines with different…
Infrastructure sensors installed at elevated positions offer a broader perception range and encounter fewer occlusions. Integrating both infrastructure and ego-vehicle data through V2X communication, known as vehicle-infrastructure…
Hand interactions are increasingly used as the primary input modality in immersive environments, but they are not always feasible due to situational impairments, motor limitations, and environmental constraints. Speech interfaces have been…
As artificial agents display increasingly sophisticated emotion-like behaviors, frameworks for assessing whether such systems risk instantiating consciousness remain limited. This contribution asks whether synthetic emotion-like control can…
This article describes their biopolitical implications for design from psychological, cultural, legal, functional and aesthetic/perceptive ways, in the framework of Hyperconnectivity: the condition according to which person-to-person,…
Home-based care (HBC) delivers medical and care services in patients' living environments, offering unique opportunities for patient-centered care. However, patient agency is often inadequately represented in shared HBC planning processes.…
Social contexts play an important role in understanding acceptance and use of technology. However, current approaches used in HCI to describe contextual influence do not capture it appropriately. On the one hand, the often used Technology…
Urban design profoundly impacts public spaces and community engagement. Traditional top-down methods often overlook public input, creating a gap in design aspirations and reality. Recent advancements in digital tools, like City Information…
Artificial Intelligence (AI) is transforming all fields of knowledge and production. From surgery, autonomous driving, to image and video creation, AI seems to make possible hitherto unimaginable processes of automation and efficient…
Interactive Health (IH) research increasingly engages patients through participatory and user-centred approaches. However, patients' lived experiences are typically treated more as data to be analysed than as knowledge in their own right.…
Virtualizing the physical world into virtual models has been a critical technique for robot navigation and planning in the real world. To foster manipulation with articulated objects in everyday life, this work explores building…
Static information presentation in VR cultural heritage often causes cognitive overload or under-stimulation. We introduce a closed-loop adaptive interface that tailors content depth to real-time visitor behavior through implicit multimodal…
Virtual presence demands ultra-low latency, a factor that centralized architectures, by their nature, cannot minimize. Local peer-to-peer architectures offer a compelling alternative, but also pose unique challenges in terms of network…
Since this century, the speed, availability, and plethora of online informational content have made it increasingly difficult for humans to keep an overview of real-world situations, build a personal opinion, and sometimes even decide on…
We attempt to take a comprehensive look at the challenges of representing the spatio-temporal structures and dynamic processes defining a city's overall characteristics. For the task of urban planning and urban operation, we take the stance…
While transformers have pioneered attention-driven architectures as a cornerstone of language modeling, their dependence on explicitly contextual information underscores limitations in their abilities to tacitly learn overarching textual…
This paper presents a personalized lecture concept using educational blocks and its demonstrative application in a new university lecture. Higher education faces daily challenges: deep and specialized knowledge is available from everywhere…
Anticipation problem has been studied considering different aspects such as predicting humans' locations, predicting hands and objects trajectories, and forecasting actions and human-object interactions. In this paper, we studied the…
Large language models (LLMs) have often been characterized as "stochastic parrots" that merely reproduce fragments of their training data. This study challenges that assumption by demonstrating that, when placed in an appropriate dialogical…