Related papers: Fast Game Content Adaptation Through Bayesian-base…
We show that learning algorithms satisfying a $\textit{low approximate regret}$ property experience fast convergence to approximate optimality in a large class of repeated games. Our property, which simply requires that each learner has…
Deploying deep models in real-world scenarios remains challenging due to significant performance drops under distribution shifts between training and deployment environments. Test-Time Adaptation (TTA) has recently emerged as a promising…
Multisource domain adaptation (MDA) aims to use multiple source datasets with available labels to infer labels on a target dataset without available labels for target supervision. Prior works on MDA in the literature is ad-hoc as the…
Monocular depth estimation (MDE) has attracted intense study due to its low cost and critical functions for robotic tasks such as localization, mapping and obstacle detection. Supervised approaches have led to great success with the advance…
In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…
Domain adaptation aims to leverage the supervision signal of source domain to obtain an accurate model for target domain, where the labels are not available. To leverage and adapt the label information from source domain, most existing…
Existing machine learning literature lacks graph-based domain adaptation techniques capable of handling large distribution shifts, primarily due to the difficulty in simulating a coherent evolutionary path from source to target graph. To…
We propose a domain adaptation method, MoDA, which adapts a pretrained embodied agent to a new, noisy environment without ground-truth supervision. Map-based memory provides important contextual information for visual navigation, and…
We address the source-free domain adaptation (SFDA) problem, where only the source model is available during adaptation to the target domain. We consider two settings: the offline setting where all target data can be visited multiple times…
Domain adaptation (DA) paves the way for label annotation and dataset bias issues by the knowledge transfer from a label-rich source domain to a related but unlabeled target domain. A mainstream of DA methods is to align the feature…
Semi-supervised domain adaptation (SSDA) adapts a learner to a new domain by effectively utilizing source domain data and a few labeled target samples. It is a practical yet under-investigated research topic. In this paper, we analyze the…
We propose Ephemeral Value Adjusments (EVA): a means of allowing deep reinforcement learning agents to rapidly adapt to experience in their replay buffer. EVA shifts the value predicted by a neural network with an estimate of the value…
In this paper, we propose a framework for efficient Source-Free Domain Adaptation (SFDA) in the context of time-series, focusing on enhancing both parameter efficiency and data-sample utilization. Our approach introduces an improved…
Games have long been used as benchmarks and testing environments for research in artificial intelligence. A key step in supporting this research was the development of game description languages: frameworks that compile domain-specific code…
We study the problem of Bayesian learning in a dynamical system involving strategic agents with asymmetric information. In a series of seminal papers in the literature, this problem has been investigated under a simplifying model where…
Methods for dynamic difficulty adjustment allow games to be tailored to particular players to maximize their engagement. However, current methods often only modify a limited set of game features such as the difficulty of the opponents, or…
Domain adaptive object detection (DAOD) aims to generalize an object detector trained on labeled source-domain data to a target domain without annotations, the core principle of which is \emph{source-target feature alignment}. Typically,…
By injecting adversarial examples into training data, adversarial training is promising for improving the robustness of deep learning models. However, most existing adversarial training approaches are based on a specific type of adversarial…
We propose an active learning approach for transferring representations across domains. Our approach, active adversarial domain adaptation (AADA), explores a duality between two related problems: adversarial domain alignment and importance…
Federated Domain Adaptation (FDA) is a federated learning (FL) approach that improves model performance at the target client by collaborating with source clients while preserving data privacy. FDA faces two primary challenges: domain shifts…