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The arrival of head-mounted displays (HMDs) to the consumer market requires a novel content format that is, first, adapted to the specificities of immersive displays and, second, that takes into account the current reality of multi-display…

Human-Computer Interaction · Computer Science 2016-10-25 Joan Llobera

We believe that 3D visualisations should not be used alone; by coincidentally displaying alternative views the user can gain the best understanding of all situations. The different presentations signify manifold meanings and afford…

Human-Computer Interaction · Computer Science 2021-08-11 J. C. Roberts , J. W. Mearman , P. W. S. Butcher , H. M. Al-Maneea , P. D. Ritsos

Background: In recent years, Low-code development (LCD) is growing rapidly, and Gartner and Forrester have predicted that the use of LCD is very promising. Giant companies, such as Microsoft, Mendix, and Outsystems have also launched their…

Software Engineering · Computer Science 2021-07-16 Yajing Luo , Peng Liang , Chong Wang , Mojtaba Shahin , Jing Zhan

We test the hypothesis whether transforming a data matrix into a 3D shaded surface or even a volumetric display can be more appealing to humans than a scatterplot since it makes direct use of the innate 3D scene understanding capabilities…

Human-Computer Interaction · Computer Science 2019-11-19 Bing Wang , Klaus Mueller

Optical see-through head-mounted displays (OST HMDs) typically display virtual content at a fixed focal distance while users need to integrate this information with real-world information at different depth layers. This problem is…

Human-Computer Interaction · Computer Science 2019-09-09 Anna Eiberger , Per Ola Kristensson , Susanne Mayr , Matthias Kranz , Jens Grubert

The explosive growth of scientific publications has created an urgent need for automated methods that facilitate knowledge synthesis and hypothesis generation. Literature-based discovery (LBD) addresses this challenge by uncovering…

Computation and Language · Computer Science 2025-06-17 Andrej Kastrin , Bojan Cestnik , Nada Lavrač

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Duo Zheng , Shijia Huang , Liwei Wang

With the growth of data sizes, visualizing them becomes more complex. Desktop displays are insufficient for presenting and collaborating on complex data visualizations. Large displays could provide the necessary space to demo or present…

Human-Computer Interaction · Computer Science 2024-09-17 Mahsa Sinaei Hamed , Pak Kwan , Matthew Klich , Jillian Aurisano , Fateme Rajabiyazdi

For the past decade, 3D printing (3DP) has become popular due to availability of low-cost 3D printers such as RepRap and Fab@Home; and better software, which offers a broad range of manufacturing platform that enables users to create…

Computers and Society · Computer Science 2014-10-21 Fredrick R. Ishengoma , Adam B. Mtaho

Generative models aim to learn the distribution of observed data by generating new instances. With the advent of neural networks, deep generative models, including variational autoencoders (VAEs), generative adversarial networks (GANs), and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Zifan Shi , Sida Peng , Yinghao Xu , Andreas Geiger , Yiyi Liao , Yujun Shen

Over the past few years, there has been an increase in the demand and availability of High Dynamic Range (HDR) displays and content. To ensure the production of high-quality materials, human evaluation is required. However, ascertaining…

Human-Computer Interaction · Computer Science 2023-05-22 Vibhoothi , Angeliki Katsenou , John Squires , François Pitié , Anil Kokaram

The development of advanced 3D sensors has enabled many objects to be captured in the wild at a large scale, and a 3D object recognition system may therefore encounter many objects for which the system has received no training. Zero-Shot…

Computer Vision and Pattern Recognition · Computer Science 2019-07-16 Ali Cheraghian , Shafin Rahman , Dylan Campbell , Lars Petersson

Head-mounted displays (HMDs) are popular immersive tools in general, not limited to entertainment but also for education, military, and serious games for health. While these displays have strong popularity, they still have user experience…

Human-Computer Interaction · Computer Science 2022-07-15 Thiago Porcino , Derek Reilly , Esteban Clua , Daniela Trevisan

Situated Visualization is an emerging field that unites several areas - visualization, augmented reality, human-computer interaction, and internet-of-things, to support human data activities within the ubiquitous world. Likewise, dashboards…

Human-Computer Interaction · Computer Science 2023-09-07 Anika Sayara , Benjamin Lee , Carlos Quijano-Chavez , Michael Sedlmair

Recent advances in attention-based artificial intelligence (AI) models have unlocked vast potential to automate digital hardware design while enhancing and strengthening security measures against various threats. This rapidly emerging field…

Remarkable progress in 2D Vision-Language Models (VLMs) has spurred interest in extending them to 3D settings for tasks like 3D Question Answering, Dense Captioning, and Visual Grounding. Unlike 2D VLMs that typically process images through…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Haoyuan Li , Yanpeng Zhou , Yufei Gao , Tao Tang , Jianhua Han , Yujie Yuan , Dave Zhenyu Chen , Jiawang Bian , Hang Xu , Xiaodan Liang

The proliferation of machine learning (ML) has drawn unprecedented interest in the study of various multimedia contents such as text, image, audio and video, among others. Consequently, understanding and learning ML-based representations…

Multimedia · Computer Science 2023-05-02 Lei Gao , Ling Guan

As the integration of augmented reality (AR) technology in head-up displays (HUDs) becomes more prevalent in vehicles, it is crucial to understand how to design and evaluate AR interfaces to ensure safety. With new AR displays capable of…

Human-Computer Interaction · Computer Science 2025-05-05 Nayara de Oliveira Faria , Joseph L. Gabbard

Visual anomaly detection is a strongly application-driven field of research. Consequently, the connection between academia and industry is of paramount importance. In this regard, we present the VAND 3.0 Challenge to showcase current…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Lars Heckler-Kram , Ashwin Vaidya , Jan-Hendrik Neudeck , Ulla Scheler , Dick Ameln , Samet Akcay , Paula Ramos

Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…

Human-Computer Interaction · Computer Science 2015-02-18 Pulkit Budhiraja , Rajinder Sodhi , Brett Jones , Kevin Karsch , Brian Bailey , David Forsyth