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Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-02-18 Scott Y. L. Chin , Bradley R. Quinton

Three-Dimensional (3D) dense captioning is an emerging vision-language bridging task that aims to generate multiple detailed and accurate descriptions for 3D scenes. It presents significant potential and challenges due to its closer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Ting Yu , Xiaojun Lin , Shuhui Wang , Weiguo Sheng , Qingming Huang , Jun Yu

The field of 3D representation has experienced significant advancements, driven by the increasing demand for high-fidelity 3D models in various applications such as computer graphics, virtual reality, and autonomous systems. This review…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Zhengren Wang

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

With the rapid growth of display devices, quality inspection via machine vision technology has become increasingly important for flat-panel displays (FPD) industry. This paper discloses a novel visual inspection system for liquid crystal…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Yuanyuan Ding , Junchi Yan , Guoqiang Hu , Jun Zhu

Distributed computing is increasingly being viewed as the next phase of Large Scale Distributed Systems (LSDSs). However, the vision of large scale resource sharing is not yet a reality in many areas - Grid computing is an evolving area of…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-10-16 Florin Pop , Ciprian Mihai Dobre , Alexandru Costan , Mugurel Ionut Andreica , Eliana-Dina Tirsa , Corina Stratan , Valentin Cristea

One of the most exciting technology breakthroughs in the last few years has been the rise of deep learning. State-of-the-art deep learning models are being widely deployed in academia and industry, across a variety of areas, from image…

Machine Learning · Computer Science 2019-06-25 Kanwar Bharat Singh , Mustafa Ali Arat

Since the advent of mobile devices, both end-users and the IT industry have been longing for direct device-to-device (D2D) communication capabilities, expecting new kinds of interactive, personalized, and collaborative services. Fifteen…

Human-Computer Interaction · Computer Science 2023-09-22 Lauric Desauw , Adrien Luxey-Bitri , Rémy Raes , Romain Rouvoy , Olivier Ruas , Walter Rudametkin

Existing computer vision systems can compete with humans in understanding the visible parts of objects, but still fall far short of humans when it comes to depicting the invisible parts of partially occluded objects. Image amodal completion…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Jiayang Ao , Qiuhong Ke , Krista A. Ehinger

Visual perspective taking (VPT) is the ability to perceive and reason about the perspectives of others. It is an essential feature of human intelligence, which develops over the first decade of life and requires an ability to process the 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Drew Linsley , Peisen Zhou , Alekh Karkada Ashok , Akash Nagaraj , Gaurav Gaonkar , Francis E Lewis , Zygmunt Pizlo , Thomas Serre

3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and digital twins. Traditional methods rely on computationally…

While head-mounted displays (HMDs) for Virtual Reality (VR) have become widely available in the consumer market, they pose a considerable obstacle for a realistic face-to-face conversation in VR since HMDs hide a significant portion of the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Philipp Ladwig , Rene Ebertowski , Alexander Pech , Ralf Dörner , Christian Geiger

Three-dimensional content generation has progressed from producing isolated, visually plausible shapes to constructing structured assets that can be deployed in real-time interactive environments. This trajectory is driven by converging…

Graphics · Computer Science 2026-05-12 Jiafeng Wu , Zhuofan Lou , Jian Liu , Dazhao Du , Chunchao Guo , Song Guo

Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360{\deg} videos to video-conferencing and live streaming. However, robustly delivering visual content under…

Image and Video Processing · Electrical Eng. & Systems 2021-06-08 Royson Lee , Stylianos I. Venieris , Nicholas D. Lane

Face recognition is one of the most studied research topics in the community. In recent years, the research on face recognition has shifted to using 3D facial surfaces, as more discriminating features can be represented by the 3D geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-08-26 Yaping Jing , Xuequan Lu , Shang Gao

Developing vision-language models (VLMs) capable of understanding 3D scenes has been a longstanding research goal. Despite recent progress, 3D VLMs still struggle with spatial reasoning and robustness. We identify three key obstacles…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiangyong Huang , Xiaojian Ma , Xiongkun Linghu , Junchao He , Qing Li , Song-Chun Zhu , Yixin Chen , Baoxiong Jia , Siyuan Huang

Surprisingly promising results have been achieved by deep learning (DL) systems in recent years. Many of these achievements have been reached in academic settings, or by large technology companies with highly skilled research groups and…

Software Engineering · Computer Science 2018-10-30 Anders Arpteg , Björn Brinne , Luka Crnkovic-Friis , Jan Bosch

Spatial consistency is a fundamental property of the visual world and a key requirement for models that aim to understand physical reality. Despite recent advances, multimodal large language models (MLLMs) often struggle to reason about 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Om Khangaonkar , Hadi J. Rad , Hamed Pirsiavash

Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction…

Graphics · Computer Science 2025-06-03 Chuanzhi Xu , Haoxian Zhou , Haodong Chen , Vera Chung , Qiang Qu

The information provided to a person's visual system by extended reality (XR) displays is not a veridical match to the information provided by the real world. Due in part to graphical limitations in XR head-mounted displays (HMDs), which…

Human-Computer Interaction · Computer Science 2022-01-07 Haley Adams , Holly Gagnon , Sarah Creem-Regehr , Jeanine Stefanucci , Bobby Bodenheimer
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