English
Related papers

Related papers: Snipperclips: Cutting Tools into Desired Polygons …

200 papers

We introduce the problem of partitioning 2D regions (usually convex regions) into mutually congruent pieces ('tiles').

Combinatorics · Mathematics 2010-08-03 R. Nandakumar

Learning to autonomously assemble shapes is a crucial skill for many robotic applications. While the majority of existing part assembly methods focus on correctly posing semantic parts to recreate a whole object, we interpret assembly more…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 Yun-Chun Chen , Haoda Li , Dylan Turpin , Alec Jacobson , Animesh Garg

Paper cutting is a simple process of slicing large rolls of paper, jumbo-reels, into various sub-rolls with variable widths based on demands risen by customers. Since the variability is high due to collected various orders into a pool, the…

Other Computer Science · Computer Science 2013-04-09 Mehmet E. Aydin , Osman Taylan

Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is often inaccurate and time-consuming. In this paper, we propose…

Robotics · Computer Science 2024-03-15 Ruoshi Liu , Junbang Liang , Sruthi Sudhakar , Huy Ha , Cheng Chi , Shuran Song , Carl Vondrick

The reproducibility issue in science has come under increased scrutiny. One consistent suggestion lies in the use of scripted methods or workflows for data analysis. Image analysis is one area in science in which little can be done in…

Image and Video Processing · Electrical Eng. & Systems 2017-09-22 Paul A. Thompson , Norm Matloff , Alex Fu , Ariel Shin

Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…

Computational Geometry · Computer Science 2011-02-07 Josef Cibulka

Contours may be viewed as the 2D outline of the image of an object. This type of data arises in medical imaging as well as in computer vision and can be modeled as data on a manifold and can be studied using statistical shape analysis.…

Applications · Statistics 2017-05-17 Chalani Prematilake , Leif Ellingson

In the popular computer game of Tetris, the player is given a sequence of tetromino pieces and must pack them into a rectangular gameboard initially occupied by a given configuration of filled squares; any completely filled row of the…

Computational Complexity · Computer Science 2007-05-23 Erik D. Demaine , Susan Hohenberger , David Liben-Nowell

In areas as diverse as contemporary art, play structures, climbing equipment, and modular construction toys, we see the presence of building block-like polyhedral complexes, which are generalizations of the pieces in the game Tetris. We…

Combinatorics · Mathematics 2026-02-27 Bert Dobbelaere , Peter Kagey , Drake Thomas , Andrés R. Vindas-Meléndez

This paper investigates the execution of tree-shaped task graphs using multiple processors. Each edge of such a tree represents a large IO file. A task can only be executed if all input and output files fit into memory, and a file can only…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-10-10 Loris Marchal , Oliver Sinnen , Frédéric Vivien

Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembly task that involves building an accurate representation of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Vitor Hideyo Isume , Takuya Kiyokawa , Natsuki Yamanobe , Yukiyasu Domae , Weiwei Wan , Kensuke Harada

Sketching and streaming algorithms are in the forefront of current research directions for cut problems in graphs. In the streaming model, we show that $(1-\epsilon)$-approximation for Max-Cut must use $n^{1-O(\epsilon)}$ space; moreover,…

Data Structures and Algorithms · Computer Science 2026-02-23 Dmitry Kogan , Robert Krauthgamer

We introduce and analyze the Walker-Breaker game, a variant of Maker-Breaker games where Maker is constrained to choose edges of a walk or path in a given graph G, with the goal of visiting as many vertices of the underlying graph as…

Combinatorics · Mathematics 2014-05-08 Lisa Espig , Alan Frieze , Wesley Pegden , Michael Krivelevich

3D shape creation and modeling remains a challenging task especially for novice users. Many methods in the field of computer graphics have been proposed to automate the often repetitive and precise operations needed during the modeling of…

Graphics · Computer Science 2015-06-24 Ibraheem Alhashim

Cutting planes are essential for solving mixed-integer linear problems (MILPs), because they facilitate bound improvements on the optimal solution value. For selecting cuts, modern solvers rely on manually designed heuristics that are tuned…

Machine Learning · Computer Science 2022-06-28 Max B. Paulus , Giulia Zarpellon , Andreas Krause , Laurent Charlin , Chris J. Maddison

We study the perfect matching reconfiguration problem: Given two perfect matchings of a graph, is there a sequence of flip operations that transforms one into the other? Here, a flip operation exchanges the edges in an alternating cycle of…

Data Structures and Algorithms · Computer Science 2019-04-15 Marthe Bonamy , Nicolas Bousquet , Marc Heinrich , Takehiro Ito , Yusuke Kobayashi , Arnaud Mary , Moritz Mühlenthaler , Kunihiro Wasa

In computer-aided design (CAD), the ability to "reverse engineer" the modeling steps used to create 3D shapes is a long-sought-after goal. This process can be decomposed into two sub-problems: converting an input mesh or point cloud into a…

Computational Geometry · Computer Science 2021-04-22 Xianghao Xu , Wenzhe Peng , Chin-Yi Cheng , Karl D. D. Willis , Daniel Ritchie

We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson , Sariel Har-Peled

Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…

Computational Geometry · Computer Science 2019-12-11 Elias Dahlhaus , Sariel Har-Peled , Alan L. Hu

Thinning is the removal of contour pixels/points of connected components in an image to produce their skeleton with retained connectivity and structural properties. The output requirements of a thinning procedure often vary with…

Computer Vision and Pattern Recognition · Computer Science 2017-11-20 Himanshu Jain , Archana Praveen Kumar
‹ Prev 1 3 4 5 6 7 10 Next ›