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Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restriction to specular reflections impacts its perceptual…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-28 Stephan D. Ewert , Nico Gößling , Oliver Buttler , Steven van de Par , Hongmei Hu

A stochastic method is introduced for geometric modeling aerosol surface roughness with random field and discrete differential geometry theory. Optical scattering properties are computed for randomly oriented spheroidal particles with…

Atmospheric and Oceanic Physics · Physics 2017-10-24 Jianing Zhang

Recent years have witnessed the growth of point cloud based applications because of its realistic and fine-grained representation of 3D objects and scenes. However, it is a challenging problem to compress sparse, unstructured, and…

Image and Video Processing · Electrical Eng. & Systems 2020-11-10 Jianqiang Wang , Dandan Ding , Zhu Li , Zhan Ma

Accurate 3D geometry acquisition is essential for a wide range of applications, such as computer graphics, autonomous driving, robotics, and augmented reality. However, raw point clouds acquired in real-world environments are often…

Graphics · Computer Science 2025-08-26 Jinxi Wang , Ben Fei , Dasith de Silva Edirimuni , Zheng Liu , Ying He , Xuequan Lu

Concealing an object from incoming waves (light and/or sound) remained science fiction for a long time due to the absence of wave-shielding materials in nature. Yet, the invention of artificial materials and new physical principles for…

Applied Physics · Physics 2021-02-17 Waqas W. Ahmed , Mohamed Farhat , Xiangliang Zhang , Ying Wu

We introduce a pioneering approach to self-supervised learning for point clouds, employing a geometrically informed mask selection strategy called GeoMask3D (GM3D) to boost the efficiency of Masked Auto Encoders (MAE). Unlike the…

3D point clouds are often perturbed by noise due to the inherent limitation of acquisition equipments, which obstructs downstream tasks such as surface reconstruction, rendering and so on. Previous works mostly infer the displacement of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Shitong Luo , Wei Hu

We present a passive stereo depth system that produces dense and accurate point clouds optimized for human environments, including dark, textureless, thin, reflective and specular surfaces and objects, at 2560x2048 resolution, with 384…

Robotics · Computer Science 2021-09-27 Krishna Shankar , Mark Tjersland , Jeremy Ma , Kevin Stone , Max Bajracharya

The study explores machine learning methods for revealing chemical sensitivity in Helium spin-echo spectroscopy, in order to obtain ultra-sensitive surface analytic technique. We model bi-species co-adsorbed systems and demonstrate that by…

Chemical Physics · Physics 2020-12-04 Reinis Irmejs , Nadav Avidor

The ever-increasing 3D application makes the point cloud compression unprecedentedly important and needed. In this paper, we propose a patch-based compression process using deep learning, focusing on the lossy point cloud geometry…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Kang You , Pan Gao

In the past, Acoustic Scene Classification systems have been based on hand crafting audio features that are input to a classifier. Nowadays, the common trend is to adopt data driven techniques, e.g., deep learning, where audio…

Sound · Computer Science 2018-06-29 Eduardo Fonseca , Rong Gong , Xavier Serra

Objects produce different sounds when hit, and humans can intuitively infer how an object might sound based on its appearance and material properties. Inspired by this intuition, we propose Visual Acoustic Fields, a framework that bridges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuelei Li , Hyunjin Kim , Fangneng Zhan , Ri-Zhao Qiu , Mazeyu Ji , Xiaojun Shan , Xueyan Zou , Paul Liang , Hanspeter Pfister , Xiaolong Wang

3D reconstruction and relighting of objects made from scattering materials present a significant challenge due to the complex light transport beneath the surface. 3D Gaussian Splatting introduced high-quality novel view synthesis at…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jan-Niklas Dihlmann , Arjun Majumdar , Andreas Engelhardt , Raphael Braun , Hendrik P. A. Lensch

We tackle the problem of object-centric learning on point clouds, which is crucial for high-level relational reasoning and scalable machine intelligence. In particular, we introduce a framework, SPAIR3D, to factorize a 3D point cloud into a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Tianyu Wang , Miaomiao Liu , Kee Siong Ng

3D building models with facade details are playing an important role in many applications now. Classifying point clouds at facade-level is key to create such digital replicas of the real world. However, few studies have focused on such…

Computer Vision and Pattern Recognition · Computer Science 2024-02-12 Yue Tan , Olaf Wysocki , Ludwig Hoegner , Uwe Stilla

Natural language offers a highly intuitive interface for enabling localized fine-grained edits of 3D shapes. However, prior works face challenges in preserving global coherence while locally modifying the input 3D shape. In this work, we…

Graphics · Computer Science 2025-07-22 Etai Sella , Noam Atia , Ron Mokady , Hadar Averbuch-Elor

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

Exploiting internal spatial geometric constraints of sparse LiDARs is beneficial to depth completion, however, has been not explored well. This paper proposes an efficient method to learn geometry-aware embedding, which encodes the local…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Wenchao Du , Hu Chen , Hongyu Yang , Yi Zhang

Accurate simulation of wave propagation in complex acoustic materials is crucial for applications in sound design, noise control, and material engineering. Traditional numerical solvers, such as finite element methods, are computationally…

Machine Learning · Computer Science 2025-10-14 Riccardo Fosco Gramaccioni , Christian Marinoni , Fabrizio Frezza , Aurelio Uncini , Danilo Comminiello

In this paper, we are concerned with the 2D and 3D geometric shape generation by prescribing a set of characteristic values of a specific geometric body. One of the major motivations of our study is the 3D human body generation in various…

Graphics · Computer Science 2018-10-01 Jinhong Li , Hongyu Liu , Wing-Yan Tsui , Xianchao Wang
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