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Related papers: In Congestion Games, Taxes Achieve Optimal Approxi…

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Congestion games constitute an important class of non-cooperative games which was introduced by Rosenthal in 1973. In recent years, several extensions of these games were proposed to incorporate aspects that are not captured by the standard…

Computer Science and Game Theory · Computer Science 2017-01-27 Pieter Kleer , Guido Schäfer

To steer the behavior of selfish, resource-sharing agents in a socio-technical system towards the direction of higher efficiency, the system designer requires accurate models of both agent behaviors and the underlying system infrastructure.…

Computer Science and Game Theory · Computer Science 2025-05-20 Chih-Yuan Chiu , Bryce L. Ferguson

We study the issues of existence and inefficiency of pure Nash equilibria in linear congestion games with altruistic social context, in the spirit of the model recently proposed by de Keijzer {\em et al.} \cite{DSAB13}. In such a framework,…

Computer Science and Game Theory · Computer Science 2013-08-16 Vittorio Bilò

Fraud is ubiquitous across applications and involve users bypassing the rule of law, often with the strategic aim of obtaining some benefit that would otherwise be unattainable within the bounds of lawful conduct. However, user fraud can be…

Computer Science and Game Theory · Computer Science 2024-08-16 Devansh Jalota , Michael Ostrovsky , Marco Pavone

We consider the revenue maximization problem in social advertising, where a social network platform owner needs to select seed users for a group of advertisers, each with a payment budget, such that the total expected revenue that the owner…

Data Structures and Algorithms · Computer Science 2021-07-27 Kai Han , Benwei Wu , Jing Tang , Shuang Cui , Cigdem Aslay , Laks V. S. Lakshmanan

We study Bayesian persuasion under approximate best response, where the receiver may choose any action that is not too much suboptimal given their posterior belief upon receiving the signal. We focus on the computational aspects of the…

Computer Science and Game Theory · Computer Science 2024-02-14 Kunhe Yang , Hanrui Zhang

Inspired by regularization techniques in statistics and machine learning, we study complementary composite minimization in the stochastic setting. This problem corresponds to the minimization of the sum of a (weakly) smooth function endowed…

Machine Learning · Computer Science 2024-01-24 Alexandre d'Aspremont , Cristóbal Guzmán , Clément Lezane

Given a set of $m$ agents and a set of $n$ items, where agent $A$ has utility $u_{A,i}$ for item $i$, our goal is to allocate items to agents to maximize fairness. Specifically, the utility of an agent is the sum of its utilities for items…

Data Structures and Algorithms · Computer Science 2009-01-05 Deeparnab Chakrabarty , Julia Chuzhoy , Sanjeev Khanna

Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-25 O. A. Malafeyev , S. A. Nemnyugin

Traffic congestion has large economic and social costs. The introduction of autonomous vehicles can potentially reduce this congestion, both by increasing network throughput and by enabling a social planner to incentivize users of…

Optimization and Control · Mathematics 2018-10-30 Erdem Bıyık , Daniel Lazar , Ramtin Pedarsani , Dorsa Sadigh

Iterated coopetitive games capture the situation when one must efficiently balance between cooperation and competition with the other agents over time in order to win the game (e.g., to become the player with highest total utility).…

Computer Science and Game Theory · Computer Science 2022-03-11 Shivakumar Mahesh , Nicholas Bishop , Le Cong Dinh , Long Tran-Thanh

We provide a dual fitting technique on a semidefinite program yielding simple proofs of tight bounds for the robust price of anarchy of several congestion and scheduling games under the sum of weighted completion times objective. The same…

Computer Science and Game Theory · Computer Science 2026-01-01 Danish Kashaev

AI in Math deals with mathematics in a constructive manner so that reasoning becomes automated, less laborious, and less error-prone. For algorithms, the question becomes how to automate analyses for specific problems. For the first time,…

Computer Science and Game Theory · Computer Science 2023-10-13 Xiaotie Deng , Dongchen Li , Hanyu Li

We study turn-based stochastic zero-sum games with lexicographic preferences over reachability and safety objectives. Stochastic games are standard models in control, verification, and synthesis of stochastic reactive systems that exhibit…

Computer Science and Game Theory · Computer Science 2022-07-21 Krishnendu Chatterjee , Joost-Pieter Katoen , Maximilian Weininger , Tobias Winkler

Research on promoting cooperation among autonomous, self-regarding agents has often focused on the bi-objective optimisation problem: minimising the total incentive cost while maximising the frequency of cooperation. However, the optimal…

Inspired by scenarios where the strategic network design and defense or immunisation are of the central importance, Goyal et al. [3] defined a new Network Formation Game with Attack and Immunisation. The authors showed that despite the…

Computer Science and Game Theory · Computer Science 2023-02-13 Carme Àlvarez , Arnau Messegué

Discounted-sum games provide a formal model for the study of reinforcement learning, where the agent is enticed to get rewards early since later rewards are discounted. When the agent interacts with the environment, she may regret her…

Computer Science and Game Theory · Computer Science 2018-11-20 Michaël Cadilhac , Guillermo A. Pérez , Marie van den Bogaard

Motivated by the increasing attention to overall social benefits in networked multi-agent systems, this paper investigates an optimization problem building on noncooperative games under high-level regulation, which can be formulated in a…

Optimization and Control · Mathematics 2025-12-02 Kaixin Du , Min Meng , Xiaoming Hu

We consider the fair allocation of indivisible items to several agents with additional conflict constraints. These are represented by a conflict graph where each item corresponds to a vertex of the graph and edges in the graph represent…

Discrete Mathematics · Computer Science 2023-08-21 Nina Chiarelli , Matjaž Krnc , Martin Milanič , Ulrich Pferschy , Joachim Schauer

We design an expected polynomial-time, truthful-in-expectation, (1-1/e)-approximation mechanism for welfare maximization in a fundamental class of combinatorial auctions. Our results apply to bidders with valuations that are m matroid rank…

Computer Science and Game Theory · Computer Science 2011-04-19 Shaddin Dughmi , Tim Roughgarden , Qiqi Yan