Related papers: Improved Local Computation Algorithms for Construc…
We study graph spanners for point-set in the high-dimensional Euclidean space. On the one hand, we prove that spanners with stretch <\sqrt{2} and subquadratic size are not possible, even if we add Steiner points. On the other hand, if we…
Given a metric space $\mathcal{M}=(X,\delta)$, a weighted graph $G$ over $X$ is a metric $t$-spanner of $\mathcal{M}$ if for every $u,v \in X$, $\delta(u,v)\le d_G(u,v)\le t\cdot \delta(u,v)$, where $d_G$ is the shortest path metric in $G$.…
Suppose we are given an $n$-node, $m$-edge input graph $G$, and the goal is to compute a spanning subgraph $H$ on $O(n)$ edges. This can be achieved in linear $O(m + n)$ time via breadth-first search. But can we hope for \emph{sublinear}…
A single-commodity congestion approximator for a graph is a compact data structure that approximately predicts the edge congestion required to route any set of single-commodity flow demands in a network. A hierarchical congestion…
Efficient algorithms are presented for constructing spanners in geometric intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is obtained using efficient partitioning of the space into hypercubes and solving…
In this work we study local computation with advice: the goal is to solve a graph problem $\Pi$ with a distributed algorithm in $T(\Delta)$ communication rounds, for some function $T$ that only depends on the maximum degree $\Delta$ of the…
Seminal works on light spanners over the years provide spanners with optimal lightness in various graph classes, such as in general graphs, Euclidean spanners, and minor-free graphs. Three shortcomings of previous works on light spanners…
We consider the question of orienting the edges in a graph $G$ such that every vertex has bounded out-degree. For graphs of arboricity $\alpha$, there is an orientation in which every vertex has out-degree at most $\alpha$ and, moreover,…
Distributed graph coloring is one of the most extensively studied problems in distributed computing. There is a canonical family of distributed graph coloring algorithms known as the locally-iterative coloring algorithms, first formalized…
Neighborhood graphs are gaining popularity as a concise data representation in machine learning. However, naive graph construction by pairwise distance calculation takes $O(n^2)$ runtime for $n$ data points and this is prohibitively slow…
Densest Subgraph Problem (DSP) is an important primitive problem with a wide range of applications, including fraud detection, community detection and DNA motif discovery. Edge-based density is one of the most common metrics in DSP.…
In this work, we construct the first locally-correctable codes (LCCs), and locally-testable codes (LTCs) with constant rate, constant relative distance, and sub-polynomial query complexity. Specifically, we show that there exist binary LCCs…
A $t$-spanner of a weighted undirected graph $G=(V,E)$, is a subgraph $H$ such that $d_H(u,v)\le t\cdot d_G(u,v)$ for all $u,v\in V$. The sparseness of the spanner can be measured by its size (the number of edges) and weight (the sum of all…
Constructions of optimal locally repairable codes (LRCs) in the case of $(r+1) \nmid n$ and over small finite fields were stated as open problems for LRCs in [I. Tamo \emph{et al.}, "Optimal locally repairable codes and connections to…
A sparse graph that preserves an approximation of the shortest paths between all pairs of points in a plane is called a geometric spanner. Using range trees of sublinear size, we design an algorithm in massively parallel computation (MPC)…
The greedy algorithm adapted from Kruskal's algorithm is an efficient and folklore way to produce a $k$-spanner with girth at least $k+2$. The greedy algorithm has shown to be `existentially optimal', while it's not `universally optimal'…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
Computing the connected components of a graph is a fundamental problem in algorithmic graph theory. A major question in this area is whether we can compute connected components in $o(\log n)$ parallel time. Recent works showed an…
Consider the following "local" cut-detection problem in a directed graph: We are given a seed vertex $x$ and need to remove at most $k$ edges so that at most $\nu$ edges can be reached from $x$ (a "local" cut) or output $\bot$ to indicate…
Given a graph $G$ of degree $k$ over $n$ vertices, we consider the problem of computing a near maximum cut or a near minimum bisection in polynomial time. For graphs of girth $2L$, we develop a local message passing algorithm whose…