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The evaluation of procedural content generation (PCG) systems for generating video game levels is a complex and contested topic. Ideally, the field would have access to robust, generalisable and widely accepted evaluation approaches that…

Human-Computer Interaction · Computer Science 2024-04-30 Oliver Withington , Michael Cook , Laurissa Tokarchuk

Recent advancements in large language models (LLMs) have demonstrated their potential in automating the scientific research ideation. Existing approaches primarily focus on prompting techniques, often producing ideas misaligned with expert…

Computation and Language · Computer Science 2025-11-17 Ruochen Li , Liqiang Jing , Chi Han , Jiawei Zhou , Xinya Du

Creativity is core to being human. Generative artificial intelligence (GenAI) holds promise for humans to be more creative by offering new ideas, or less creative by anchoring on GenAI ideas. We study the causal impact of GenAI on the…

Human-Computer Interaction · Computer Science 2025-01-22 Anil R. Doshi , Oliver P. Hauser

We propose a new approach to generate multiple variants of the target summary with diverse content and varying lengths, then score and select admissible ones according to users' needs. Abstractive summarizers trained on single reference…

Computation and Language · Computer Science 2021-04-06 Kaiqiang Song , Bingqing Wang , Zhe Feng , Fei Liu

In this paper we propose a new training loop for deep reinforcement learning agents with an evolutionary generator. Evolutionary procedural content generation has been used in the creation of maps and levels for games before. Our system…

Artificial Intelligence · Computer Science 2019-01-17 Michael Cerny Green , Benjamin Sergent , Pushyami Shandilya , Vibhor Kumar

Pretrained Transformer-based language models (LMs) display remarkable natural language generation capabilities. With their immense potential, controlling text generation of such LMs is getting attention. While there are studies that seek to…

Computation and Language · Computer Science 2022-06-13 Alvin Chan , Yew-Soon Ong , Bill Pung , Aston Zhang , Jie Fu

We explore the methodology and theory of reward-directed generation via conditional diffusion models. Directed generation aims to generate samples with desired properties as measured by a reward function, which has broad applications in…

Machine Learning · Computer Science 2023-07-17 Hui Yuan , Kaixuan Huang , Chengzhuo Ni , Minshuo Chen , Mengdi Wang

Generative design refers to computational design methods that can automatically conduct design exploration under constraints defined by designers. Among many approaches, topology optimization-based generative designs aim to explore diverse…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Seowoo Jang , Soyoung Yoo , Namwoo Kang

Large generative language models such as GPT-2 are well-known for their ability to generate text as well as their utility in supervised downstream tasks via fine-tuning. Our work is twofold: firstly we demonstrate via human evaluation that…

Computation and Language · Computer Science 2020-09-01 Dara Bahri , Yi Tay , Che Zheng , Donald Metzler , Cliff Brunk , Andrew Tomkins

Optimizing reranking in advertising feeds is a constrained combinatorial problem, requiring simultaneous maximization of platform revenue and preservation of user experience. Recent generative ranking methods enable listwise optimization…

Information Retrieval · Computer Science 2026-03-05 Chenfei Li , Hantao Zhao , Weixi Yao , Ruiming Huang , Rongrong Lu , Geng Tian , Dongying Kong

One of the biggest challenges of end-to-end language generation from meaning representations in dialogue systems is making the outputs more natural and varied. Here we take a large corpus of 50K crowd-sourced utterances in the restaurant…

Computation and Language · Computer Science 2018-09-17 Juraj Juraska , Marilyn Walker

Generating diverse, high-quality outputs from language models is crucial for applications in education and content creation. Achieving true randomness and avoiding repetition remains a significant challenge. This study uses the Linear…

Computation and Language · Computer Science 2024-07-08 Andrew Bouras

Inspired by recent work in meta-learning and generative teaching networks, we propose a framework called Generative Conversational Networks, in which conversational agents learn to generate their own labelled training data (given some seed…

Computation and Language · Computer Science 2021-07-20 Alexandros Papangelis , Karthik Gopalakrishnan , Aishwarya Padmakumar , Seokhwan Kim , Gokhan Tur , Dilek Hakkani-Tur

Recent question generation (QG) approaches often utilize the sequence-to-sequence framework (Seq2Seq) to optimize the log-likelihood of ground-truth questions using teacher forcing. However, this training objective is inconsistent with…

Computation and Language · Computer Science 2020-11-03 Yuxi Xie , Liangming Pan , Dongzhe Wang , Min-Yen Kan , Yansong Feng

Citation generation aims to generate a citation sentence that refers to a chosen paper in the context of a manuscript. However, a rigid citation generation process is at odds with an author's desire to control specific attributes, such as…

Computation and Language · Computer Science 2023-12-15 Nianlong Gu , Richard H. R. Hahnloser

Generative AI has the potential to help teachers rapidly create classroom-ready visual materials, particularly in mathematics where diagrams and visual representations must be pedagogically meaningful and instructionally correct. However,…

Human-Computer Interaction · Computer Science 2026-05-12 Zhengxu Li , Junling Wang , April Yi Wang

This paper introduces a set of formally defined and transparent problems for reinforcement learning algorithms with the following characteristics: (1) variable degrees of observability (non-Markov observations), (2) distal and sparse…

Cultural accumulation drives the open-ended and diverse progress in capabilities spanning human history. It builds an expanding body of knowledge and skills by combining individual exploration with inter-generational information…

Artificial Intelligence · Computer Science 2024-10-29 Jonathan Cook , Chris Lu , Edward Hughes , Joel Z. Leibo , Jakob Foerster

Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Tianyi Chu , Wei Xing , Jiafu Chen , Zhizhong Wang , Jiakai Sun , Lei Zhao , Haibo Chen , Huaizhong Lin

We consider the problem of training generative models with deep neural networks as generators, i.e. to map latent codes to data points. Whereas the dominant paradigm combines simple priors over codes with complex deterministic models, we…

Machine Learning · Statistics 2017-07-31 Yannic Kilcher , Aurélien Lucchi , Thomas Hofmann
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