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This paper explores scalable coordination strategies for urban air mobility (UAM) corridors by comparing two representative approaches. The first, inspired by visual flight rules (VFR), is a local coordination strategy relying on spatial…
Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and…
Service virtualization is an approach that uses virtualized environments to automatically test enterprise services in production-like conditions. Many techniques have been proposed to provide such a realistic environment for enterprise…
Federated learning (FL) has become a transformative paradigm for distributed machine learning across wireless networks. However, the performance of FL is often hindered by the unreliable communication links between resource-constrained…
The aim of this paper is to establish a causal link between the policies implemented by technology companies and the outcomes they yield within intricate temporal and/or spatial dependent experiments. We propose a novel…
Maintaining real-time communication quality in metaverse has always been a challenge, especially when the number of participants increase. We introduce a proprietary WebRTC SFU service to an open-source web-based VR platform, to realize a…
'Follow-the-Sun' (FtS) is a theoretical computational model aimed at minimizing the carbon footprint of computer workloads. It involves dynamically moving workloads to regions with cleaner energy sources as demand increases and energy…
Identification of the vehicles passing over the roads is a very important component of traffic monitoring/surveillance. There have been many attempts to design and develop efficient strategies to carry out the job. However, from the point…
Virtual reality (VR) conferencing has the potential to provide geographically dispersed users with an immersive environment, enabling rich social interactions and user experience using avatars. However, remote communication in VR inevitably…
Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous…
The present research investigates the effectiveness of using a telepresence system compared to a video conferencing system and the effectiveness of using two cameras compared to one camera for remote physical therapy. We used Telegie as our…
Scene transfer for vision-based mobile robotics applications is a highly relevant and challenging problem. The utility of a robot greatly depends on its ability to perform a task in the real world, outside of a well-controlled lab…
We present the design of a mixed reality (MR) telehealth training system that aims to close the gap between in-person and distance training and re-training for medical procedures. Our system uses real-time volumetric capture as a means for…
The COVID-19 pandemic has recently exacerbated the fierce competition in the transportation businesses. The airline industry took one of the biggest hits as the closure of international borders forced aircraft operators to suspend their…
Virtual environments have been utilised in robotics research as a tool to assess systems before deploying them in the field. The COVID-19 pandemic has brought about additional motivation for the development of virtual benchmarks in order to…
Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…
Network designers, planners, and security professionals increasingly rely on large-scale virtual testbeds to emulate networks and make decisions about real-world deployments. However, there has been limited research on how well these…
Mixed Reality (MR) head mounted displays (HMDs) offer a promising alternative to traditional Flight Simulator Training Device (FSTD) displays, providing immersion, realism and cost efficiency. However, these technologies require management…
Foundation models compress a large amount of information in a single, large neural network, which can then be queried for individual tasks. There are strong parallels between this widespread framework and offline goal-conditioned…
The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…