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Related papers: Priority Promotion with Parysian Flair

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Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…

Computer Science and Game Theory · Computer Science 2023-07-28 Tobias Hecking , Swathy Muthukrishnan , Alexander Weinert

The problem of finding envy-free allocations of indivisible goods can not always be solved; therefore, it is common to study some relaxations such as envy-free up to one good (EF1). Another property of interest for efficiency of an…

Computer Science and Game Theory · Computer Science 2021-09-20 Franklin Camacho , Rigoberto Fonseca-Delgado , Ramón Pino Pérez , Guido Tapia

Constrained maximization of submodular functions poses a central problem in combinatorial optimization. In many realistic scenarios, a number of agents need to maximize multiple submodular objectives over the same ground set. We study such…

Data Structures and Algorithms · Computer Science 2024-07-22 Georgios Amanatidis , Georgios Birmpas , Philip Lazos , Stefano Leonardi , Rebecca Reiffenhäuser

Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…

Logic in Computer Science · Computer Science 2019-09-18 Tom van Dijk

Bayesian optimization (BO) has emerged during the last few years as an effective approach to optimizing black-box functions where direct queries of the objective are expensive. In this paper we consider the case where direct access to the…

Machine Learning · Statistics 2017-04-13 Javier Gonzalez , Zhenwen Dai , Andreas Damianou , Neil D. Lawrence

The recovery of sparse generative models from few noisy measurements is an important and challenging problem. Many deterministic algorithms rely on some form of $\ell_1$-$\ell_2$ minimization to combine the computational convenience of the…

Numerical Analysis · Mathematics 2020-03-20 Daniela Calvetti , Monica Pragliola , Erkki Somersalo

This paper presents an evolutionary algorithm with a new goal-sequence domination scheme for better decision support in multi-objective optimization. The approach allows the inclusion of advanced hard/soft priority and constraint…

Artificial Intelligence · Computer Science 2011-06-02 E. F. Khor , T. H. Lee , R. Sathikannan , K. C. Tan

We devise a policy-iteration algorithm for deterministic two-player discounted and mean-payoff games, that runs in polynomial time with high probability, on any input where each payoff is chosen independently from a sufficiently random…

Computer Science and Game Theory · Computer Science 2024-02-07 Bruno Loff , Mateusz Skomra

Many algorithms that are originally designed without explicitly considering incentive properties are later combined with simple pricing rules and used as mechanisms. The resulting mechanisms are often natural and simple to understand. But…

Computer Science and Game Theory · Computer Science 2015-12-01 Paul Dütting , Thomas Kesselheim , Éva Tardos

We demonstrate the usefulness of adding delay to infinite games with quantitative winning conditions. In a delay game, one of the players may delay her moves to obtain a lookahead on her opponent's moves. We show that determining the winner…

Computer Science and Game Theory · Computer Science 2017-04-21 Martin Zimmermann

A reciprocal recommendation problem is one where the goal of learning is not just to predict a user's preference towards a passive item (e.g., a book), but to recommend the targeted user on one side another user from the other side such…

Machine Learning · Computer Science 2018-06-05 Fabio Vitale , Nikos Parotsidis , Claudio Gentile

Fair top-$k$ selection, which ensures appropriate proportional representation of members from minority or historically disadvantaged groups among the top-$k$ selected candidates, has drawn significant attention. We study the problem of…

Data Structures and Algorithms · Computer Science 2026-03-31 Guangya Cai

An algorithm that outputs predictions about the state of the world will almost always be designed with the implicit or explicit goal of outputting accurate predictions (i.e., predictions that are likely to be true). In addition, the rise of…

Machine Learning · Computer Science 2025-07-08 David Kinney

The winner determination problems of many attractive multi-winner voting rules are NP-complete. However, they often admit polynomial-time algorithms when restricting inputs to be single-peaked. Commonly, such algorithms employ dynamic…

Computer Science and Game Theory · Computer Science 2021-04-20 Dominik Peters

The evolution of fairness in dyadic relationships has been studied using ultimatum games. However, human fairness is not limited to two-person situations and universal egalitarianism among group members is widely observed. In this study, we…

Physics and Society · Physics 2017-07-25 Hirofumi Takesue , Akira Ozawa , So Morikawa

We study a modified prisoner's dilemma game taking place on two-dimensional disordered square lattices. The players are pure strategists and can either cooperate or defect with their immediate neighbors. In the generations each player…

Physics and Society · Physics 2007-05-23 Zhi-Xi Wu , Xin-Jian Xu , Zi-Gang Huang , Sheng-Jun Wang , Ying-Hai Wang

We consider the problem of differentially private selection. Given a finite set of candidate items and a quality score for each item, our goal is to design a differentially private mechanism that returns an item with a score that is as high…

Cryptography and Security · Computer Science 2020-10-27 Ryan McKenna , Daniel Sheldon

An important challenge in non-cooperative game theory is coordinating on a single (approximate) equilibrium from many possibilities - a challenge that becomes even more complex when players hold private information. Recommender mechanisms…

Computer Science and Game Theory · Computer Science 2025-05-30 Bengisu Guresti , Chongjie Zhang , Yevgeniy Vorobeychik

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…

Computer Science and Game Theory · Computer Science 2020-09-24 Jan Křetínský , Emanuel Ramneantu , Alexander Slivinskiy , Maximilian Weininger

Previous post-processing bias mitigation algorithms on both group and individual fairness don't work on regression models and datasets with multi-class numerical labels. We propose a priority-based post-processing bias mitigation on both…

Artificial Intelligence · Computer Science 2021-02-02 Pranay Lohia
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