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Related papers: Multi-feature 360 Video Quality Estimation

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The explosive growth of videos on streaming media platforms has underscored the urgent need for effective video quality assessment (VQA) algorithms to monitor and perceptually optimize the quality of streaming videos. However, VQA remains…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Qihang Ge , Wei Sun , Yu Zhang , Yunhao Li , Zhongpeng Ji , Fengyu Sun , Shangling Jui , Xiongkuo Min , Guangtao Zhai

Omnidirectional videos (ODVs) play an increasingly important role in the application fields of medical, education, advertising, tourism, etc. Assessing the quality of ODVs is significant for service-providers to improve the user's Quality…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Xilei Zhu , Huiyu Duan , Yuqin Cao , Yuxin Zhu , Yucheng Zhu , Jing Liu , Li Chen , Xiongkuo Min , Guangtao Zhai

Objective quality assessment of digital holograms has proven to be a challenging task. While prediction of perceptual quality of the recorded 3D content from the holographic wavefield is an open problem; perceptual quality assessment from…

Image and Video Processing · Electrical Eng. & Systems 2020-10-23 Ayyoub Ahar , Tobias Birnbaum , Maksymilian Chlipala , Weronika Zaperty , Saeed Mahmoudpour , Tomasz Kozacki , Malgorzata Kujawinska , Peter Schelkens

Quality assessment of videos is crucial for many computer graphics applications, including video games, virtual reality, and augmented reality, where visual performance has a significant impact on user experience. When test videos cannot be…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Sipeng Yang , Jiayu Ji , Qingchuan Zhu , Zhiyao Yang , Xiaogang Jin

Point cloud is one of the most widely used digital representation formats for three-dimensional (3D) contents, the visual quality of which may suffer from noise and geometric shift distortions during the production procedure as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Zicheng Zhang , Wei Sun , Yucheng Zhu , Xiongkuo Min , Wei Wu , Ying Chen , Guangtao Zhai

Omnidirectional Videos (or 360{\deg} videos) are widely used in Virtual Reality (VR) to facilitate immersive and interactive viewing experiences. However, the limited spatial resolution in 360{\deg} videos does not allow for each degree of…

Multimedia · Computer Science 2025-06-19 Arbind Agrahari Baniya , Tsz-Kwan Lee , Peter W. Eklund , Sunil Aryal

Depth estimation is an important step in many computer vision problems such as 3D reconstruction, novel view synthesis, and computational photography. Most existing work focuses on depth estimation from single frames. When applied to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Numair Khan , Eric Penner , Douglas Lanman , Lei Xiao

Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently,…

Graphics · Computer Science 2025-11-17 Rim Rekik , Stefanie Wuhrer , Ludovic Hoyet , Katja Zibrek , Anne-Hélène Olivier

Streaming 360{\deg} videos requires more bandwidth than non-360{\deg} videos. This is because current solutions assume that users perceive the quality of 360{\deg} videos in the same way they perceive the quality of non-360{\deg} videos.…

Multimedia · Computer Science 2019-11-12 Yu Guan , Chengyuan Zheng , Zongming Guo , Xinggong Zhang , Junchen Jiang

Saliency estimation has received growing attention in recent years due to its importance in a wide range of applications. In the context of 360-degree video, it has been particularly valuable for tasks such as viewport prediction and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Mahmoud Z. A. Wahba , Francesco Barbato , Sara Baldoni , Federica Battisti

Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Rui Qian , Shuangrui Ding , Dahua Lin

Point cloud is one of the most widely used digital formats of 3D models, the visual quality of which is quite sensitive to distortions such as downsampling, noise, and compression. To tackle the challenge of point cloud quality assessment…

Image and Video Processing · Electrical Eng. & Systems 2022-09-21 Yu Fan , Zicheng Zhang , Wei Sun , Xiongkuo Min , Wei Lu , Tao Wang , Ning Liu , Guangtao Zhai

Compared with still image object detection, video object detection (VOD) needs to particularly concern the high across-frame variation in object appearance, and the diverse deterioration in some frames. In principle, the detection in a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yuheng Shi , Tong Zhang , Xiaojie Guo

A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…

Due to the rise of spherical cameras, monocular 360 depth estimation becomes an important technique for many applications (e.g., autonomous systems). Thus, state-of-the-art frameworks for monocular 360 depth estimation such as bi-projection…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Fu-En Wang , Yu-Hsuan Yeh , Yi-Hsuan Tsai , Wei-Chen Chiu , Min Sun

Evaluating text-to-vision content hinges on two crucial aspects: visual quality and alignment. While significant progress has been made in developing objective models to assess these dimensions, the performance of such models heavily relies…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Zicheng Zhang , Tengchuan Kou , Shushi Wang , Chunyi Li , Wei Sun , Wei Wang , Xiaoyu Li , Zongyu Wang , Xuezhi Cao , Xiongkuo Min , Xiaohong Liu , Guangtao Zhai

In this paper, we investigate three forms of virtual reality content production and consumption. Namely, 360 stereoscopic video, the combination of a 3D environment with a video billboard for dynamic elements, and a full 3D rendered scene.…

Virtual Reality (VR) and its applications have attracted significant and increasing attention. However, the requirements of much larger file sizes, different storage formats, and immersive viewing conditions pose significant challenges to…

Image and Video Processing · Electrical Eng. & Systems 2022-04-06 Meixu Chen , Yize Jin , Todd Goodall , Xiangxu Yu , Alan C. Bovik

We present two major contributions in this work: 1) we create a full HD resolution stereoscopic (S3D) video dataset comprised of 12 reference and 360 distorted videos. The test stimuli are produced by simulating the five levels of fog and…

Multimedia · Computer Science 2024-12-02 Sria Biswas , Balasubramanyam Appina , Priyanka Kokil , Sumohana S Channappayya

A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…

Information Theory · Computer Science 2019-01-09 Kaixuan Long , Chencheng Ye , Ying Cui , Zhi Liu
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