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Related papers: Multi-feature 360 Video Quality Estimation

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Wide-angle video is favored for its wide viewing angle and ability to capture a large area of scenery, making it an ideal choice for sports and adventure recording. However, wide-angle video is prone to deformation, exposure and other…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Bo Hu , Wei Wang , Chunyi Li , Lihuo He , Leida Li , Xinbo Gao

Our aim is to estimate the perspective-effected geometric distortion of a scene from a video feed. In contrast to all previous work we wish to achieve this using from low-level, spatio-temporally local motion features used in commercial…

Computer Vision and Pattern Recognition · Computer Science 2015-04-22 Ognjen Arandjelovic , Duc-Son Pham , Svetha Venkatesh

Omnidirectional image, also called 360-degree image, is able to capture the entire 360-degree scene, thereby providing more realistic immersive feelings for users than general 2D image and stereoscopic image. Meanwhile, this feature brings…

Image and Video Processing · Electrical Eng. & Systems 2025-02-27 Jiebin Yan , Ziwen Tan , Yuming Fang , Jiale Rao , Yifan Zuo

360{\deg} videos a.k.a. spherical videos are getting popular among users nevertheless, omnidirectional view of these videos demands high bandwidth and processing power at the end devices. Recently proposed viewport aware streaming…

Multimedia · Computer Science 2021-05-26 Chamara Kattadige , Kanchana Thilakarathna

Blind visual quality assessment (BVQA) on 360{\textdegree} video plays a key role in optimizing immersive multimedia systems. When assessing the quality of 360{\textdegree} video, human tends to perceive its quality degradation from the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-19 Li Yang , Mai Xu , Shengxi Li , Yichen Guo , Zulin Wang

360{\deg} cameras can capture complete environments in a single shot, which makes 360{\deg} imagery alluring in many computer vision tasks. However, monocular depth estimation remains a challenge for 360{\deg} data, particularly for high…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Manuel Rey-Area , Mingze Yuan , Christian Richardt

Virtual Reality (VR), which brings immersive experiences to viewers, has been gaining popularity in recent years. A key feature in VR systems is the use of omnidirectional content, which provides 360-degree views of scenes. In this work, we…

Image and Video Processing · Electrical Eng. & Systems 2019-11-18 Huyen T. T. Tran , Duc V. Nguyen , Nam Pham Ngoc , Trang H. Hoang , Truong Thu Huong , Truong Cong Thang

Evaluation of automatic video summaries is a challenging problem. In the past years, some evaluation methods are presented that utilize only a single feature like color feature to detect similarity between automatic video summaries and…

Computer Vision and Pattern Recognition · Computer Science 2016-04-20 Karim M. Mahmoud

This paper studies the quality of multimedia content focusing on 360 video and ambisonic spatial audio reproduced using a head-mounted display and a multichannel loudspeaker setup. Encoding parameters following basic video quality test…

Multimedia · Computer Science 2020-05-20 Randy Frans Fela , Nick Zacharov , Søren Forchhammer

Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Daichi Arai , Kyohei Unno , Yasuko Sugito , Yuichi Kusakabe

This paper provides a comprehensive survey on pioneer and state-of-the-art 3D scene geometry estimation methodologies based on single, two, or multiple images captured under the omnidirectional optics. We first revisit the basic concepts of…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Thiago Lopes Trugillo da Silveira , Paulo Gamarra Lessa Pinto , Jeffri Erwin Murrugarra Llerena , Claudio Rosito Jung

The ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2016-01-27 Michael Waechter , Mate Beljan , Simon Fuhrmann , Nils Moehrle , Johannes Kopf , Michael Goesele

360-degree images offer a significantly wider field of view compared to traditional pinhole cameras, enabling sparse sampling and dense 3D reconstruction in low-texture environments. This makes them crucial for applications in VR, AR, and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zhongmiao Yan , Qi Wu , Songpengcheng Xia , Junyuan Deng , Xiang Mu , Renbiao Jin , Ling Pei

Video post-processing methods can improve the quality of compressed videos at the decoder side. Most of the existing methods need to train corresponding models for compressed videos with different quantization parameters to improve the…

Image and Video Processing · Electrical Eng. & Systems 2023-11-16 Zheng Liu , Honggang Qi

Accurately estimating depth in 360-degree imagery is crucial for virtual reality, autonomous navigation, and immersive media applications. Existing depth estimation methods designed for perspective-view imagery fail when applied to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Ning-Hsu Wang , Yu-Lun Liu

Video quality assessment (VQA) is an important processing task, aiming at predicting the quality of videos in a manner highly consistent with human judgments of perceived quality. Traditional VQA models based on natural image and/or video…

Image and Video Processing · Electrical Eng. & Systems 2024-12-12 Qi Zheng , Yibo Fan , Leilei Huang , Tianyu Zhu , Jiaming Liu , Zhijian Hao , Shuo Xing , Chia-Ju Chen , Xiongkuo Min , Alan C. Bovik , Zhengzhong Tu

Video diffusion models lack explicit geometric supervision during training, leading to inconsistency artifacts such as object deformation, spatial drift, and depth violations in generated videos. To address this limitation, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Tengjiao Yin , Jinglei Shi , Heng Guo , Xi Wang

Quality assessment of omnidirectional images has become increasingly urgent due to the rapid growth of virtual reality applications. Different from traditional 2D images and videos, omnidirectional contents can provide consumers with freely…

Image and Video Processing · Electrical Eng. & Systems 2020-08-24 Jiahua Xu , Wei Zhou , Zhibo Chen

Monocular omnidirectional visual odometry (OVO) systems leverage 360-degree cameras to overcome field-of-view limitations of perspective VO systems. However, existing methods, reliant on handcrafted features or photometric objectives, often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Xiaopeng Guo , Yinzhe Xu , Huajian Huang , Sai-Kit Yeung

Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

Multimedia · Computer Science 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller