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Consider QBF, the Quantified Boolean Formula problem, as a combinatorial game ruleset. The problem is rephrased as determining the winner of the game where two opposing players take turns assigning values to boolean variables. In this…

Computational Complexity · Computer Science 2014-12-31 Kyle Burke

We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…

Combinatorics · Mathematics 2025-08-04 Tim Rammenstein

We consider the problem of computing the probability of regular languages of infinite trees with respect to the natural coin-flipping measure. We propose an algorithm which computes the probability of languages recognizable by \emph{game…

Formal Languages and Automata Theory · Computer Science 2015-10-07 Henryk Michalewski , Matteo Mio

A longstanding question in cognitive science concerns the learning mechanisms underlying compositionality in human cognition. Humans can infer the structured relationships (e.g., grammatical rules) implicit in their sensory observations…

Machine Learning · Computer Science 2021-05-20 Jacob Russin , Roland Fernandez , Hamid Palangi , Eric Rosen , Nebojsa Jojic , Paul Smolensky , Jianfeng Gao

Probabilistic puzzles can be confusing, partly because they are formulated in natural languages - full of unclarities and ambiguities - and partly because there is no widely accepted and intuitive formal language to express them. We propose…

Logic in Computer Science · Computer Science 2025-04-11 Elena Di Lavore , Bart Jacobs , Mario Román

The avoidability, or unavoidability of patterns in words over finite alphabets has been studied extensively. A word (pattern) over a finite set is said to be unavoidable if, for all but finitely many words, there exists a morphism mapping…

Formal Languages and Automata Theory · Computer Science 2019-07-16 Paul Sauer

Generalizations of linear numeration systems in which the set of natural numbers is recognizable by finite automata are obtained by describing an arbitrary infinite regular language following the lexicographic ordering. For these systems of…

Other Computer Science · Computer Science 2007-05-23 Pierre B. A. Lecomte , Michel Rigo

A generalization of numeration system in which the set N of the natural numbers is recognizable by finite automata can be obtained by describing a lexicographically ordered infinite regular language. Here we show that if P belonging to Q[x]…

Computational Complexity · Computer Science 2007-05-23 Michel Rigo

The state complexity of the result of a regular operation is often positively correlated with the number of distinct transformations induced by letters in the minimal deterministic finite automaton of the input languages. That is, more…

Formal Languages and Automata Theory · Computer Science 2018-09-07 Sylvie Davies

In this paper we study the enumeration and the construction, according to the number of ones, of particular binary words avoiding a fixed pattern. The growth of such words can be described by particular jumping and marked succession rules.…

Formal Languages and Automata Theory · Computer Science 2011-08-19 Stefano Bilotta , Elisa Pergola , Renzo Pinzani

In the first part of the paper we consider binary input channels that are not necessarily stationary and show how positive rates can be achieved using codes constrained to be within predetermined dictionaries. We use a…

Information Theory · Computer Science 2020-12-22 Ghurumuruhan Ganesan

We study regular expressions that use variables, or parameters, which are interpreted as alphabet letters. We consider two classes of languages denoted by such expressions: under the possibility semantics, a word belongs to the language if…

Formal Languages and Automata Theory · Computer Science 2015-03-19 Pablo Barceló , Leonid Libkin , Juan Reutter

Children can use the statistical regularities of their environment to learn word meanings, a mechanism known as cross-situational learning. We take a computational approach to investigate how the information present during each observation…

Computation and Language · Computer Science 2017-02-23 Aida Nematzadeh , Barend Beekhuizen , Shanshan Huang , Suzanne Stevenson

This paper concerns $\mu$-limit sets of cellular automata: sets of configurations made of words whose probability to appear does not vanish with time, starting from an initial $\mu$-random configuration. More precisely, we investigate the…

Discrete Mathematics · Computer Science 2015-06-23 Laurent Boyer , Martin Delacourt , Victor Poupet , Mathieu Sablik , Guillaume Theyssier

Traditionally, the formation of vocabularies has been studied by agent-based models (specially, the Naming Game) in which random pairs of agents negotiate word-meaning associations at each discrete time step. This paper proposes a first…

Computation and Language · Computer Science 2016-04-08 Javier Vera

Given a countable set X (usually taken to be N or Z), an infinite permutation $\pi$ of X is a linear ordering $<_\pi$ of X. This paper investigates the combinatorial complexity of infinite permutations on N associated with the image of…

Combinatorics · Mathematics 2011-03-01 Steven Widmer

Consider a game where Alice generates an integer and Bob wins if he can factor that integer. Traditional game theory tells us that Bob will always win this game even though in practice Alice will win given our usual assumptions about the…

Computer Science and Game Theory · Computer Science 2009-11-18 Lance Fortnow , Rahul Santhanam

A language is dense if the set of all infixes (or subwords) of the language is the set of all words. Here, it is shown that it is decidable whether the language accepted by a nondeterministic Turing machine with a one-way read-only input…

Formal Languages and Automata Theory · Computer Science 2019-03-08 Oscar H. Ibarra , Ian McQuillan

In this paper we consider block languages, namely sets of words having the same length, and study the deterministic and nondeterministic state complexity of several operations on these languages. Being a subclass of finite languages, the…

Formal Languages and Automata Theory · Computer Science 2024-09-12 Guilherme Duarte , Nelma Moreira , Luca Prigioniero , Rogério Reis

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

Artificial Intelligence · Computer Science 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła