Related papers: 3D Human Action Representation Learning via Cross-…
Contrastive learning has gained significant attention in skeleton-based action recognition for its ability to learn robust representations from unlabeled data. However, existing methods rely on a single skeleton convention, which limits…
Self-supervised skeleton-based action recognition enjoys a rapid growth along with the development of contrastive learning. The existing methods rely on imposing invariance to augmentations of 3D skeleton within a single data stream, which…
This paper strives for self-supervised learning of a feature space suitable for skeleton-based action recognition. Our proposal is built upon learning invariances to input skeleton representations and various skeleton augmentations via a…
The self-supervised pretraining paradigm has achieved great success in skeleton-based action recognition. However, these methods treat the motion and static parts equally, and lack an adaptive design for different parts, which has a…
Cross view action recognition (CVAR) seeks to recognize a human action when observed from a previously unseen viewpoint. This is a challenging problem since the appearance of an action changes significantly with the viewpoint. Applications…
Skeleton-based action recognition is widely used in varied areas, e.g., surveillance and human-machine interaction. Existing models are mainly learned in a supervised manner, thus heavily depending on large-scale labeled data which could be…
In recent years, self-supervised representation learning for skeleton-based action recognition has advanced with the development of contrastive learning methods. However, most of contrastive paradigms are inherently discriminative and often…
Skeleton-based action representation learning aims to interpret and understand human behaviors by encoding the skeleton sequences, which can be categorized into two primary training paradigms: supervised learning and self-supervised…
Multi-view representation learning has developed rapidly over the past decades and has been applied in many fields. However, most previous works assumed that each view is complete and aligned. This leads to an inevitable deterioration in…
We present MaCLR, a novel method to explicitly perform cross-modal self-supervised video representations learning from visual and motion modalities. Compared to previous video representation learning methods that mostly focus on learning…
Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…
Considering the instance-level discriminative ability, contrastive learning methods, including MoCo and SimCLR, have been adapted from the original image representation learning task to solve the self-supervised skeleton-based action…
Contrastive learning has been proven beneficial for self-supervised skeleton-based action recognition. Most contrastive learning methods utilize carefully designed augmentations to generate different movement patterns of skeletons for the…
We present Cycle-Contrastive Learning (CCL), a novel self-supervised method for learning video representation. Following a nature that there is a belong and inclusion relation of video and its frames, CCL is designed to find correspondences…
Human Activity Recognition is a field of research where input data can take many forms. Each of the possible input modalities describes human behaviour in a different way, and each has its own strengths and weaknesses. We explore the…
Human skeleton point clouds are commonly used to automatically classify and predict the behaviour of others. In this paper, we use a contrastive self-supervised learning method, SimCLR, to learn representations that capture the semantics of…
In recent years, self-supervised representation learning for skeleton-based action recognition has been developed with the advance of contrastive learning methods. The existing contrastive learning methods use normal augmentations to…
In this paper, a contrastive representation learning framework is proposed to enhance human action segmentation via pre-training using trimmed (single action) skeleton sequences. Unlike previous representation learning works that are…
In this paper, we present a new cross-architecture contrastive learning (CACL) framework for self-supervised video representation learning. CACL consists of a 3D CNN and a video transformer which are used in parallel to generate diverse…
In this paper, we address self-supervised representation learning from human skeletons for action recognition. Previous methods, which usually learn feature presentations from a single reconstruction task, may come across the overfitting…