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Related papers: Spatial Privacy-aware VR streaming

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Proactive tile-based virtual reality (VR) video streaming employs the current tracking data of a user to predict future requested tiles, then renders and delivers the predicted tiles to be requested before playback. The quality of…

Multimedia · Computer Science 2021-04-21 Xing Wei , Chenyang Yang

Proactive tile-based virtual reality (VR) video streaming can use the trace of FoV and eye movement to predict future requested tiles, then renders and delivers the predicted tiles before playback. The quality of experience (QoE) depends on…

Multimedia · Computer Science 2021-10-22 Xing Wei , Chenyang Yang

Proactive tile-based virtual reality (VR) video streaming employs the viewpoint of a user to predict the tiles to be requested, renders and delivers the predicted tiles before playback. Recently, it has been found that the identity and…

Multimedia · Computer Science 2022-04-12 Xing Wei , Chenyang Yang , Chengjian Sun

Proactive virtual reality (VR) streaming requires users to upload viewpoint-related information, raising significant privacy concerns. Existing strategies preserve privacy by introducing errors to viewpoints, which, however, compromises the…

Multimedia · Computer Science 2025-03-13 Xing Wei , Shengqian Han , Chenyang Yang , Chengjian Sun

Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before playback. All existing works either focus on designing…

Information Theory · Computer Science 2024-02-15 Xing Wei , Chenyang Yang , Shengqian Han

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…

Information Theory · Computer Science 2021-06-16 Long Teng , Guangtao Zhai , Yongpeng Wu , Xiongkuo Min , Wenjun Zhang , Zhi Ding , Chengshang Xiao

360{\deg} videos require significant bandwidth to provide an immersive viewing experience. Wireless systems using terahertz (THz) frequency band can meet this high data rate demand. However, self-blockage is a challenge in such systems. To…

Image and Video Processing · Electrical Eng. & Systems 2024-12-10 Mehdi Setayesh , Vincent W. S. Wong

In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…

Multimedia · Computer Science 2017-04-27 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Online collaborative medical prediction platforms offer convenience and real-time feedback by leveraging massive electronic health records. However, growing concerns about privacy and low prediction quality can deter patient participation…

Machine Learning · Computer Science 2025-07-16 Shao-Bo Lin , Xiaotong Liu , Yao Wang

Current Virtual Reality (VR) input devices make it possible to navigate a virtual environment and record immersive, personalized data regarding the user's movement and specific behavioral habits, which brings the question of the user's…

Human-Computer Interaction · Computer Science 2023-02-07 Aryabrata Basu , Mohammad Jahed Murad Sunny , Jayasri Sai Nikitha Guthula

360-degree video becomes increasingly popular among users. In the current network bandwidth, serving high resolution 360 degree video to users is quite difficult. Most of the work has been devoted to the prediction of user viewports or…

Multimedia · Computer Science 2023-08-29 Zhiyu Pang

Virtual reality (VR) telepresence applications and the so-called "metaverse" promise to be the next major medium of human-computer interaction. However, with recent studies demonstrating the ease at which VR users can be profiled and…

Cryptography and Security · Computer Science 2023-10-24 Vivek Nair , Gonzalo Munilla Garrido , Dawn Song

In this paper, we present a digital twin (DT)-assisted adaptive video streaming scheme to enhance personalized quality-of-experience (PQoE). Since PQoE models are user-specific and time-varying, existing schemes based on universal and…

Image and Video Processing · Electrical Eng. & Systems 2022-05-10 Xinyu Huang , Conghao Zhou , Wen Wu , Mushu Li , Huaqing Wu , Xuemin , Shen

The adoption of virtual reality (VR) technologies has rapidly gained momentum in recent years as companies around the world begin to position the so-called "metaverse" as the next major medium for accessing and interacting with the…

Human-Computer Interaction · Computer Science 2023-11-09 Gonzalo Munilla Garrido , Vivek Nair , Dawn Song

Eye tracking is routinely being incorporated into virtual reality (VR) systems. Prior research has shown that eye tracking data, if exposed, can be used for re-identification attacks. The state of our knowledge about currently existing…

Human-Computer Interaction · Computer Science 2024-02-22 Ethan Wilson , Azim Ibragimov , Michael J. Proulx , Sai Deep Tetali , Kevin Butler , Eakta Jain

Volumetric video offers a highly immersive viewing experience, but poses challenges in ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper, we explore the effect of viewing distance introduced by six…

Multimedia · Computer Science 2023-09-12 Xi Wang , Wei Liu , Huitong Liu , Peng Yang

QoS-based Web service recommendation has recently gained much attention for providing a promising way to help users find high-quality services. To facilitate such recommendations, existing studies suggest the use of collaborative filtering…

Cryptography and Security · Computer Science 2016-11-17 Jieming Zhu , Pinjia He , Zibin Zheng , Michael R. Lyu

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

Multimedia · Computer Science 2017-05-16 Tarek El-Ganainy
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