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This work presents a generative adversarial architecture for generating three-dimensional shapes based on signed distance representations. While the deep generation of shapes has been mostly tackled by voxel and surface point cloud…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Marian Kleineberg , Matthias Fey , Frank Weichert

Automating architectural floorplan design is vital for housing and interior design, offering a faster, cost-effective alternative to manual sketches by architects. However, existing methods, including rule-based and learning-based…

Graphics · Computer Science 2024-12-17 Sizhe Hu , Wenming Wu , Yuntao Wang , Benzhu Xu , Liping Zheng

Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hassan Abu Alhaija , Alara Dirik , André Knörig , Sanja Fidler , Maria Shugrina

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

This article discusses the study of 3D graphic volume primitive computer system generation (3D segments) based on General Purpose Graphics Processing Unit (GPGPU) technology for 3D volume visualization systems. It is based on the general…

Graphics · Computer Science 2020-09-22 Anas M. Al-Oraiqat , Sergii A. Zori

Graphic design is essential for visual communication with layouts being fundamental to composing attractive designs. Layout generation differs from pixel-level image synthesis and is unique in terms of the requirement of mutual relations…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Hsin-Ying Lee , Lu Jiang , Irfan Essa , Phuong B Le , Haifeng Gong , Ming-Hsuan Yang , Weilong Yang

When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…

Graphics · Computer Science 2021-07-22 Joseph Chen , Ko-Wei Tai , Wen-Chin Chen , Ming Ouhyoung

We introduce a deep generative network for 3D shape detailization, akin to stylization with the style being geometric details. We address the challenge of creating large varieties of high-resolution and detailed 3D geometry from a small set…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Zhiqin Chen , Vladimir G. Kim , Matthew Fisher , Noam Aigerman , Hao Zhang , Siddhartha Chaudhuri

The automatic generation of floorplans given user inputs has great potential in architectural design and has recently been explored in the computer vision community. However, the majority of existing methods synthesize floorplans in the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Jiachen Liu , Yuan Xue , Jose Duarte , Krishnendra Shekhawat , Zihan Zhou , Xiaolei Huang

With the massive proliferation of data-driven algorithms, such as deep learning-based approaches, the availability of high-quality data is of great interest. Volumetric data is very important in medicine, as it ranges from disease diagnoses…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 André Ferreira , Jianning Li , Kelsey L. Pomykala , Jens Kleesiek , Victor Alves , Jan Egger

Previous approaches to generate shapes in a 3D setting train a GAN on the latent space of an autoencoder (AE). Even though this produces convincing results, it has two major shortcomings. As the GAN is limited to reproduce the dataset the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Moritz Ibing , Isaak Lim , Leif Kobbelt

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

Graphics · Computer Science 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

3D vector graphics play a crucial role in various applications including 3D shape retrieval, conceptual design, and virtual reality interactions due to their ability to capture essential structural information with minimal representation.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Chuang Wang , Haitao Zhou , Ling Luo , Qian Yu

This paper addresses the challenge of object-centric layout generation under spatial constraints, seen in multiple domains including floorplan design process. The design process typically involves specifying a set of spatial constraints…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Mohammed Haroon Dupty , Yanfei Dong , Sicong Leng , Guoji Fu , Yong Liang Goh , Wei Lu , Wee Sun Lee

This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yidi Li , Jun Xiao , Zhengda Lu , Yiqun Wang , Haiyong Jiang

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

Current performance-driven building design methods are not widely adopted outside the research field for several reasons that make them difficult to integrate into a typical design process. In the early design phase, in particular, the…

Machine Learning · Computer Science 2022-04-19 Spyridon Ampanavos , Ali Malkawi

The generation of high-fidelity view synthesis is essential for robotic navigation and interaction but remains challenging, particularly in indoor environments and real-time scenarios. Existing techniques often require significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Sen Wang , Qing Cheng , Stefano Gasperini , Wei Zhang , Shun-Cheng Wu , Niclas Zeller , Daniel Cremers , Nassir Navab

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

In this paper, we study the graphic layout generation problem of producing high-quality visual-textual presentation designs for given images. We note that image compositions, which contain not only global semantics but also spatial…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Min Zhou , Chenchen Xu , Ye Ma , Tiezheng Ge , Yuning Jiang , Weiwei Xu