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Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate novel and high-quality volumetric meshes. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Yan Zheng , Lemeng Wu , Xingchao Liu , Zhen Chen , Qiang Liu , Qixing Huang

Urban modeling is essential for city planning, scene synthesis, and gaming. Existing image-based methods generate diverse layouts but often lack geometric continuity and scalability, while graph-based methods capture structural relations…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Mengyuan Niu , Xinxin Zhuo , Ruizhe Wang , Yuyue Huang , Junyan Yang , Qiao Wang

This paper proposes a novel graph-constrained generative adversarial network, whose generator and discriminator are built upon relational architecture. The main idea is to encode the constraint into the graph structure of its relational…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Nelson Nauata , Kai-Hung Chang , Chin-Yi Cheng , Greg Mori , Yasutaka Furukawa

A general concept of 3D volumetric visualization systems is described based on 3D discrete voxel scenes (worlds) representation. Definitions of 3D discrete voxel scene (world) basic elements and main steps of the image synthesis algorithm…

Graphics · Computer Science 2017-02-07 Anas M. Al-Oraiqat , E. A. Bashkov , S. A. Zori , Aladdein M. Amro

We present ShaDDR, an example-based deep generative neural network which produces a high-resolution textured 3D shape through geometry detailization and conditional texture generation applied to an input coarse voxel shape. Trained on a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Qimin Chen , Zhiqin Chen , Hang Zhou , Hao Zhang

We present a deep convolutional decoder architecture that can generate volumetric 3D outputs in a compute- and memory-efficient manner by using an octree representation. The network learns to predict both the structure of the octree, and…

Computer Vision and Pattern Recognition · Computer Science 2017-08-09 Maxim Tatarchenko , Alexey Dosovitskiy , Thomas Brox

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xianglong He , Junyi Chen , Sida Peng , Di Huang , Yangguang Li , Xiaoshui Huang , Chun Yuan , Wanli Ouyang , Tong He

3D data that contains rich geometry information of objects and scenes is valuable for understanding 3D physical world. With the recent emergence of large-scale 3D datasets, it becomes increasingly crucial to have a powerful 3D generative…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Jianwen Xie , Zilong Zheng , Ruiqi Gao , Wenguan Wang , Song-Chun Zhu , Ying Nian Wu

Generating realistic building layouts for automatic building design has been studied in both the computer vision and architecture domains. Traditional approaches from the architecture domain, which are based on optimization techniques or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jiachen Liu , Yuan Xue , Haomiao Ni , Rui Yu , Zihan Zhou , Sharon X. Huang

CNN-based volumetric methods that label individual voxels now dominate the field of biomedical segmentation. However, 3D surface representations are often required for proper analysis. They can be obtained by post-processing the labeled…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Udaranga Wickramasinghe , Edoardo Remelli , Graham Knott , Pascal Fua

We propose a new generative model for layout generation. We generate layouts in three steps. First, we generate the layout elements as nodes in a layout graph. Second, we compute constraints between layout elements as edges in the layout…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Wamiq Para , Paul Guerrero , Tom Kelly , Leonidas Guibas , Peter Wonka

In this paper, we propose a method for generating a hierarchical, volumetric topological map from 3D point clouds. There are three basic hierarchical levels in our map: $storey - region - volume$. The advantages of our method are reflected…

Robotics · Computer Science 2021-11-25 Zhenpeng He , Hao Sun , Jiawei Hou , Yajun Ha , Sören Schwertfeger

Home design is a complex task that normally requires architects to finish with their professional skills and tools. It will be fascinating that if one can produce a house plan intuitively without knowing much knowledge about home design and…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Qi Chen , Qi Wu , Rui Tang , Yuhan Wang , Shuai Wang , Mingkui Tan

Evaluating code generation models for 3D spatial reasoning requires executing generated code in realistic environments and assessing outputs beyond surface-level correctness. We introduce a platform VoxelCode, for analyzing code generation…

Machine Learning · Computer Science 2026-04-06 Yan Zheng , Florian Bordes

We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on bounding proxies or implicit representations, which overlook…

Existing generative models for 3D shapes are typically trained on a large 3D dataset, often of a specific object category. In this paper, we investigate the deep generative model that learns from only a single reference 3D shape.…

Graphics · Computer Science 2022-12-19 Rundi Wu , Changxi Zheng

Vision-language navigation (VLN) requires an agent to navigate through an 3D environment based on visual observations and natural language instructions. It is clear that the pivotal factor for successful navigation lies in the comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Rui Liu , Wenguan Wang , Yi Yang

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

Advances in 3D-aware generative models have pushed the boundary of image synthesis with explicit camera control. To achieve high-resolution image synthesis, several attempts have been made to design efficient generators, such as hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Mallikarjun B R , Xingang Pan , Mohamed Elgharib , Christian Theobalt

Volumetric design, also called massing design, is the first and critical step in professional building design which is sequential in nature. As the volumetric design process requires careful design decisions and iterative adjustments, the…

Machine Learning · Computer Science 2025-04-10 Md Ferdous Alam , Yi Wang , Chin-Yi Cheng , Jieliang Luo
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