Related papers: Unification of computer reality
The evolution of User Interfaces marks a significant transition from traditional command-line interfaces to more intuitive graphical and touch-based interfaces, largely driven by the emergence of personal computing devices. The advent of…
In this study, we aim to solve the single-view robot self-localization problem by using visual experience across domains. Although the bag-of-words method constitutes a popular approach to single-view localization, it fails badly when it's…
We propose a unified architecture for next generation cognitive, low cost, mobile internet. The end user platform is able to scale as per the application and network requirements. It takes computing out of the data center and into end user…
This book develops the conjecture that all kinds of information processing in computers and in brains may usefully be understood as "information compression by multiple alignment, unification and search". This "SP theory", which has been…
The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…
In domains with high knowledge distribution a natural objective is to create principle foundations for collaborative interactive learning environments. We present a first mathematical characterization of a collaborative learning group, a…
The Metaverse encompasses technologies related to the internet, virtual and augmented reality, and other domains toward smart interfaces that are hyper-connected, immersive, and engaging. However, Metaverse applications face inherent…
Enriching the robot representation of the operational environment is a challenging task that aims at bridging the gap between low-level sensor readings and high-level semantic understanding. Having a rich representation often requires…
This article introduces our vision for a new interaction paradigm: Heads-Up Computing, a concept involving the provision of seamless computing support for daily activities. Its synergistic and user-centric approach frees humans from common…
To address the need for regulating digital technologies without hampering innovation or pre-digital transformation regulatory frameworks, we provide a model to evolve Data governance toward Information governance and precise the relation…
The proliferation of artificial intelligence has enabled a diversity of applications that bridge the gap between digital and physical worlds. As physical environments are too complex to model through a single information acquisition…
The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…
Metaverse, with the combination of the prefix "meta" (meaning transcending) and the word "universe", has been deemed as the next-generation (NextG) Internet. It aims to create a shared virtual space that connects all virtual worlds via the…
Experiments in cognitive science and decision theory show that the ways in which people combine concepts and make decisions cannot be described by classical logic and probability theory. This has serious implications for applied disciplines…
Our vision paper outlines a plan to improve the future of semantic interoperability in data spaces through the application of machine learning. The use of data spaces, where data is exchanged among members in a self-regulated environment,…
Cyberspace is an online world created by growing network of computing and communication technologies. It is a virtual space of the Internet, paralleled to geographic space we are living on. As becoming a recognized component of our society,…
The Metaverse depicts a parallel digitalized world where virtuality and reality are fused. It has economic and social systems like those in the real world and provides intelligent services and applications. In this paper, we introduce the…
Recognition and reasoning are two pillars of visual understanding. However, these tasks have an imbalance in focus; whereas recent advances in neural networks have shown strong empirical performance in visual recognition, there has been…
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the physical world. The virtual reality concept is familiar to us…
We propose there is a need for a technical platform enabling people to engage with the collection, management and consumption of personal data; and that this platform should itself be personal, under the direct control of the individual…