Related papers: On link deletion and point deletion in games on gr…
In this article, we start with a two-player game that models communication under adverse circumstances in everyday life and study it from the perspective of a modal logic of graphs, where links can be deleted locally according to…
We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…
The present paper deals with connected subtraction games in graphs, which are generalization of takeaway games. In a connected subtraction game, two players alternate removing a connected sub-graph from a given connected game-graph,…
We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…
We introduce a graph-theoretic vertex dissolution model that applies to a number of redistribution scenarios such as gerrymandering in political districting or work balancing in an online situation. The central aspect of our model is the…
Link prediction aims to reveal missing edges in a graph. We address this task with a Gaussian process that is transformed using simplified graph convolutions to better leverage the inductive bias of the domain. To scale the Gaussian process…
The present paper is a review of the current state of Graph-Link Theory (graph-links are also closely related to homotopy classes of looped interlacement graphs), dealing with a generalisation of knots obtained by translating the…
Topological fixpoint logics are a family of logics that admits topological models and where the fixpoint operators are defined with respect to the topological interpretations. Here we consider a topological fixpoint logic for relational…
In this article, we consider the operations of insertion and deletion working in a graph-controlled manner. We show that like in the case of context-free productions, the computational power is strictly increased when using a control graph:…
We define and study the link prediction problem in bipartite networks, specializing general link prediction algorithms to the bipartite case. In a graph, a link prediction function of two vertices denotes the similarity or proximity of the…
The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…
Link prediction, the problem of identifying missing links among a set of inter-related data entities, is a popular field of research due to its application to graph-like domains. Producing consistent evaluations of the performance of the…
The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared in the study of automata and logic, and they later became…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…
Dynamically changing graphs are used in many applications of graph algorithms. The scope of these graphs are in graphics, communication networks and in VLSI designs where graphs are subjected to change, such as addition and deletion of…
The paper introduces two player connectivity games played on finite bipartite graphs. Algorithms that solve these connectivity games can be used as subroutines for solving M\"uller games. M\"uller games constitute a well established class…
The "bisimulation problem" for equational graphs of finite out-degree is shown to be decidable. We reduce this problem to the bisimulation problem for deterministic rational (vectors of) boolean series on the alphabet of a dpda M. We then…
There is a well-documented research programme on graph operators which addresses questions such as `Which graphs appear as images of graphs?'; `Which graphs are fixed under the operator?'; `What happens if the operator is iterated?' In this…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
In the game of Graph Nimors, two players alternately perform graph minor operations (deletion and contraction of edges) on a graph until no edges remain, at which point the player who last moved wins. We present theoretical and experimental…