Related papers: On link deletion and point deletion in games on gr…
Many real-world complex networks are best modeled as bipartite (or 2-mode) graphs, where nodes are divided into two sets with links connecting one side to the other. However, there is currently a lack of methods to analyze properly such…
We introduce a topological combinatorial game called the Link Smoothing Game. The game is played on the shadow of a link diagram and legal moves consist of smoothing precrossings. One player's goal is to keep the diagram connected while the…
We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…
This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…
A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…
We introduce and prove basic results about several graph-theoretic notions relevant to the multiresolution analysis of flow graphs that represent the transfer of control in computer programs. We take a category-theoretical viewpoint to…
We deal with a random graph model where at each step, a vertex is chosen uniformly at random, and it is either duplicated or its edges are deleted. Duplication has a given probability. We analyse the limit distribution of the degree of a…
We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…
In this paper, we present, to our knowledge, the first known I/O efficient solutions for computing the k-bisimulation partition of a massive directed graph, and performing maintenance of such a partition upon updates to the underlying…
In this paper we develop a structure called Link Algebra, in which we present a Set with two binary operations and an axiom system developed from the study of graph theory and set/antiset theory, sowing main theorems and definitions. Once…
A permutation graph can be defined as an intersection graph of segments whose endpoints lie on two parallel lines $l_1$ and $l_2$, one on each. A bipartite permutation graph is a permutation graph which is bipartite. In this paper we study…
We introduce the category of optiongraphs and option-preserving maps as a model to study impartial combinatorial games. Outcomes, remoteness, and extended nim-values are preserved under option-preserving maps. We show that the four…
The notions of captured/lost vertices and dead edges in the Shannon game (Shannon switching game on nodes) are examined using graph theory. Simple methods are presented for identifying some dead edges and some captured sets of vertices,…
We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…
The prediction of graph evolution is an important and challenging problem in the analysis of networks and of the Web in particular. But while the appearance of new links is part of virtually every model of Web growth, the disappearance of…
Parity games play a central role in model checking and satisfiability checking. Solving parity games is computationally expensive, among others due to the size of the games, which, for model checking problems, can easily contain $10^9$…
We investigate the global chirality distribution of the quantum walk on the line when decoherence is introduced either through simultaneous measurements of the chirality and particle position, or as a result of broken links. The first…
We study the underlying mathematical properties of various partial order models of concurrency based on transition systems, Petri nets, and event structures, and show that the concurrent behaviour of these systems can be captured in a…
Betweeness centrality is one of the most important concepts in graph analysis. It was recently extended to link streams, a graph generalization where links arrive over time. However, its computation raises non-trivial issues, due in…
Consider a system of $K$ particles moving on the vertex set of a finite connected graph with at most one particle per vertex. If there is one, the particle at $x$ chooses one of the $\hbox{deg} (x)$ neighbors of its location uniformly at…