English
Related papers

Related papers: A Recursive Approach to Solving Parity Games in Qu…

200 papers

In this paper, we study games with continuous action spaces and non-linear payoff functions. Our key insight is that Lipschitz continuity of the payoff function allows us to provide algorithms for finding approximate equilibria in these…

Computer Science and Game Theory · Computer Science 2016-03-31 Argyrios Deligkas , John Fearnley , Paul Spirakis

We combine the parametric Barvinok algorithm with a generation algorithm for a finite list of suitably chosen discrete sub-cases on the enumeration of complete simple games, i.e. a special subclass of monotone Boolean functions. Recently,…

Combinatorics · Mathematics 2010-01-19 Sascha Kurz , Nikolas Tautenhahn

We present a polynomial-time reduction from max-plus-average constraints to the feasibility problem for semidefinite programs. This shows that Condon's simple stochastic games, stochastic mean payoff games, and in particular mean payoff…

Optimization and Control · Mathematics 2025-12-03 Manuel Bodirsky , Georg Loho , Mateusz Skomra

In this work, we establish near-linear and strong convergence for a natural first-order iterative algorithm that simulates Von Neumann's Alternating Projections method in zero-sum games. First, we provide a precise analysis of Optimistic…

Optimization and Control · Mathematics 2021-08-18 Ioannis Anagnostides , Paolo Penna

We study the query complexity of Weak Parity: the problem of computing the parity of an n-bit input string, where one only has to succeed on a 1/2+eps fraction of input strings, but must do so with high probability on those inputs where one…

Computational Complexity · Computer Science 2013-12-03 Scott Aaronson , Andris Ambainis , Kaspars Balodis , Mohammad Bavarian

We prove that there exists a constant $\epsilon>0$ such that, assuming the Exponential Time Hypothesis for PPAD, computing an $\epsilon$-approximate Nash equilibrium in a two-player (nXn) game requires quasi-polynomial time,…

Computational Complexity · Computer Science 2016-08-31 Aviad Rubinstein

The parity index problem of tree automata asks, given a regular tree language L, what is the least number of priorities of a nondeterministic parity tree automaton that recognises L. This is a long-standing open problem, also known as the…

Formal Languages and Automata Theory · Computer Science 2024-12-24 Olivier Idir , Karoliina Lehtinen

The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…

Logic in Computer Science · Computer Science 2023-06-22 Alexander Weinert , Martin Zimmermann

We design algorithms for minimizing $\max_{i\in[n]} f_i(x)$ over a $d$-dimensional Euclidean or simplex domain. When each $f_i$ is $1$-Lipschitz and $1$-smooth, our method computes an $\epsilon$-approximate solution using $\widetilde{O}(n…

Data Structures and Algorithms · Computer Science 2023-11-21 Yair Carmon , Arun Jambulapati , Yujia Jin , Aaron Sidford

Gradient-based algorithms have shown great promise in solving large (two-player) zero-sum games. However, their success has been mostly confined to the low-precision regime since the number of iterations grows polynomially in $1/\epsilon$,…

Computer Science and Game Theory · Computer Science 2024-10-30 Ioannis Anagnostides , Tuomas Sandholm

We establish an improved classical algorithm for solving linear systems in a model analogous to the QRAM that is used by quantum linear solvers. Precisely, for the linear system $A\x = \b$, we show that there is a classical algorithm that…

Quantum Physics · Physics 2023-04-18 Changpeng Shao , Ashley Montanaro

In the first-order query model for zero-sum $K\times K$ matrix games, players observe the expected pay-offs for all their possible actions under the randomized action played by their opponent. This classical model has received renewed…

Computer Science and Game Theory · Computer Science 2023-11-03 Hédi Hadiji , Sarah Sachs , Tim van Erven , Wouter M. Koolen

We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method…

Logic in Computer Science · Computer Science 2018-03-16 Daniel Hausmann , Lutz Schröder , Hans-Peter Deifel

We study the computation of equilibria of anonymous games, via algorithms that may proceed via a sequence of adaptive queries to the game's payoff function, assumed to be unknown initially. The general topic we consider is \emph{query…

Computer Science and Game Theory · Computer Science 2016-05-06 Paul W. Goldberg , Stefano Turchetta

We propose an algorithm for quickly evaluating polynomials. It pre-conditions a complex polynomial $P$ of degree $d$ in time $O(d\log d)$, with a low multiplicative constant independent of the precision. Subsequent evaluations of $P$…

Numerical Analysis · Mathematics 2022-11-15 Ramona Anton , Nicolae Mihalache , François Vigneron

Zeilberger's algorithm provides a method to compute recurrence and differential equations from given hypergeometric series representations, and an adaption of Almquist and Zeilberger computes recurrence and differential equations for…

Classical Analysis and ODEs · Mathematics 2016-09-07 Wolfram Koepf , Dieter Schmersau

We investigate the complexity of algorithms counting ones in different sets of operations. With addition and logical operations (but no shift) $O(\log^2(n))$ steps suffice to count ones. Parity can be computed with complexity $O(\log(n))$,…

Computational Complexity · Computer Science 2015-07-03 Holger Petersen

We investigate quantum algorithms for classification, a fundamental problem in machine learning, with provable guarantees. Given $n$ $d$-dimensional data points, the state-of-the-art (and optimal) classical algorithm for training…

Quantum Physics · Physics 2019-05-28 Tongyang Li , Shouvanik Chakrabarti , Xiaodi Wu

We study dynamic $(1-\epsilon)$-approximate rounding of fractional matchings -- a key ingredient in numerous breakthroughs in the dynamic graph algorithms literature. Our first contribution is a surprisingly simple deterministic rounding…

Data Structures and Algorithms · Computer Science 2024-02-26 Sayan Bhattacharya , Peter Kiss , Aaron Sidford , David Wajc

We study quantum algorithms for approximating Lasserre's hierarchy values for polynomial optimization. Let $f,g_1,\ldots,g_m$ be real polynomials in $n$ variables and $f^\star$ the infimum of $f$ over the semialgebraic set $S(g)=\{x:…

Quantum Physics · Physics 2025-11-19 Daniel Stilck França , Ngoc Hoang Anh Mai