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Automatically synthesizing figures from text captions is a compelling capability. However, achieving high geometric precision and editability requires representing figures as graphics programs in languages like TikZ, and aligned training…
Indoor scene synthesis involves automatically picking and placing furniture appropriately on a floor plan, so that the scene looks realistic and is functionally plausible. Such scenes can serve as homes for immersive 3D experiences, or be…
Robot world model representations are a vital part of robotic applications. However, there is no support for such representations in model-driven engineering tool chains. This work proposes a novel Domain Specific Language (DSL) for robotic…
We introduce Scenario Dreamer, a fully data-driven generative simulator for autonomous vehicle planning that generates both the initial traffic scene - comprising a lane graph and agent bounding boxes - and closed-loop agent behaviours.…
Vision-language models have recently emerged as promising planners for autonomous driving, where success hinges on topology-aware reasoning over spatial structure and dynamic interactions from multimodal input. However, existing models are…
Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level…
Scene Classification has been addressed with numerous techniques in computer vision literature. However, with the increasing number of scene classes in datasets in the field, it has become difficult to achieve high accuracy in the context…
Procedural models are being widely used to synthesize scenes for graphics, gaming, and to create (labeled) synthetic datasets for ML. In order to produce realistic and diverse scenes, a number of parameters governing the procedural models…
This article summarizes the research progress of scenario-based testing and development technology for autonomous vehicles. We systematically analyzed previous research works and proposed the definition of scenario, the elements of the…
Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…
Accurate trajectory prediction is fundamentally challenging due to high scene heterogeneity - the severe variance in motion velocity, spatial density, and interaction patterns across different real-world environments. However, most existing…
For autonomous vehicles, safe navigation in complex environments depends on handling a broad range of diverse and rare driving scenarios. Simulation- and scenario-based testing have emerged as key approaches to development and validation of…
Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this…
Zero-shot scene understanding in real-world settings presents major challenges due to the complexity and variability of natural scenes, where models must recognize new objects, actions, and contexts without prior labeled examples. This work…
Real-world crash reports, which combine textual summaries and sketches, are valuable for scenario-based testing of autonomous driving systems (ADS). However, current methods cannot effectively translate this multimodal data into precise,…
Autonomous driving promises safer roads, reduced congestion, and improved mobility, yet validating these systems across diverse conditions remains a major challenge. Real-world testing is expensive, time-consuming, and sometimes unsafe,…
Programming robots is a complicated and time-consuming task. A robot is essentially a real-time, distributed embedded system. Often, control and communication paths within the system are tightly coupled to the actual physical configuration…
Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic…
Scenarios are a crucial element for developing, testing, and verifying autonomous driving systems. However, open-source scenarios are often formulated using different terminologies. This limits their usage across different applications as…
3D simulated environments play a critical role in Embodied AI, but their creation requires expertise and extensive manual effort, restricting their diversity and scope. To mitigate this limitation, we present Holodeck, a system that…