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Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

In this paper, we aim to generate text classification data given arbitrary class definitions (i.e., user instruction), so one can train a small text classifier without any human annotation or raw corpus. Compared with pioneer attempts, our…

Computation and Language · Computer Science 2024-05-21 Letian Peng , Jingbo Shang

This paper provides a roadmap that explores the question of how to imbue learning agents with the ability to understand and generate contextually relevant natural language in service of achieving a goal. We hypothesize that two key…

Artificial Intelligence · Computer Science 2021-03-19 Prithviraj Ammanabrolu , Mark O. Riedl

The emergence of generative AI (GenAI) models, including large language models and text-to-image models, has significantly advanced the synergy between humans and AI with not only their outstanding capability but more importantly, the…

Human-Computer Interaction · Computer Science 2025-03-05 Leixian Shen , Haotian Li , Yifang Wang , Xing Xie , Huamin Qu

Miscommunication and communication challenges between instructors and students represents one of the primary barriers to post-secondary learning. Students often avoid or miss opportunities to ask questions during office hours due to…

Computers and Society · Computer Science 2024-02-02 Ramteja Sajja , Yusuf Sermet , David Cwiertny , Ibrahim Demir

Incorporating computer programming exercises in introductory physics is a delicate task that involves a number of choices that may have a strong affect on student learning. We present an approach that speaks to a number of common concerns…

In this paper we present a novel interactive multimodal learning system, which facilitates search and exploration in large networks of social multimedia users. It allows the analyst to identify and select users of interest, and to find…

Information Retrieval · Computer Science 2019-05-08 Iva Gornishka , Stevan Rudinac , Marcel Worring

We propose a novel Unmanned Aerial Vehicles (UAV) assisted creative capture system that leverages diffusion models to interpret high-level natural language prompts and automatically generate optimal flight trajectories for cinematic video…

Robotics · Computer Science 2026-01-27 Valerii Serpiva , Artem Lykov , Jeffrin Sam , Aleksey Fedoseev , Dzmitry Tsetserukou

Simulated user agents are increasingly used in usability testing to support fast, iterative UX workflows, as they generate rich data such as action logs and think-aloud reasoning, but the unstructured nature of this output often obscures…

Human-Computer Interaction · Computer Science 2026-01-23 Steffen Holter , Eunyee Koh , Mustafa Doga Dogan , Gromit Yeuk-Yin Chan

We introduce Texar, an open-source toolkit aiming to support the broad set of text generation tasks that transform any inputs into natural language, such as machine translation, summarization, dialog, content manipulation, and so forth.…

Video-based programming tutorials are a popular form of tutorial used by authors to guide learners to code. Still, the interactivity of these videos is limited primarily to control video flow. There are existing works with increased…

Software Engineering · Computer Science 2022-04-20 Eng Lieh Ouh , Benjamin Kok Siew Gan , David Lo

Recent work has highlighted the potential of modelling interactive behaviour analogously to natural language. We propose interactive behaviour summarisation as a novel computational task and demonstrate its usefulness for automatically…

Human-Computer Interaction · Computer Science 2024-10-14 Guanhua Zhang , Mohamed Ahmed , Zhiming Hu , Andreas Bulling

In the dynamic landscape of generative NLP, traditional text processing pipelines limit research flexibility and reproducibility, as they are tailored to specific dataset, task, and model combinations. The escalating complexity, involving…

Simulating nuanced user experiences within complex interactive search systems poses distinct challenge for traditional methodologies, which often rely on static user proxies or, more recently, on standalone large language model (LLM) agents…

Information Retrieval · Computer Science 2026-03-02 Saber Zerhoudi , Michael Granitzer

Graphical user interface (GUI) agents have advanced rapidly but still struggle with complex tasks involving novel UI elements, long-horizon actions, and personalized trajectories. In this work, we introduce Instruction Agent, a GUI agent…

Artificial Intelligence · Computer Science 2025-09-10 Yinheng Li , Hailey Hultquist , Justin Wagle , Kazuhito Koishida

We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play-through of text games, as well as backend functions like…

Despite widespread interests in reinforcement-learning for task-oriented dialogue systems, several obstacles can frustrate research and development progress. First, reinforcement learners typically require interaction with the environment,…

Machine Learning · Computer Science 2017-11-15 Xiujun Li , Zachary C. Lipton , Bhuwan Dhingra , Lihong Li , Jianfeng Gao , Yun-Nung Chen

With the rapid development of Large Vision Language Models, the focus of Graphical User Interface (GUI) agent tasks shifts from single-screen tasks to complex screen navigation challenges. However, real-world GUI environments, such as PC…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Haolong Yan , Yeqing Shen , Xin Huang , Jia Wang , Kaijun Tan , Zhixuan Liang , Hongxin Li , Zheng Ge , Osamu Yoshie , Si Li , Xiangyu Zhang , Daxin Jiang

Text-to-image generative models can be tremendously valuable in supporting creative tasks by providing inspirations and enabling quick exploration of different design ideas. However, one common challenge is that users may still not be able…

Human-Computer Interaction · Computer Science 2025-10-06 Yuhan Guo , Xingyou Liu , Xiaoru Yuan , Kai Xu

Computational reproducibility of scientific results, that is, the execution of a computational experiment (e.g., a script) using its original settings (data, code, etc.), should always be possible. However, reproducibility has become a…

Human-Computer Interaction · Computer Science 2025-04-15 Lázaro Costa , Susana Barbosa , Jácome Cunha