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A measurement has been proposed by B. d'Espagnat that would distinguish from one another some ensembles that are differently prepared but correspond to the same density matrix. Here, the idea is modified so that it becomes applicable to…

Quantum Physics · Physics 2009-11-10 Jiri Tolar , Petr Hajicek

This paper summarizes current notes about a new mixed-reality paradigm that we named as "pervasive virtuality". This paradigm has emerged recently in industry and academia through different initiatives. In this paper we intend to explore…

Human-Computer Interaction · Computer Science 2016-05-27 Luis Valente , Bruno Feijo , Alexandre Ribeiro Silva , Esteban Clua

While entanglement plays an important role in characterizing quantum many-body systems, it is hardly possible to directly access many-body entanglement in real experiments. In this paper, we study how bipartite entanglement of many-body…

Quantum Physics · Physics 2018-07-11 Chae-Yeun Park , Jaeyoon Cho

The research field of augmented reality (AR) is of increasing popularity, as seen, among others, in several recently published surveys. To produce further advancements in AR, it is not only necessary to create new systems or applications,…

Human-Computer Interaction · Computer Science 2021-04-09 Marc Satkowski , Wolfgang Büschel , Raimund Dachselt

How should researchers analyze randomized experiments in which the main outcome is latent and measured in multiple ways but each measure contains some degree of error? We first identify a critical study-specific noncomparability problem in…

Econometrics · Economics 2026-01-13 Jiawei Fu , Donald P. Green

Evidence for fine-tuning of physical parameters suitable for life can perhaps be explained by almost any combination of providence, coincidence or multiverse. A multiverse usually includes parts unobservable to us, but if the theory for it…

High Energy Physics - Theory · Physics 2007-05-23 Don N. Page

In this paper we present the first steps towards hardening the science of measuring AI systems, by adopting metrology, the science of measurement and its application, and applying it to human (crowd) powered evaluations. We begin with the…

Artificial Intelligence · Computer Science 2019-11-06 Chris Welty , Praveen Paritosh , Lora Aroyo

Necessary and sufficient conditions for weak and vague convergence of measures are important for a diverse host of applications. This paper aims to give a comprehensive description of the relationship between the two modes of convergence…

Functional Analysis · Mathematics 2022-08-04 Martin Herdegen , Gechun Liang , Osian Shelley

Assessing the validity of user simulators when used for the evaluation of information retrieval systems remains an open question, constraining their effective use and the reliability of simulation-based results. To address this issue, we…

Information Retrieval · Computer Science 2026-01-19 Andreas Konstantin Kruff , Nolwenn Bernard , Philipp Schaer

Gaps and requirements for multi-modal interfaces for humanities can be explored by observing the configuration of real-world environments and the tasks of visitors within them compared to digital environments. Examples include stores,…

Human-Computer Interaction · Computer Science 2022-10-03 Richard Brath

Mixed reality (MR) environments provide great value in displaying 3D virtual content. Systems facilitating co-located multiuser MR (Co-MUMR) experiences allow multiple users to co-present in a shared immersive virtual environment with…

Human-Computer Interaction · Computer Science 2025-01-07 Zhongyuan Yu , Daniel Zeidler , Krishnan Chandran , Lars Engeln , Kelsang Mende , Matthew McGinity

Classification tasks in machine learning involving more than two classes are known by the name of "multi-class classification". Performance indicators are very useful when the aim is to evaluate and compare different classification models…

Machine Learning · Statistics 2020-08-14 Margherita Grandini , Enrico Bagli , Giorgio Visani

In this paper, we review the background of physical reality, virtual reality, and some traditional mixed forms of them. Based on the current knowledge, we propose a new unified concept called symmetrical reality to describe the physical and…

Human-Computer Interaction · Computer Science 2019-03-08 Zhenliang Zhang , Cong Wang , Dongdong Weng , Yue Liu , Yongtian Wang

Meta-solver approaches exploits a number of individual solvers to potentially build a better solver. To assess the performance of meta-solvers, one can simply adopt the metrics typically used for individual solvers (e.g., runtime or…

Artificial Intelligence · Computer Science 2023-03-21 Roberto Amadini , Maurizio Gabbrielli , Tong Liu , Jacopo Mauro

Posture control and balance are basic requirements for a humanoid robot performing motor tasks like walking and interacting with the environment. For this reason, posture control is one of the elements taken into account when evaluating the…

Robotics · Computer Science 2021-10-28 Vittorio Lippi , Christoph Maurer , Thomas Mergner

Mixed Reality (MR) allows users to interact with digital objects in a physical environment, but several limitations have hampered widespread adoption. Physiologically adaptive systems detecting user's states can drive interaction and…

Human-Computer Interaction · Computer Science 2023-04-03 Francesco Chiossi , Sven Mayer

We analyze different types of simulations that applied researchers can use to assess whether their inference methods reliably control false-positive rates. We show that different assessments involve trade-offs, varying in the types of…

Econometrics · Economics 2025-10-03 Bruno Ferman

The aim of this article is to establish basic results in a conditional measure theory. The results are applied to prove that arbitrary kernels and conditional distributions are represented by measures in a conditional set theory. In…

Probability · Mathematics 2018-03-21 Asgar Jamneshan , Michael Kupper , Martin Streckfuß

Augmented reality aims to enrich our real world by inserting 3D virtual objects. In order to accomplish this goal, it is important that virtual elements are rendered and aligned in the real scene in an accurate and visually acceptable way.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Hayet Belghit , Abdelkader Bellarbi , Nadia Zenati , Samir Otmane

In the past twelve months, our team has had to move rapidly from conducting most of our user experiments in a laboratory setting, to running experiments in the wild away from the laboratory and without direct synchronous oversight from an…

Human-Computer Interaction · Computer Science 2021-04-13 Anthony Steed , Daniel Archer , Ben Congdon , Sebastian Friston , David Swapp , Felix J. Thiel