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For many applications with limited computation, communication, storage and energy resources, there is an imperative need of computer vision methods that could select an informative subset of the input video for efficient processing at or…
Multi frame super-resolution(MFSR) achieves higher performance than single image super-resolution (SISR), because MFSR leverages abundant information from multiple frames. Recent MFSR approaches adapt the deformable convolution network…
Direct volume rendering using ray-casting is widely used in practice. By using GPUs and applying acceleration techniques as empty space skipping, high frame rates are possible on modern hardware. This enables performance-critical use-cases…
In this paper, we propose EveRestNet, a convolutional neural network designed to remove blocking artifacts in videostreams using events from neuromorphic sensors. We first degrade the video frame using a quadtree structure to produce the…
Burst image super resolution (BISR) aims to construct a single high-resolution (HR) image by aggregating information from multiple low-resolution (LR) frames, relying on temporal redundancy and spatial coherence across the burst. While…
This paper presents a novel algorithm that aims at minimizing the required decoding energy by exploiting a general energy model for HEVC-decoder solutions. We incorporate the energy model into the HEVC encoder such that it is capable of…
This paper introduces StreamV2V, a diffusion model that achieves real-time streaming video-to-video (V2V) translation with user prompts. Unlike prior V2V methods using batches to process limited frames, we opt to process frames in a…
Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…
360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…
Virtual channel flow control is the de facto choice for modern networks-on-chip to allow better utilization of the link bandwidth through buffering and packet switching, which are also the sources of large power footprint and long per-hop…
This paper aims to reduce the prebuffering requirements, while maintaining continuity, for video streaming. Current approaches do this by making use of adaptive media playout (AMP) to reduce the playout rate. However, this introduces…
Virtual and augmented reality (VR/AR) systems are emerging technologies requiring data rates of multiple Gbps. Existing high quality VR headsets require connections through HDMI cables to a computer rendering rich graphic contents to meet…
Burstable billing is widely adopted in practice, e.g., by colocation data center providers, to charge for their users, e.g., data centers, for data transferring. However, there is still a lack of research on what the best way is for a user…
Increased reliance on graphics processing units (GPUs) for high-intensity computing tasks raises challenges regarding energy consumption. To address this issue, dynamic voltage and frequency scaling (DVFS) has emerged as a promising…
Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…
Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…
Modern video generation frameworks based on Latent Diffusion Models suffer from inefficiencies in tokenization due to the Frame-Proportional Information Assumption. Existing tokenizers provide fixed temporal compression rates, causing the…
Recent research has made great progress in realizing neural style transfer of images, which denotes transforming an image to a desired style. Many users start to use their mobile phones to record their daily life, and then edit and share…
This work addresses the Burst Super-Resolution (BurstSR) task using a new architecture, which requires restoring a high-quality image from a sequence of noisy, misaligned, and low-resolution RAW bursts. To overcome the challenges in…
Diffusion Transformer (DiT)-based video diffusion models generate high-quality videos at scale but incur prohibitive processing latency and memory costs for long videos. To address this, we propose a novel distributed inference strategy,…