Related papers: A branching process with deletions and mergers tha…
A necessary and sufficient condition is established for the strict inequality $p_c(G_*)<p_c(G)$ between the critical probabilities of site percolation on a quasi-transitive, plane graph $G$ and on its matching graph $G_*$. It is assumed…
Representations of branching Markov processes and their measure-valued limits in terms of countable systems of particles are constructed for models with spatially varying birth and death rates. Each particle has a location and a "level,"…
We consider a birth and death process in which death is due to both `natural death' and to competition between individuals, modelled as a quadratic function of population size. The resulting `logistic branching process' has been proposed as…
We study Mandelbrot's percolation process in dimension $d \geq 2$. The process generates random fractal sets by an iterative procedure which starts by dividing the unit cube $[0,1]^d$ in $N^d$ subcubes, and independently retaining or…
We establish the sharpness of the percolation phase transition for a class of infinite-range weighted random connection models. The vertex set is given by a marked Poisson point process on $\mathbb{R}^d$ with intensity $\lambda>0$, where…
We investigate locality of the supercritical regime for Bernoulli percolation on transitive graphs with polynomial growth, by which we mean the following. Take a transitive graph of polynomial growth $\mathscr{G}$ satisfying…
Percolation in an information-theoretically secure graph is considered where both the legitimate and the eavesdropper nodes are distributed as Poisson point processes. For both the path-loss and the path-loss plus fading model, upper and…
The state space of our model is the Euclidean space in dimension d = 2. Simultaneously, from all points of a homogeneous Poisson point process, we let grow independent and identically distributed random continuum paths. Each path stops…
The generalised random graph contains $n$ vertices with positive i.i.d. weights. The probability of adding an edge between two vertices is increasing in their weights. We require the weight distribution to have finite second moments and…
Majority bootstrap percolation is a monotone cellular automata that can be thought of as a model of infection spreading in networks. Starting with an initially infected set, new vertices become infected once more than half of their…
Given a hypergraph $\mathcal{H}$, the $\mathcal{H}$-bootstrap process starts with an initial set of infected vertices of $\mathcal{H}$ and, at each step, a healthy vertex $v$ becomes infected if there exists a hyperedge of $\mathcal{H}$ in…
Bootstrap percolation on a graph with infection threshold $r\in \mathbb{N}$ is an infection process, which starts from a set of initially infected vertices and in each step every vertex with at least $r$ infected neighbours becomes…
We consider the constrained-degree percolation (CDP) model on the hypercubic lattice. This is a continuous-time percolation model defined by a sequence $(U_e)_{e\in\mathcal{E}^d}$ of i.i.d. uniform random variables and a positive integer…
We consider population-size-dependent branching processes (PSDBPs) which eventually become extinct with probability one. For these processes, we derive maximum likelihood estimators for the mean number of offspring born to individuals when…
We study the random-cluster model on trees and treelike graphs at low temperatures. This is a model of dependent percolation parametrized by an edge probability $p\in (0,1)$ and a clustering weight $q\in [1,\infty)$, generalizing…
In majority bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: if at least half of the neighbours of a vertex v are already infected, then v is also infected, and infected vertices remain…
We consider loop ensembles on random trees. The loops are induced by a Poisson process of links sampled on the underlying tree interpreted as a metric graph. We allow two types of links, crosses and double bars. The crosses-only case…
Jigsaw percolation is a nonlocal process that iteratively merges connected clusters in a deterministic "puzzle graph" by using connectivity properties of a random "people graph" on the same set of vertices. We presume the Erdos--Renyi…
In $H$-percolation, we start with an Erd\H{o}s--R\'enyi graph ${\mathcal G}_{n,p}$ and then iteratively add edges that complete copies of $H$. The process percolates if all edges missing from ${\mathcal G}_{n,p}$ are eventually added. We…
Hypergraphs capture the higher-order interactions in complex systems and always admit a factor graph representation, consisting of a bipartite network of nodes and hyperedges. As hypegraphs are ubiquitous, investigating hypergraph…