Related papers: Localizing Visual Sounds the Hard Way
Although several research works have been reported on audio-visual sound source localization in unconstrained videos, no datasets and metrics have been proposed in the literature to quantitatively evaluate its performance. Defining the…
Keyword localisation is the task of finding where in a speech utterance a given query keyword occurs. We investigate to what extent keyword localisation is possible using a visually grounded speech (VGS) model. VGS models are trained on…
The field of visual and audio generation is burgeoning with new state-of-the-art methods. This rapid proliferation of new techniques underscores the need for robust solutions for detecting synthetic content in videos. In particular, when…
Recent deep learning-based video salient object detection (VSOD) has achieved some breakthrough, but these methods rely on expensive annotated videos with pixel-wise annotations, weak annotations, or part of the pixel-wise annotations. In…
Recognizing sounds is a key aspect of computational audio scene analysis and machine perception. In this paper, we advocate that sound recognition is inherently a multi-modal audiovisual task in that it is easier to differentiate sounds…
The identification of source cameras from videos, though it is a highly relevant forensic analysis topic, has been studied much less than its counterpart that uses images. In this work we propose a method to identify the source camera of a…
With the exponential growth of video content, the need for automated video highlight detection to extract key moments or highlights from lengthy videos has become increasingly pressing. This technology has the potential to enhance user…
In this paper, we improve semantic segmentation by automatically learning from Flickr images associated with a particular keyword, without relying on any explicit user annotations, thus substantially alleviating the dependence on accurate…
The ability to localize and track acoustic events is a fundamental prerequisite for equipping machines with the ability to be aware of and engage with humans in their surrounding environment. However, in realistic scenarios, audio signals…
We propose a novel self-supervised approach for learning audio and visual representations from unlabeled videos, based on their correspondence. The approach uses an attention mechanism to learn the relative importance of convolutional…
Audio captioning aims to generate text descriptions of audio clips. In the real world, many objects produce similar sounds. How to accurately recognize ambiguous sounds is a major challenge for audio captioning. In this work, inspired by…
Tagging of visual content is becoming more and more widespread as web-based services and social networks have popularized tagging functionalities among their users. These user-generated tags are used to ease browsing and exploration of…
The design of new methods and models when only weakly-labeled data are available is of paramount importance in order to reduce the costs of manual annotation and the considerable human effort associated with it. In this work, we address…
Current state-of-the-art Video Object Segmentation (VOS) methods rely on dense per-object mask annotations both during training and testing. This requires time-consuming and costly video annotation mechanisms. We propose a novel Point-VOS…
Purpose: Surgical scene understanding is key to advancing computer-aided and intelligent surgical systems. Current approaches predominantly rely on visual data or end-to-end learning, which limits fine-grained contextual modeling. This work…
In this paper our objectives are, first, networks that can embed audio and visual inputs into a common space that is suitable for cross-modal retrieval; and second, a network that can localize the object that sounds in an image, given the…
Self-supervised audio-visual source localization aims to locate sound-source objects in video frames without extra annotations. Recent methods often approach this goal with the help of contrastive learning, which assumes only the audio and…
Accurately localizing 3D sound sources and estimating their semantic labels -- where the sources may not be visible, but are assumed to lie on the physical surface of objects in the scene -- have many real applications, including detecting…
This study investigates the use of Visually Grounded Speech (VGS) models for keyword localisation in speech. The study focusses on two main research questions: (1) Is keyword localisation possible with VGS models and (2) Can keyword…
Video understanding has made remarkable progress in recent years, largely driven by advances in deep models and the availability of large-scale annotated datasets. However, existing works typically ignore the inherent domain shifts…