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Deep reinforcement learning (RL) has enabled training action-selection policies, end-to-end, by learning a function which maps image pixels to action outputs. However, it's application to visuomotor robotic policy training has been limited…

Robotics · Computer Science 2019-09-18 Xi Chen , Ali Ghadirzadeh , Mårten Björkman , Patric Jensfelt

Reward function specification, which requires considerable human effort and iteration, remains a major impediment for learning behaviors through deep reinforcement learning. In contrast, providing visual demonstrations of desired behaviors…

Machine Learning · Computer Science 2022-06-29 Rafael Rafailov , Tianhe Yu , Aravind Rajeswaran , Chelsea Finn

Deep reinforcement learning (DRL) is a promising way to achieve human-like autonomous driving. However, the low sample efficiency and difficulty of designing reward functions for DRL would hinder its applications in practice. In light of…

Robotics · Computer Science 2021-10-29 Zhiyu Huang , Jingda Wu , Chen Lv

We introduce MotionRL, the first approach to utilize Multi-Reward Reinforcement Learning (RL) for optimizing text-to-motion generation tasks and aligning them with human preferences. Previous works focused on improving numerical performance…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Xiaoyang Liu , Yunyao Mao , Wengang Zhou , Houqiang Li

This paper presents a novel method for learning reward functions for robotic motions by harnessing the power of a CLIP-based model. Traditional reward function design often hinges on manual feature engineering, which can struggle to…

Robotics · Computer Science 2025-01-30 Xuzhe Dang , Stefan Edelkamp

This article proposes a method for mathematical modeling of human movements related to patient exercise episodes performed during physical therapy sessions by using artificial neural networks. The generative adversarial network structure is…

Machine Learning · Computer Science 2018-12-18 L. Li , A. Vakanski

Many business applications involve adversarial relationships in which both sides adapt their strategies to optimize their opposing benefits. One of the key characteristics of these applications is the wide range of strategies that an…

Artificial Intelligence · Computer Science 2020-11-04 Daniel Borrajo , Manuela Veloso , Sameena Shah

Leveraging pre-trained 2D image representations in behavior cloning policies has achieved great success and has become a standard approach for robotic manipulation. However, such representations fail to capture the 3D spatial information…

Robotics · Computer Science 2026-05-07 I-Chun Arthur Liu , Krzysztof Choromanski , Sandy Huang , Connor Schenck

Deep neural networks used for human detection are highly vulnerable to adversarial manipulation, creating safety and privacy risks in real surveillance environments. Wearable attacks offer a realistic threat model, yet existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Dingkun Zhou , Patrick P. K. Chan , Hengxu Wu , Shikang Zheng , Ruiqi Huang , Yuanjie Zhao

In recent years, imitation learning has made progress in the field of robotic manipulation. However, it still faces challenges when addressing complex long-horizon tasks with deformable objects, such as high-dimensional state spaces,…

Robotics · Computer Science 2025-03-14 Wendi Chen , Han Xue , Fangyuan Zhou , Yuan Fang , Cewu Lu

Reinforcement learning provides a general framework for flexible decision making and control, but requires extensive data collection for each new task that an agent needs to learn. In other machine learning fields, such as natural language…

Machine Learning · Computer Science 2020-11-20 Avi Singh , Huihan Liu , Gaoyue Zhou , Albert Yu , Nicholas Rhinehart , Sergey Levine

Deep Convolution Neural Networks (CNNs) can easily be fooled by subtle, imperceptible changes to the input images. To address this vulnerability, adversarial training creates perturbation patterns and includes them in the training set to…

Computer Vision and Pattern Recognition · Computer Science 2022-09-19 Muzammal Naseer , Salman Khan , Munawar Hayat , Fahad Shahbaz Khan , Fatih Porikli

Real-time animation of virtual characters has traditionally been accomplished by playing short sequences of animations structured in the form of a graph. These methods are time-consuming to set up and scale poorly with the number of motions…

Graphics · Computer Science 2023-10-10 Jose Luis Ponton

Motion prediction has been studied in different contexts with models trained on narrow distributions and applied to downstream tasks in human motion prediction and robotics. Simultaneously, recent efforts in scaling video prediction have…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Johnathan Xie , Stefan Stojanov , Cristobal Eyzaguirre , Daniel L. K. Yamins , Jiajun Wu

Synthesizing human motion through learning techniques is becoming an increasingly popular approach to alleviating the requirement of new data capture to produce animations. Learning to move naturally from music, i.e., to dance, is one of…

Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…

Robotics · Computer Science 2021-07-02 Mohammad Samin Yasar , Tariq Iqbal

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Many continuous control problems can be formulated as sparse-reward reinforcement learning (RL) tasks. In principle, online RL methods can automatically explore the state space to solve each new task. However, discovering sequences of…

Synthetic data became already an essential component of machine learning-based perception in the field of autonomous driving. Yet it still cannot replace real data completely due to the sim2real domain shift. In this work, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Kevin Strauss , Artem Savkin , Federico Tombari

With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li
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