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Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Zuozhuo Dai , Zhenghao Zhang , Yao Yao , Bingxue Qiu , Siyu Zhu , Long Qin , Weizhi Wang

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower,…

Robotics · Computer Science 2024-05-03 Liu Qiyuan

Learning-based methods have enabled robots to acquire bio-inspired movements with increasing levels of naturalness and adaptability. Among these, Imitation Learning (IL) has proven effective in transferring complex motion patterns from…

Robotics · Computer Science 2025-09-30 Nayari Marie Lessa , Melya Boukheddimi , Frank Kirchner

Developing systems that can synthesize natural and life-like motions for simulated characters has long been a focus for computer animation. But in order for these systems to be useful for downstream applications, they need not only produce…

Machine Learning · Computer Science 2023-02-01 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng

Avatars are important to create interactive and immersive experiences in virtual worlds. One challenge in animating these characters to mimic a user's motion is that commercial AR/VR products consist only of a headset and controllers,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Daniele Reda , Jungdam Won , Yuting Ye , Michiel van de Panne , Alexander Winkler

We present a probabilistic framework to generate character animations based on weak control signals, such that the synthesized motions are realistic while retaining the stochastic nature of human movement. The proposed architecture, which…

Graphics · Computer Science 2020-10-21 Saeed Ghorbani , Calden Wloka , Ali Etemad , Marcus A. Brubaker , Nikolaus F. Troje

Humanoid robots are envisioned to adapt demonstrated motions to diverse real-world conditions while accurately preserving motion patterns. Existing motion prior approaches enable well adaptability with a few motions but often sacrifice…

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black

Motion customization aims to adapt the diffusion model (DM) to generate videos with the motion specified by a set of video clips with the same motion concept. To realize this goal, the adaptation of DM should be possible to model the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Huijie Liu , Jingyun Wang , Shuai Ma , Jie Hu , Xiaoming Wei , Guoliang Kang

Sampling-based trajectory planners are widely used for agile autonomous driving due to their ability to generate fast, smooth, and kinodynamically feasible trajectories. However, their behavior is often governed by a cost function with…

Robotics · Computer Science 2025-10-14 Alexander Langmann , Yevhenii Tokarev , Mattia Piccinini , Korbinian Moller , Johannes Betz

Adversarial training has become the primary method to defend against adversarial samples. However, it is hard to practically apply due to many shortcomings. One of the shortcomings of adversarial training is that it will reduce the…

Machine Learning · Computer Science 2021-08-31 Zhishen Nie , Ying Lin , Sp Ren , Lan Zhang

Robot person following (RPF) is a core capability in human-robot interaction, enabling robots to assist users in daily activities, collaborative work, and other service scenarios. However, achieving practical RPF remains challenging due to…

Robotics · Computer Science 2025-10-14 Weixi Situ , Hanjing Ye , Jianwei Peng , Yu Zhan , Hong Zhang

While existing work in robust deep learning has focused on small pixel-level norm-based perturbations, this may not account for perturbations encountered in several real-world settings. In many such cases although test data might not be…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Tejas Gokhale , Rushil Anirudh , Bhavya Kailkhura , Jayaraman J. Thiagarajan , Chitta Baral , Yezhou Yang

User dependence remains one of the most difficult general problems in Human Activity Recognition (HAR), in particular when using wearable sensors. This is due to the huge variability of the way different people execute even the simplest…

Signal Processing · Electrical Eng. & Systems 2021-10-26 Sungho Suh , Vitor Fortes Rey , Paul Lukowicz

Real-time character animation in dynamic environments requires the generation of plausible upper-body movements regardless of the nature of the environment, including non-rigid obstacles such as vegetation. We propose a flexible model for…

Graphics · Computer Science 2022-09-22 Eduardo Alvarado , Damien Rohmer , Marie-Paule Cani

Recent advancements in LLMs have revolutionized motion generation models in embodied applications. While LLM-type auto-regressive motion generation models benefit from training scalability, there remains a discrepancy between their token…

Artificial Intelligence · Computer Science 2025-03-27 Ran Tian , Kratarth Goel

Understanding the vulnerability of large-scale pre-trained vision-language models like CLIP against adversarial attacks is key to ensuring zero-shot generalization capacity on various downstream tasks. State-of-the-art defense mechanisms…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Fan Yang , Mingxuan Xia , Sangzhou Xia , Chicheng Ma , Hui Hui

Path planning plays an essential role in many areas of robotics. Various planning techniques have been presented, either focusing on learning a specific task from demonstrations or retrieving trajectories by optimizing for hand-crafted cost…

Robotics · Computer Science 2018-09-26 Salvatore Virga , Christian Rupprecht , Nassir Navab , Christoph Hennersperger

We propose to improve text recognition from a new perspective by separating the text content from complex backgrounds. As vanilla GANs are not sufficiently robust to generate sequence-like characters in natural images, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Canjie Luo , Qingxiang Lin , Yuliang Liu , Lianwen Jin , Chunhua Shen