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Related papers: VR Hackathon with Goethe Institute: Lessons Learne…

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In this article we report a case study of a Language and Culture-oriented transdisciplinary XR hackathon organized with Goethe-Institut. The hackathon was hosted as an online event in November 2020 by our University Lab in collaboration…

Hackathons are time-bounded collaborative events which have become a global phenomenon adopted by both researchers and practitioners in a plethora of contexts. Hackathon events are generally used to accelerate the development of, for…

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

This paper presents a new approach to multiple language learning, with Hindi the language to be learnt in our case, by using the integration of virtual reality environments and AI enabled tutoring systems using OpenAIs GPT api calls. We…

Human-Computer Interaction · Computer Science 2024-11-20 Adithya TG , Abhinavaram N , Gowri Srinivasa

As virtual reality (VR) is emerging in the tech sector, developers and designers are under pressure to create immersive experiences for their products. However, the current curricula from top institutions focus primarily on technical…

Human-Computer Interaction · Computer Science 2022-06-10 Oloff C. Biermann , Daniel Ajisafe , Dongwook Yoon

Hackathons are time-bounded collaborative events of intense teamwork to build prototypes usually in the form of software, aiming to specific challenges proposed by the organizers. These events became a widespread practice in the IT…

Software Engineering · Computer Science 2022-06-13 Kiev Gama , George Valença , Pedro Alessio , Rafael Formiga , André Neves , Nycolas Lacerda

In recent years, Software Engineering (SE) scholars and practitioners have emphasized the importance of integrating soft skills into SE education. However, teaching and learning soft skills are complex, as they cannot be acquired passively…

Software Engineering · Computer Science 2025-02-13 Allysson Allex Araújo , Marcos Kalinowski , Maria Teresa Baldassarre

Emerging alongside generative AI and the broader trend of AI-assisted coding, the term "vibe coding" refers to creating software via natural language prompts rather than direct code authorship. This approach promises to democratize software…

Software Engineering · Computer Science 2025-12-03 Kiev Gama , Filipe Calegario , Victoria Jackson , Alexander Nolte , Luiz Augusto Morais , Vinicius Garcia

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Metaverse learning environments allow for a seamless and intuitive transition between activities compared to Virtual Reality (VR) learning environments, due to their interconnected design. The design of VR scenes is important for creating…

Human-Computer Interaction · Computer Science 2023-11-23 Rahatara Ferdousi , Mohammed Faisal , Fedwa Laamarti , Chunsheng Yang , Abdulmotaleb El Saddik

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

The emergence of large language models has enabled vibe coding, a natural language approach to programming in which users describe intent and AI generates or revises code, potentially broadening access to programming while preserving…

Software Engineering · Computer Science 2026-04-27 Ashley J. Chen , Yijia Cao , Minghao Shao , Ramesh Karri , Muhammad Shafique

Hackathons have emerged as dynamic platforms for fostering innovation, collaboration, and skill development in the technology sector. Structural differences across hackathon formats raise important questions about how event design can shape…

Human-Computer Interaction · Computer Science 2025-12-24 Sadia Nasrin Tisha , Md Nazmus Sakib , Sanorita Dey

In this paper we report on a study conducted with a group of older adults in which they engaged in participatory design workshops to create a VR ATM training simulation. Based on observation, recordings and the developed VR application we…

As Artificial Intelligence (AI) increasingly impacts professional practice, there is a growing need to AI-related competencies into higher education curricula. However, research on the implementation of AI education within study programs…

Computers and Society · Computer Science 2025-08-22 Johannes Schleiss , Anke Manukjan , Michelle Ines Bieber , Sebastian Lang , Sebastian Stober

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…

Software Engineering · Computer Science 2026-01-08 Nadia Damianova , Santiago Berrezueta-Guzman

Hackathons are intensive innovation-oriented events where participants work in teams to solve problems or create projects in as little as 24 or 48 hours. These events are common in startup culture, open source communities and mainstream…

Hybrid hackathons, which combine in-person and online participation, present unique challenges for organizers and participants. Although such events are increasingly conducted, research on them remains fragmented, with limited integration…

Human-Computer Interaction · Computer Science 2025-08-12 Abasi-amefon Obot Affia-Jomants , Alexander Serebrenik , James D. Herbsleb , Alexander Nolte
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