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Image generation remains a fundamental problem in artificial intelligence in general and deep learning in specific. The generative adversarial network (GAN) was successful in generating high quality samples of natural images. We propose a…
Visual scene graph generation is a challenging task. Previous works have achieved great progress, but most of them do not explicitly consider the class imbalance issue in scene graph generation. Models learned without considering the class…
Detecting small objects is notoriously challenging due to their low resolution and noisy representation. Existing object detection pipelines usually detect small objects through learning representations of all the objects at multiple…
We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…
Generative Adversarial Networks (GANs) have achieved impressive results for many real-world applications. As an active research topic, many GAN variants have emerged with improvements in sample quality and training stability. However,…
Generative adversarial network (GAN) is gaining increased importance in artificially constructing natural images and related functionalities wherein two networks called generator and discriminator are evolving through adversarial…
Generative Adversarial Networks (GANs) have recently achieved significant improvement on paired/unpaired image-to-image translation, such as photo$\rightarrow$ sketch and artist painting style transfer. However, existing models can only be…
One of the most significant challenges in statistical signal processing and machine learning is how to obtain a generative model that can produce samples of large-scale data distribution, such as images and speeches. Generative Adversarial…
Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…
Customized image generation is essential for creating personalized content based on user prompts, allowing large-scale text-to-image diffusion models to more effectively meet individual needs. However, existing models often neglect the…
Generative image models are increasingly being used for training data augmentation in vision tasks. In the context of automotive object detection, methods usually focus on producing augmented frames that look as realistic as possible, for…
Layout is important for graphic design and scene generation. We propose a novel Generative Adversarial Network, called LayoutGAN, that synthesizes layouts by modeling geometric relations of different types of 2D elements. The generator of…
Graph-structured scene descriptions can be efficiently used in generative models to control the composition of the generated image. Previous approaches are based on the combination of graph convolutional networks and adversarial methods for…
We propose a novel scene graph generation model called Graph R-CNN, that is both effective and efficient at detecting objects and their relations in images. Our model contains a Relation Proposal Network (RePN) that efficiently deals with…
Reasoning human object interactions is a core problem in human-centric scene understanding and detecting such relations poses a unique challenge to vision systems due to large variations in human-object configurations, multiple co-occurring…
Synthesizing realistic and diverse indoor 3D scene layouts in a controllable fashion opens up applications in simulated navigation and virtual reality. As concise and robust representations of a scene, scene graphs have proven to be…
Scene graphs provide valuable information to many downstream tasks. Many scene graph generation (SGG) models solely use the limited annotated relation triples for training, leading to their underperformance on low-shot (few and zero)…
Despite recent progress, text-to-image models still struggle to generate semantically diverse and compositionally accurate multi-person interaction scenes, often collapsing to repetitive layouts, stereotypical poses, and poorly grounded…
We introduce the GANformer, a novel and efficient type of transformer, and explore it for the task of visual generative modeling. The network employs a bipartite structure that enables long-range interactions across the image, while…
Generating images from graph-structured inputs, such as scene graphs, is uniquely challenging due to the difficulty of aligning nodes and connections in graphs with objects and their relations in images. Most existing methods address this…