Related papers: Semi-supervised Synthesis of High-Resolution Edita…
Regional facial image synthesis conditioned on semantic mask has achieved great success using generative adversarial networks. However, the appearance of different regions may be inconsistent with each other when conducting regional image…
Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…
In this paper, we propose a novel hybrid representation and end-to-end trainable network architecture to model fully editable and customizable neural avatars. At the core of our work lies a representation that combines the modeling power of…
The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…
Clothes undergo complex geometric deformations, which lead to appearance changes. To edit human videos in a physically plausible way, a texture map must take into account not only the garment transformation induced by the body movements and…
Most superpixel algorithms compute a trade-off between spatial and color features at the pixel level. Hence, they may need fine parameter tuning to balance the two measures, and highly fail to group pixels with similar local texture…
We present InstructHumans, a novel framework for instruction-driven {animatable} 3D human texture editing. Existing text-based 3D editing methods often directly apply Score Distillation Sampling (SDS). SDS, designed for generation tasks,…
Recent efforts on scene text erasing have shown promising results. However, existing methods require rich yet costly label annotations to obtain robust models, which limits the use for practical applications. To this end, we study an…
We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our…
This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…
In this paper, we aim to address the challenge of novel view rendering of human performers who wear clothes with complex texture patterns using a sparse set of camera views. Although some recent works have achieved remarkable rendering…
This work addresses the problem of model-based human pose estimation. Recent approaches have made significant progress towards regressing the parameters of parametric human body models directly from images. Because of the absence of images…
Scene text synthesis involves rendering specified texts onto arbitrary images. Current methods typically formulate this task in an end-to-end manner but lack effective character-level guidance during training. Besides, their text encoders,…
With the large-scale explosion of images and videos over the internet, efficient hashing methods have been developed to facilitate memory and time efficient retrieval of similar images. However, none of the existing works uses hashing to…
In this paper, we address unsupervised pose-guided person image generation, which is known challenging due to non-rigid deformation. Unlike previous methods learning a rock-hard direct mapping between human bodies, we propose a new pathway…
Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…
Multi-view person association is a fundamental step towards multi-view analysis of human activities. Although the person re-identification features have been proven effective, they become unreliable in challenging scenes where persons share…
Recently, various deep-neural-network (DNN)-based approaches have been proposed for single-image super-resolution (SISR). Despite their promising results on major structure regions such as edges and lines, they still suffer from limited…
The unsupervised training of GANs and VAEs has enabled them to generate realistic images mimicking real-world distributions and perform image-based unsupervised clustering or semi-supervised classification. Combining the power of these two…
The data bottleneck has emerged as a fundamental challenge in learning based image restoration methods. Researchers have attempted to generate synthesized training data using paired or unpaired samples to address this challenge. This study…