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We consider a two-player search game on a tree $T$. One vertex (unknown to the players) is randomly selected as the target. The players alternately guess vertices. If a guess $v$ is not the target, then both players are informed in which…
The Vertex Separator Problem (VSP) on a graph is the problem of finding the smallest collection of vertices whose removal separates the graph into two disjoint subsets of roughly equal size. Recently, Hager and Hungerford [1] developed a…
We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…
We study the following combinatorial problem. Given a set of $n$ y-monotone curves, which we call wires, a tangle determines the order of the wires on a number of horizontal layers such that any two consecutive layers differ only in swaps…
We study the complexity of winner determination in single-crossing elections under two classic fully proportional representation rules---Chamberlin--Courant's rule and Monroe's rule. Winner determination for these rules is known to be…
The Surjective Homomorphism problem is to test whether a given graph G called the guest graph allows a vertex-surjective homomorphism to some other given graph H called the host graph. The bijective and injective homomorphism problems can…
Various practical problems within the class $\Sigma_{2}^P$ possess an unambiguity property, meaning that yes-instances correspond with a unique witness. The semantic class containing all unambiguous $\Sigma_{2}^P$ problems is denoted…
Assigning a satisfactory truly concurrent semantics to Petri nets with confusion and distributed decisions is a long standing problem, especially if one wants to resolve decisions by drawing from some probability distribution. Here we…
In graph realization problems one is given a degree sequence and the task is to decide whether there is a graph whose vertex degrees match to the given sequence. This realization problem is known to be polynomial-time solvable when the…
This paper introduces the Voting with Random Proposers (VRP) procedure to address the challenges of agenda manipulation in voting. In each round of VRP, a randomly selected proposer suggests an alternative that is voted on against the…
Given a vertex-weighted tree T, the split of an edge xy in T is min{s_x(xy), s_y(xy)} where s_u(uv) is the sum of all weights of vertices that are closer to u than to v in T. Given a set of weighted vertices V and a multiset of splits S, we…
A king in a directed graph is a node from which each node in the graph can be reached via paths of length at most two. There is a broad literature on tournaments (completely oriented digraphs), and it has been known for more than half a…
In a single winner election with several candidates and ranked choice or rating scale ballots, a Condorcet winner is one who wins all their two way races by majority rule or MR. A voting system has Condorcet consistency or CC if it names…
A $k$-attractor is a combinatorial object unifying dictionary-based compression. It allows to compare the repetitiveness measures of different dictionary compressors such as Lempel-Ziv 77, the Burrows-Wheeler transform, straight line…
In the total matching problem, one is given a graph $G$ with weights on the vertices and edges. The goal is to find a maximum weight set of vertices and edges that is the non-incident union of a stable set and a matching. We consider the…
A set of vertices $X\subseteq V(G)$ is a $d$-distance dominating set if for every $u\in V(G)\setminus X$ there exists $x\in X$ such that $d(u,x) \le d$, and $X$ is a $p$-packing if $d(u,v) \ge p+1$ for every different $u,v\in X$. The…
In this paper, we continue the study of the total domination game in graphs introduced in [Graphs Combin. 31(5) (2015), 1453--1462], where the players Dominator and Staller alternately select vertices of $G$. Each vertex chosen must…
This paper formalises the Canadian Traveller problem as a positional two-player game on graphs. We consider two variants depending on whether an edge is blocked. In the locally-informed variant, the traveller learns if an edge is blocked…
Generalized Geography is a combinatorial game played on a directed graph. Players take turns moving a token from vertex to vertex, deleting a vertex after moving the token away from it. A player unable to move loses. It is well known that…
For a finite set $V\subset \mathbb{R}^n$, a set $T\subset \mathbb{R}^n$ is called $V$-closed if $t \in T$ and $v\in V$ imply that either $t+v\in T$ or $t-v \in T$. The set $P(V):=\{\sum_{v \in W} v: W \subset V\}$ is clearly $V$-closed and…